Game enthusiast Wang Chuan unexpectedly arrived in a technologically advanced parallel world.
What? Games are the Ninth Art, no less significant than music or fine arts.
Thus, starting ...
This time, it is an animation of a real machine demonstration.
You can clearly see a display interface of the UI.
The actual machine display screen lasted about one minute, mainly showing a boss battle and an ordinary monster battle.
In the video, what catches the eye is Guda, the Judge of Ashes in the Firelink Shrine.
The huge body looks very shocking, especially the weapon in his hand that looks like a long sword.
As the lightning strikes, players can clearly see cracks on the ground, smoke and dust fill the air, and the screen shakes violently.
The characters in the game are controlled by Wang Chuan.
Some basic game operations are basically also demonstrated.
For example, when facing Guda, the Judge of Ashes, he raised his shield to resist and used invincibility to roll to avoid attacks.
And when facing an attack, use the shield to perform a shield counter and then execute.
Including the second form of the Judge of Ashes, these are all to fully display the combat system of "Dark Souls" to players.
There are also some operations, such as backstab and kill the monsters instantly.
Basically, they are all shown in the video.
Countless players who were watching the live broadcast and the invited media present were also talking about this.
"I feel like this action isn't very fancy!"
"Yes, but it's very simple, with a medieval duel feel."
"But this monster called Guda, the Judge of Ashes, is so huge, especially its second form. It's so oppressive!"
"But isn't the difficulty too low? He was killed in one minute?"
"Yeah, I think it's pretty simple too. Just raise the shield to block, then counter with the shield, circle around and slash twice, and that's it. Isn't that too easy?"
"Yes, this is too easy. Is this a Musou mowing game?"
"It's just a game demo, not a show of mastery for you. Don't you think this vividly showcases the game's combat system? The battle graphics and various controls, etc."
"That's true. The difficulty will definitely be adjusted later. So, this should be the lowest difficulty, right?"
Countless players watching the live broadcast communicate with each other through the barrage of comments on the live broadcast platform.
Many players don't care about the difficulty.
Although it looks easy, the difficulty should be increased in time.
The reporters present at the scene also had the same doubt.
However, there is no way to communicate with the players, and it is different with Wang Chuan. As soon as the reporter's question session began, a reporter immediately mentioned this issue to Wang Chuan.
"Mr. Wang, is this a boss battle in the game? It doesn't look very difficult. Is this a mowing game that's all about the thrilling action?"
A reporter who was selected asked questions under the envious gaze of everyone.
"Of course not."
Wang Chuan shook his head and smiled.
"This is just the first boss a player faces after entering the game. You can think of it as a mentor for novices."
"As for the quick moves, that depends on the player's skill, which is something we have no control over."
"As for mowing, to some extent, the same can be said about it. As for the reason, I believe that players will understand it after playing the game."
At this moment, the smile on Wang Chuan's face was particularly kind.
After hearing Wang Chuan's words, the reporters present and the players watching the live broadcast all suddenly realized.
So that's it.
That makes sense.
A novice boss is of course easy to deal with.
So it is understandable that it is a little weak.
After a brief moment of confusion, the reporter continued to ask questions.
Press conference in progress.
And after the brief display of the combat system content.
Wang Chuan also demonstrated the many game scenes in the game to all the players and media present on the big screen.
The Firelink Shrine at the beginning, and then the players passed through the Firelink Shrine and came to the Wall of Lothric, as well as the catacombs, the Deep Cathedral, the Frigid Valley, the Fortress of Farran...
These scenes are played from close-up to long-range, allowing players to fully see the details in these scenes, as well as the magnificent performance when zoomed out.
Everyone was amazed by what they saw.
Because these pictures are obviously not the original paintings or concept drawings that Wang Chuan posted on his personal account before.
But it is an actual scenario that includes real games.
This is easy to see.
Therefore, this also amazed many players, media, and producers.
“I feel that these scenes in Dark Souls are particularly detailed, and from what I can see so far, the degree of completion seems to be very high~”
"That should be the case. Otherwise, how could Wang Chuan hold a press conference?"
"If that's the case, Penguin kept leaking information, but Wang Chuan actually got the upper hand."
"Speaking of which, this is Wang Chuan's first ARPG game, and he's going to make it this big? With so many scenes all put into one game, it feels like the content might explode!"
"Needless to say? Although this is Wang Chuan's first time making a AAA ARPG, the positioning of Royal Road Games is there, so he has to do it. But from what I've seen so far, the quality feels pretty good."
"There are already more than ten game scenes here, it's amazing!"
"I don't know how long the whole game process is~"
As the scene ended, the lights on the scene returned to normal.
The gaming media in the audience couldn't help but whisper to each other, expressing their amazement at the moment.
After all, judging from the content displayed by "Dark Souls" at the current press conference, there will be no reduction in size or cuts when it is released.
So in terms of quality, it can definitely be called an excellent AR PG game.
As for whether the overall game is excellent, it depends on the level of the game content and the deeper performance of the game.
After all, if it is a game, even if it uses the industry's top technology and pushes the visual effects to the extreme, if the game content, such as the plot, is poor.
The player is shown a scene where the protagonist's entire family is killed, and then the protagonist goes on a quest for revenge, only to give up halfway.
In the end, she came out to seek revenge, and at the end, when she was able to succeed in her revenge, she became kind-hearted and let the other party go.
So is this still a good game?