The main text is complete, and extras are under construction. The next novel will be "To Maintain Competitive Balance, I'll Have to Date Them All" (focuses on sports anime, an all-in da...
Chapter 2: The doors and windows are repeatedly opened by neighbors.
Novice players may panic when they are pointed at by two guns at the same time shortly after entering the game, but veteran players have already begun to calmly observe the behavioral logic of NPCs.
The current situation seemed quite urgent. Chaomu decisively pressed ESC to switch to the system panel and manually stopped the car to calm down.
Her neighbor, who could pull out a gun and point it at anyone at any time, was clearly no good. His muscles, style, and other aspects were so striking, and with the homophonic Easter egg, he was probably a small boss in the Novice Village...
The mini-boss in front of you is likely there to provide resources to the player, but how to obtain them remains to be considered: Can you negotiate for resources? Or is it a fixed door-opening plot kill? The enemy's health bar is showing, should you try to force the kill?
Players who prioritized force emphasized peacemaking through fighting, and Chaomu almost immediately decided on his strategy: fight. Beat him to death.
The opponent is now in a state of weakness, and I have the advantage. As expected, the best way to attack is to rely on my physical strength and close combat. I should first grasp the opponent's weakness and see if he dares to submit...
Before she could exit the system interface, Chaomu suddenly felt something pierce her right leg. She lost her balance and stumbled to one knee. A sharp, piercing pain followed, and warm liquid gurgled out.
...Shit. This game won't pause in the system interface.
She cursed in her heart, and quickly touched the experience interface, reducing the pain by 90%, before closing the menu. She struggled to support her body and looked up at the silver-haired man who was only one or two meters away from her.
"Not planning on running away?" The man's dark green eyes gleamed coldly under the cold white light. The steaming barrel of his gun pressed against her forehead, and he sneered, "You're quite sensible... Tell me who sent you and why you're here, and I might consider giving you a quick death."
It might have been more handsome if he had worn something while saying this and if the other gun hadn't been shaking with his movements.
Chaomu struggled to move his eyes away from his lower abdomen, trying to get his brain, which was constantly scrolling through the screen with the question "Is this something I can watch?", back into action.
Since the NPC asked and didn't intend to shoot her immediately, it must be entering a plot phase and there is still room for negotiation.
The right leg was shot through, and the health bar was reduced by about one-tenth. Although the player, who was not in full health, wanted to try to kill the enemy directly, he weighed the primary recovery medicine in the bag and decided to use it sparingly and try to follow the dialogue first.
...After all, "Trash Can King" is a game with fixed daily saves. If she dies, she will have to go through the novice tutorial again.
While she was considering her options, the silver-haired man frowned impatiently. The muzzle of his gun roughly grazed her cheek, leaving a red mark. "What's your answer, little mouse?"
Tsk... Does this game planner think that players are M?
Although this is indeed a meal he can make, Chaomu, who wants to prioritize defeating the boss and leaving XP and other things to the future, feels tougher and his fists are stronger.
"I'm just a neighbor who's visiting you out of kindness, Mr. Kurosawa," she headbutted the barrel of his gun, raised her fist when he took a half step back, and copied some dirty words, "Please—someone is kind enough to come and give you a bath in the middle of the night and ask if you're having a good night. You should say thank you, instead of ungratefully asking, 'Who are you and why are you here'...!"
The silver-haired man clearly hadn't expected her strength, nor had he anticipated her response. After a brief pause, he let out a ferocious grin, met her fist, and with one hand, clamped her neck and pulled her into his arms. "Dishonest rat... Since you're not going to cooperate, then let's just go."
Good news, the daily task of visiting neighbors will show as "Completed" after she finishes greeting them.
Bad news, the player was beaten to a pulp by Mr. Neighbor, and the screen was blood red.
[You have been killed by your neighbor Kurosawa Jin, the game is over]
【Latest archive has been automatically read】
At two o'clock in the morning of the second day today, the little raccoon, who had just finished the tutorial, sat cross-legged on the ground holding a flower pot, looking at the [Visit Neighbors (0/1)] on the task panel with a wicked smile.
Well done man, you've managed to grab the player's attention.
During the first replay, the player found his room again and decided to attack through the window. Before he could draw his gun, the NPC made a leap of faith and jumped down from the sky, riding on him under his puzzled gaze. After wrestling with him for more than ten rounds, he was dragged by the hair and slammed against the wall, and Borletta opened his heart again.
[You have been killed by your neighbor Kurosawa Jin, the game is over]
In the second replay, the player took out the kitchen knife and fruit knife at home, rushed into the bathroom, slid to avoid the oncoming bullets, and planned to launch a sneak attack from below.
Perhaps her murderous intent was too obvious, as the silver-haired man spotted her at the door this time. Kurosawa Jin, who seemed slightly more aggressive than the previous two times, was slashed in the shoulder by her. He sneered as he disarmed her, then grabbed her by the neck, only to have a handful of her hair yanked out by the seemingly painless player.
