Game enthusiast Wang Chuan unexpectedly arrived in a technologically advanced parallel world.
What? Games are the Ninth Art, no less significant than music or fine arts.
Thus, starting ...
Therefore, he became less and less interested in Warcraft.
However, today's update made him curious, and he couldn't help but log in to "Warcraft".
A map with a completely new gameplay?
Could it be a new story campaign?
Thinking of this possibility, he suddenly felt happy.
Soon, the updated content was loaded, and Yang Guan clicked on the map called "Guarding the Sword Pavilion" and began to experience it.
The new map has three modes: single player, multiplayer, and friends.
After hesitating for a long time, he finally chose the multiplayer mode.
Accompanied by a magnificent BGM, he entered the game.
But what shocked him was that he had actually heard this BGM before.
"Isn't this the music from 'Three Kingdoms Kill'? IP linkage? Three Kingdoms generals coming to Azeroth?"
Yang Guan was stunned for a moment, and suddenly an idea popped into his mind, and he inexplicably felt a little bit of anticipation.
However, when he noticed the buildings and military units on the map, he became confused.
Why does it all look like the Three Kingdoms?
But this time you don’t choose a race, but directly choose a hero.
"Is this a one-player game? Doesn't it require multi-player?"
"It feels a bit like an RPG game, doesn't it?"
"Damn, this equipment can actually be upgraded?"
"Awesome! This skill is so powerful! It has over a hundred attacks even without being upgraded."
"Hahaha, this equipment is too powerful. It can actually increase attack power by more than 200. Haha, damn, I can't even install it."
"Oh my god, these days, there are still birds stealing equipment? Oh my god! How can they still do that?"
Players began to experience it one after another, and the scene was like their first encounter with "Warcraft", and they were full of curiosity about the content.
As players experienced the game, they soon discovered the different fun in these maps.
Each map has its own unique characteristics, but they also share some common features.
That is, it is different from the multi-line operation of "Warcraft". There is no need to operate multiple units such as heroes and soldiers. Players only need to operate one hero.
You don't need to worry about anything else.
The operating cost of the game was instantly reduced.
This situation also allowed players with poor computer skills, including Yang Guan, who found Warcraft difficult, to feel the fun again.
At the same time, in the new map, in order to highlight the importance of hero units, basically one skill can wipe out a large number of soldiers.
This is in stark contrast to the previous "Warcraft", because in "Warcraft", in order to highlight the importance of units, the death of each soldier causes great damage.
And this comparison will give you an inexplicable sense of pleasure out of nowhere.
Most importantly, these maps are the complete opposite of the one-on-one nature of Warcraft and are more suitable for playing with other players.
Even if your operation is not good in the end, you can still win without any effort.
As soon as the new map experience came out, many players who had no RTS talent and eventually gave up "Warcraft" with regret once again devoted themselves to "Warcraft".
But this time, I didn’t click on the ladder ranking, but instead focused on playing the new map.
Because of this, there are more and more comments about the new map on the Internet and in game forums.
"I have to say, Mr. Wang is Mr. Wang. He's like a worm in my stomach. Just when I was feeling that the ladder ranking was a bit boring, Mr. Wang updated these new maps."
"Hahaha, this map is so interesting, I love it!"
"Yeah, it's really fun to play. You don't have to control so many units, you can just focus on your hero, and there are all kinds of equipment."
"Yeah, yeah, yeah, and it's super cool. One skill can kill a whole bunch of people."
"It's also very easy to learn. You don't need anyone to teach you. You only need to play a couple of times to understand everything."
The online reviews of these maps are getting higher and higher, and this novel mode has also attracted more players.
After all, this mode is very suitable for multiple people to play together.
So much so that players have turned into tap water and invited their friends to join "Warcraft".
This situation also brought many new players to "Warcraft", and the user base expanded again.
However, facing this update of "Warcraft", many players found it very interesting. For the first time, they couldn't understand "Warcraft".
You thought it was a pure RTS game, but they updated some maps.
You wouldn’t believe it, right? We are not only an RTS game, we also have RPG type maps.
Just when you thought this game had more gameplay, but that's it.
This game once again subverts your cognition, and it actually has more gameplay similar to action-adventure and tower defense.
This wonderful sense of contrast immediately immersed the players in it.
It can be said that after reducing the difficulty of operation, players can thoroughly experience the unique gameplay.
As for another part of the update, the map editor, it has also attracted many interested players to study it.
"Could it be that this map editor is used to make maps?"
"It's hard to say, but it's very likely."
"That would be very interesting."
"I took a look and found a lot of finished materials in it."
At this time, Wang Chuan sent another message, namely:
Maps created by players using the map editor will be open to player voting. Five maps with the highest votes will be selected every week, awarded a certain bonus, and officially promoted.
Seeing this, many players began to take action.
I already had an interest in it, and now I can make money and promote it.
It immediately aroused the enthusiasm of the players.
Of course, a truly excellent map is not easy to make, but being able to arouse enthusiasm is enough for Wang Chuan.
After all, only the beginning can lead to the subsequent development.
As for the map, Wang Chuan considered charging for it, but later gave up.
Because some maps are not suitable for buyout or profit sharing, and the design and charging involve commercialization, which can easily lead to copyright disputes.
He simply exchanged it for bonuses, since Huangtu Games was not short of money anyway.
As long as it can promote the development of "Warcraft", it's enough.
Moreover, he had never thought about making these maps into derivative products, but was more interested in retaining those players who could not experience the fun of RTS.