A small township factory's second-generation heir,
faces imminent factory bankruptcy,
but then acquires a couple of objects from another world.
In the days that followed, "World" became a hot topic of discussion in the simulation game sections of major gaming forums.
One has to admire the power of online communication; now, the game "World" appears in almost every QQ group and forum page that discusses simulation games.
Of course, where there's a topic, there's bound to be controversy, and the posts also include some people who are pessimistic about the future of gaming.
Han Ming sat in his office looking at a post on a well-known forum on his computer.
One netizen commented, "This so-called 'World' is just a rip-off of Electronic Arts' 'The Sims,' what's so special about it?"
However, fans of "The World" immediately retaliated, with a netizen with the ID "Little Pig Run" leaving a comment on the post:
"I don't know if it involves plagiarism, but I'm a long-time player of The Sims."
The game "The World" that we play now far surpasses The Sims in terms of both the realism of its graphics and the freedom of its virtual world.
Not to mention that all the professions in The Sims are available in The World, and that the gameplay of these professions is 100 times better than in The Sims.
The mere fact that you can drive your own luxury car to the park and enjoy the incredibly realistic scenery already blows The Sims out of the water.
Han Ming checked the number of likes on this post; it was over 900. It seemed that the game "World" had gained quite a few die-hard fans in a short period of time.
A follow-up post to "Little Pig Runs Fast" was left by a user named "Desert Fox":
"I strongly agree with the comment above. You should know that although simulation games are called simulations, what players care about is a high degree of realism and freedom."
We appreciate the joy The Sims originally brought us, but I feel like I have a replacement now.
What's even more interesting is that this game was developed and designed by our own domestic company; it's called "The World".
This "Desert Fox" seems to care a lot about the development company, having carefully read the company's profile on the official website and discovered that it's a domestically designed game from his own country.
In the post, however, he spared no effort in praising "The World".
One post had over 300 pages of comments, which, if each page had 30 comments, would amount to over 10,000 comments.
Han Ming found it interesting and discovered that most of the comments were in support of "The World," which made him extremely happy.
Switching to the forum directory, Han Ming found several more interesting posts, all titled "Important Discovery, New Discoveries in the World Game," and so on.
It seems that many players have discovered a lot of fun features after exploring the game in depth.
Han Ming was drawn to another post titled "Is 'The End of the World' plagiarized?"
Upon clicking in, it turned out that this person had discovered Han Ming's original idea, which was the function of mapping the computer in the game to call the real computer program.
A netizen named "Big Banana" commented:
"Why are we even discussing plagiarism? I'm in the game right now, using the computer in the game to log into the forum and post for everyone."
If you're talking about plagiarism, please show us the similar features in The Sims, and let's compare.
This sparked a lively discussion among many players who discovered the feature.
Some say their in-game computer can access games on their real-world computer, while others say their in-game TV can receive live online broadcasts from the real world.
The number of replies to this post continues to grow.
All these fresh topics and heated discussions point to one game: The World, developed by Ray Digital Entertainment.
Naturally, this also attracted the attention of the game forum's management. Some experienced players on the forum wrote extensive reviews after trying out the game.
These kinds of posts really do set the trend for the forum, attracting more players to the World website to download the game for entertainment.
Of course, what they didn't know was that some of these veteran players were members of Raygames' game team, posting the content using their own main accounts.
Otherwise, how could those game review posts be so exquisitely designed, with all the unique features highlighted so clearly?
Whether it's the players' self-discovery or the behind-the-scenes efforts of the Raygames team.
In short, by the time dinner was over on September 30th, the total number of game downloads on the official website had exceeded 500,000, while the number of players playing the game in single-player mode was 160,000.
The player forum on the game's official website is also bustling with activity, with the most requested feature being the unique functionality of the World Interconnected mode.
The game team also announced the gameplay of the interconnected world feature on the official website in advance.
Because the entire system was too large, the first phase of the interconnected world only emphasized one concept: no regional divisions, and all players played in the same world.
As for unique game features, the first phase of the game world will include "Beauty Enhancement Hall", "Football League", "Basketball League" and "Music Dreamer".
The beautification feature is a technology developed by the game team that uses real photos of players to scan and model characters, and then the in-game AI program automatically refines the character's height, appearance, and other attributes.
If a player looks in the mirror in the game, the reflection will be of themselves.
Of course, this feature allows players to adjust it themselves, essentially an upgraded version of the character creation mode.
To enhance the realism of the game, imagine sitting by a pond in the game and watching goldfish swimming in the clear water.
And the reflection in the water is the player himself—how realistic that feels!
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