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The simulator does not suppress combat power, ...
You came into this world with your first cry.
As the first child in the Kyle family, your father, Rock Kyle, named you Evan Kyle.
The fluorescent stones on the ceiling illuminated your face and also allowed you to see your parents' faces.
Unlike most babies, after your first cry upon birth, you didn't continue to wail and scream. Instead, you smiled and blinked at your family.
"Why do I feel like our child is much more obedient than Old John's next door? He didn't cry for very long!"
"It really is true. I don't know why, but looking into this child's eyes... I can't quite put my finger on it."
Your parents have a feeling that simply looking at you brings them a lot of peace, which makes them even more convinced that you are different from other children.
The food production in human settlements is not abundant, and meat is relatively scarce. However, because a child has been born into your family, the presence of the newborn has led to an increase in the food allocated to your family by the settlement administrators.
"No matter what, children are our hope. Only with a continuous influx of new blood can our home continue to thrive."
Mike Smith, the highest-ranking administrator of the community, said this.
Thanks to his management style, families like yours with newborns can raise their children successfully.
[Eternal Night Calendar, Ninth Era, Year 129, four years have passed since your birth.]
You, Evan Kyle, have grown over the past four years and are now intellectually on par with many young people.
[The place you live in, the darkness outside, and everything in this world fascinate you, so you asked your father for some books and learned about the world you live in.]
[The World Without Light - Peros]
What is a world without light? This world has no light source like the sun; the surface is completely dark, and dangerous predators lurk in the darkness.
So where do humans live?
The answer is underground, where there is a special mineral called fluorescent stone, which is normally a dull silver mineral.
This mineral can be activated by strong tapping, providing a stable and relatively soft light source. Large fluorescent stones can provide illumination for hundreds of years, but once extinguished, they will not glow again no matter how much they are tapped.
People excavated huge, habitable hollow areas underground, using these minerals to keep the environment bright. The light emitted by the fluorescent stones could also be used to cultivate plants, ensuring the needs of crops in the settlement, and the excess plants could be used to feed a small number of animals.
How does a world that has never seen the sun know the concept of the sun?
The longer a settlement exists, the more easily its light and human presence attract hunters lurking in the darkness.
Every few decades or centuries, the inhabitants of Peros need to migrate, abandoning their old settlements and taking their reserves of fluorescent stones to find other settlements that were once used but have been abandoned for a long time.
The human presence in these settlements has dissipated, making them suitable as new settlements. In other settlements, skilled miners are deployed decades in advance to continuously excavate and create new settlements.
The continuous excavation and migration have turned the underground into a maze of interconnected passages, where one could easily get lost if wandering around aimlessly.
Some daring individuals would form exploration teams to search for valuable items in abandoned or wiped-out settlements.
Then, they found relics from other worlds.