In the Spring Split of S13, during a crucial match between RNG and TT, RNG used a time-rewind ability, sending TT's head coach, Yang Jingyu, back to the Summer Split of 2019.
At this time...
At the eleven-minute mark, the enemy Plex flashed and E'd onto Yang Jingyu's Twisted Fate, and together with SofM, they tried to kill Twisted Fate in front of the turret. Yang Jingyu flashed away with one-third of his health remaining.
However, Xiaopeng used his ultimate to trap Plex and Sofm. Plex and Sofm were both outside the turret and did not take damage from the turret immediately. However, LNG still managed to trade one for one with DMO, and the two junglers swapped positions.
However, this is very disadvantageous for DMO, because Xiaopeng did not get the kill, which was taken by Yang Jingyu. At the same time, Xiaopeng was just short of level seven, still at level six, while Sofm was already two levels ahead of Xiaopeng, reaching level eight.
Xiaopeng, Mark, and Xiaoduan, the two supports, are currently at the same level, which is extremely absurd for a jungler.
It's fair to say this is the worst defeat Xiaopeng has ever suffered since his debut.
Fortunately, Yang Jingyu had three kills in hand and went home to get Luden's Echo.
Back online, Neeko saw a fully equipped Twisted Fate and had no choice but to control the lane.
However, Yang Jingyu's red card, combined with Luden's Echo, allowed him to unleash a Q, clear a wave of minions, and quickly head to the bottom lane.
Although the Rift Herald had already spawned, neither side seemed inclined to contest it, as the second dragon spawned almost immediately afterward.
Xiao Peng reached level seven and acquired a red jungle item, a red crystal, and a pair of boots.
This really hurt him, because he didn't understand things in the first place.
Knowing that the enemy had placed wards at the three wolves, the enemy bot lane would definitely be on guard against him ganking bot after clearing the bottom jungle, and he still fell into the enemy's trap.
Of course, this was his choice, and Yang Jingyu couldn't stop him.
But if you fall behind by one step, you fall behind by every step.
The prince already had a hard time beating Rek'Sai, and with him lagging behind in level and equipment, it's not unreasonable for him to go to jail.
At thirteen minutes, SofM stole the Rift Herald.
Yang Jingyu had no idea that he had already begun to set Xiao Duan's fate in motion.
This small segment had engaged in a preemptive fight with Galamark, without Flash or his ultimate. After being hit by Galamark's Lux's Q, this was the perfect opportunity to capitalize on the opportunity.
The moment destiny began, it was destined that the beef was already cooked.
Yang Jingyu deliberately gave Gala's Sivir a kill. Gala's development was relatively normal, even leading, so letting him eat beef would be a great way to replenish his energy.
Meanwhile, fate also discovered that SofM was taking Rift Herald, leaving DMO with two options: either gank the bottom lane with four players, or try to control the dragon.
Mark shouted, "Kill AD! Kill AD!"
Yang Jingyu frowned and said, "Xiao Peng, fight Xiao Long!"
Mark glanced at Yang Jingyu in surprise, then stopped giving instructions.
Xiao Peng was taken aback at first, but he executed the order quite quickly and had already gone to drive the dragon.
The reason Yang Jingyu didn't try to catch Ashura was that Neeko was already on her way. Ashura had his ultimate, Flash, and Cleanse, so it wasn't certain that he could be killed, since no one could withstand the first wave of attacks from the turret.
If it comes to swapping tanks, DMO isn't very familiar with the four-man gank tactic, and if one of them gets swapped out, it would be a huge loss.
Then there's the four-man gank on the two-man team, which will severely damage Ah Le on the top lane.
Yang Jingyu currently has teleportation available, allowing him to immediately gank and support the top lane after SofM secures the Rift Herald, preventing them from taking down both the champion and the tower.
But once a fight breaks out in the bottom lane, then A-Le in the top lane is essentially guarding a lonely tower.
Meanwhile, the turret plating has already been taken by Flandre three times. If Sofm releases the Rift Herald, Ale's game will be completely ruined.
After Xiaopeng took the dragon, Gala also took two plates of the enemy's bottom lane turret.
Without Titan present, Asura was extra cautious, always replenishing minions behind the tower.
This Gala has spent too much money. Originally, a kill would have cost 300 gold, and then two more plating layers would have cost 320 gold. He went back and immediately bought a Yellow Cross and a Kisher/Ace fragment. The cannon is just one more unit cost away from being completed.
This time, Asura didn't build Manamune again. In the last game, his Kai'Sa's power spike came too late. This time, he built Stormrazor, which allowed him to participate in team fights early on.
Sofm took the Rift Herald but didn't go to the top lane. He knew Twisted Fate had Teleport, so it wasn't worthwhile to leave the Rift Herald in the top lane. Anyway, Flandre already had three turret plates, and even if the plates disappeared soon, Flandre could still quickly push down the turret with his individual strength.
It would be better to place the Rift Herald in the mid lane, since Twisted Fate's turret is still at full health.
The main advantage is that as long as the card defense tower is there, it can keep pushing Neeko's lane, making Neeko unable to move, so it can keep providing support!
Of course, SofM did not release the Rift Herald immediately.
Sofm is a very special jungler, not just ordinary special.
Since he came to the LPL, many people have been unable to figure out his jungling style, but one thing they have figured out is that he plays very selfishly.
He plays jungle and really enjoys the quick recall from Rift Herald. Usually, when LNG gets Rift Herald, SofM will never let it go to help his teammates gain an advantage until the Herald disappears, even if the enemy's turrets are on the verge of collapse.
He knows how to enjoy life, enjoying the benefits of quickly returning to base.
In his view, by mastering the Rift Herald's quick recall, he could farm several more jungle camps, recall more often, and acquire more items than his opponent.
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