A mage accidentally drifts to Blue Star. The intelligent life on Blue Star cannot influence reality by manipulating dark matter, thus the mage loses their casting ability.
In order to recover...
The previous second-generation and third-generation brain-computer interface VR devices were also completely destroyed, and then the inventory needed to be cleared.
Price reductions are being implemented to clear inventory; the specific reduction amount will be determined by the market department after conducting research.
In fact, after meeting Zheng Li and experiencing the virtual reality equipment, Li Miaomiao had considered keeping it a secret for a while.
During this period, they created pitfalls for companies like Apple, Sony, and Samsung.
Sell them the entire brain-computer interface VR business package.
Later, Zheng Li meant that you need to broaden your perspective.
Selling the entire brain-computer interface VR business as a package will take at least six months.
Moreover, money is not important to them at all.
There's even less need to create problems for foreign consumer electronics giants.
When the virtual reality world arrives, they will be crushed by the relentless wheels of time.
After listening, Li Miaomiao thought it made a lot of sense.
"Then there's the pricing of virtual reality devices in the second half of this year."
After the production base is set up, the finance department needs to calculate the costs and then set the prices.
Pricing is handled by the strategic research department.
We need to balance price and accessibility.
While other brands can compete with us in brain-computer interface VR, no company can compete with us in virtual reality devices.
Forget about competition, they can't even produce products that are a generation or even more than ten generations behind ours.
Therefore, in this situation, profit is secondary; the most important thing is widespread adoption.
When everyone lives in the virtual world, we firmly hold the pricing power in the virtual world.
This is what needs to be done at the product level.
Next is the biological communication tree; communication between virtual reality life forms requires the assistance of the biological communication tree.
After Li Miaomiao finished speaking, a tree that was about chest-high appeared in front of her.
The regularity of the branches and leaves clearly indicates that they are not natural products.
Li Miaomiao continued, "The amount of data exchanged in the virtual world far exceeds the carrying capacity of 6G technology."
At the same time, since we are using bio-computer technology, the signals of bio-computer technology will suffer signal loss when transmitted in optical fiber or through radio waves.
Therefore, we need to build a biological communication tree.
It is designed specifically for virtual reality organisms.
Now I'd like to ask everyone: should we handle the cultivation and subsequent maintenance of the virtual reality communication tree ourselves, or should we outsource this part to other companies?
One executive said, "First, how many biocommunication trees would we need to plant to meet the needs of biocommunication across the entire country?"
I think we could give this to the three major telecom operators.
This is a heavy asset for us. We are a research and development driven company, and this kind of heavy asset is a burden for us.
We can sell them the biological communication tree and the subsequent nutrient solution together.
And they are responsible for charging users.
On the communications side, we do not conduct business directly with customers.
Li Miaomiao explained, "If it's a nationwide operation, then this part of the business definitely needs to be handed over to the three major telecommunications companies."
However, currently, the national authorities only allow us to build biological communication trees within the Greater Suzhou area.
So, this size is something we can operate and manage ourselves.
However, handing it over to the three major telecom operators is also an option. Which approach do you think is better?
I still think it should be given to the three major telecom operators.
Only after showing them how profitable the bio-communication tree is can it be promoted throughout China.
Li Miaomiao was moved by these words. To expand, one must first learn to share the benefits, and this was a rare opportunity to share the benefits.
Although the interests of the three major telecom operators in the Suzhou area will be greatly affected by bio-communication technology.
Siluke
It's like slapping them in the face first.
Li Miaomiao said, "Okay, we will arrange for someone to make contact later."
"Now, virtual reality can be connected to the internet within the Suzhou area."
Outside of Suzhou, it is a standalone game.
We need to embed several games and some useful software.
We are now in the Cretaceous period, the world of dinosaurs.
There is another similar world, both built by Chairman Zheng.
The world that Zheng Dong has built is more about observation than entertainment.
It's not even a game experience at all.
After the meeting, everyone can go and experience hunting dinosaurs.
Once you experience it, you'll understand why I said there's absolutely no gaming experience to speak of.
There are about twenty of you today; maybe you can succeed.
If you'd like something a little more exciting, I can help you activate the pain level.
All the executives present refused.
They came here to experience it, not to court disaster.
Li Miaomiao's joke ended there. She continued, "We will acquire Red Fox Entertainment later, and Red Fox Entertainment will do this for us."
Secondly, building a global presence is clearly not something that can be accomplished by a single company.
My idea is to hold a competition around the construction of a virtual world, allowing these companies to participate, and the top three will have the opportunity to build a virtual world.
What do you think?
"I think there's nothing wrong with doing this, but compared to directly finding the most famous manufacturers in the industry, it's still slightly inferior."
I think we can start by talking to well-known game companies in the industry, such as Tencent, miHoYo, and Lilith Games, as well as overseas companies like Blizzard and Ubisoft.
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