"...Tsk, a stubborn rat."
[You have been killed by your neighbor Kurosawa Jin, the game is over]
The small boss just kills people at will, but players have a lot to consider.
The third time she replayed the game, she reflected on her experience and lessons learned, realizing that her previous two failures were due to her irrationality and forgetting to first establish a basis for her actions. This time, she walked straight towards Xiao Hei Ze, confiscating his gun as the silver-haired man looked at her with a perverted gaze.
A vein bulged on Kurosawa Jin's forehead, distracted by one gun and unable to focus on the other. He sneered and turned to melee combat. After thirty rounds of fighting, the player with only a D tactical skill was already pinned to the ground by a thigh stranglehold before he could even crush the opponent's weakness.
...You know what, his thigh muscles are quite nice.
"Who are you?" The man held her tightly, his eyes full of murderous intent.
[When doing good things, leave no name behind. When doing bad things, it's best to leave the name of your enemy behind. Please enter your own code name.]
The player whose neck was being strangled typed away, filling in the blank: "The hateful woman who stopped me in my tracks."
"...it stopped me..." She filled it out and sent it. Kurosawa Jin had obviously seen the name and laughed in anger, "...Go to hell, rat!"
[You have been killed by your neighbor Kurosawa Jin, the game is over]
After four rounds in a row, players felt like they were watching Arsenal through electric wires, and they were numb.
The little raccoon lay on the sofa with his legs up in the air, and he always felt as if his muscles were aching.
Although I took advantage of the chaos and tried a few times, I wasn't completely unsuccessful... Is this the only perk for new players? Do they really treat players like bosses? Otherwise, why would a management and development game set the opening boss difficulty so high? "Trash Can King" is not "Trash Can Soul".
Or is it because her Charm is only D that this route is unlocked, and if it was Charm A, it would be possible to do it directly? That doesn't make sense, is this the selling point of this game?
The more Chaomu thought about it, the more he felt this design was illogical. He sat up and opened the system interface, intending to write a negative review: "Even if you're going to sell meat, why not find a way to sell it?" Players aren't all masochists who like to be smothered by muscle. They should at least give some positive feedback.
Before she submitted a negative review, the system, unable to bear it any longer, finally popped up another window to remind her what her task was.
[Newbie Daily Task 1: Visit Neighbors (0/1)]
...Oh, yes.
Chaomu stopped submitting his paw and rubbed his chin.
Hey, so her mission was to visit the neighbors, not to fight them. Look what a fuss this has caused.
It's okay if you can't defeat the level-reducing small boss for now. You can wait until you've reached level 6 or 8, then come back with a big orange weapon and blast him to pieces. It's never too late for players to take revenge, so there's no need for her to fight to the death here.
And she doesn't just have this one neighbor. After rewinding, her perspective mirror item also rewinds. She can easily see who else is awake at this time of day in other neighbors' homes and knock on their doors to say hello in a friendly manner...
...Ah, the perspective mirror prop.
The little raccoon's eyes became sharp.
Since the game can be loaded repeatedly, doesn't that mean she can repeatedly use the perspective mirror, which is supposed to be a one-time, limited-time item, to get a thorough understanding of each neighbor's family situation and room structure, prepare a map, and then go to get resources later?
The player's mind was opened, and his tail swung like a propeller. He opened the system memo and planned to speed up the drawing of the rough structure of the Kurosawa family. If there was not enough time, he would go back to see other NPC's houses.
Her mind was open, but others were a little depressed.
Under the shower head next door, a silver-haired man, who was completely wet, turned off the water with a gloomy face, casually tied his wet silver hair into a ponytail, and waited in the bathroom for ten minutes with a bath towel wrapped around him and a gun in his hand.
...Why do I always feel like someone is going to rush in at any moment?
For some reason, my brain was in a tense and excited state, as if I had met an interesting opponent, but also mixed with a feeling of seeing a disgusting and dirty thing...tsk.
This strange feeling of tension made Gin a little irritated. He let out a breath, letting his inexplicable mood settle. After getting dressed, a strange sense of security washed over him.
...So why did he feel safer when he was dressed? Where did this strange feeling come from?
The Black Organization's top killer had almost never experienced this before. Standing on the balcony smoking, he instinctively looked towards the balcony next door. The apartment next to his had been unoccupied, but today the lights were on, clearly welcoming a new occupant.
Neighbor... taking a shower.
These two key words popped up in his mind for no reason. The silver-haired killer held the cigarette butt in his mouth and felt that fuzzy irritability rising in his heart again.
It's like a desire is forcibly blocked when it is about to be released, and this process is repeated many times.
He had to ask Vodka to help him check his neighbors. He wanted to get the woman's information immediately.
The author has something to say:
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Isn't this a kind of inch-stop?
Vodka, who received the message from Big Brother, said: "Huh? Big Brother actually wants women's information!"
After the rollback, some values are inherited. Raccoon's combat values have been improved, and the NPC's favorability and impression also remain, so Raccoon and Gin attracted each other's attention at the same time.