The most difficult game in history has descended upon the world, and players can obtain a random talent as soon as they log in.
Jiang Hao starts with a Supreme-level talent: as long as it is ...
Jiang Hao recognized the gnoll leader at a glance not only because of the gnoll's enormous size, but also because he wore a complete set of jet-black armor and a helmet, revealing a pair of scarlet eyes. Compared to the other gnolls' white armor, this armor was not only more protective, but also of significantly higher quality in terms of craftsmanship and materials—clearly a masterpiece only a leader could wear. From the black hilts, half of a giant hand, resembling a wolf's claw, protruded, gripping a massive axe. He looked imposing, like a fierce general guarding an ancient gate.
Ahead of him stood a fully equipped gnoll army. Four gnolls lined up and filed into the teleportation array, which flashed continuously, sending each gnoll soldier out one by one.
Where are they going?
You shouldn't need to follow them through the teleportation array to clear the dungeon, right?
Or have they already completed their mission of massacring the Viscount's castle and are now returning home in triumph?
Jiang Hao was puzzled, as he hadn't seen them carrying any treasure chests. Thinking back, it seemed that only the living had been slaughtered in the entire Viscount's castle; the murals in the hall, the gold and silver ornaments on the tables, and the various porcelain items on the floor hadn't been touched.
This is clearly abnormal!
What is their purpose?
If it wasn't for gold and silver, why would they come to massacre the Viscount's castle?
What benefits could possibly motivate them to go to such lengths, building teleportation arrays and sending out a large number of soldiers?
Jiang Hao had this question, but couldn't figure out the answer at all.
Could all the secrets be on the other side of the teleportation array?
Although Jiang Hao had some guesses about the situation at the teleportation array, he wasn't curious about it at all. Given the current situation, he certainly wouldn't rashly enter a teleportation array that led to an unknown destination. What if he couldn't get back? What if he got there and was surrounded by monsters? Besides, he had never heard of needing to teleport a second time to enter a dungeon in a game.
His only goal was to clear the Shadow of Wailing dungeon. As for the mysteries within, he was just guessing for fun.
Once the soldiers have finished teleporting, then we'll attack the boss.
Jiang Hao waited patiently, and casually cast a detection spell over.
【Wogan the Gnoll Devourer】
Silver-level elite (world boss)
Faction: Hostile
Level: 20
life:
Physical attack:
Physical defense: 3580
Speed: 240
......
As soon as Jiang Hao saw the boss's attribute values, he immediately closed the boss's attribute panel.
It's impossible to hit it!
With a health value of 5 million, and considering that gnolls can regenerate 10% of their total health per second during combat, that's 500,000 health regeneration per second!
Even if Jiang Hao and all nine summoned creatures combined worked themselves to the bone, they couldn't deal that much damage in a second.
"What kind of stupid game has this stupid mechanic? You can even heal like this during combat? Isn't that outrageous?"
Jiang Hao cursed a few times in his heart and was about to turn around and leave.
Let's just go back the way we came. We'll have to come back and get the first-clear reward from the same place we entered. It was a nightmare-level first-clear reward, so we'll have to wait until later to claim it.
"Is this the level of difficulty you'd expect for a low-level dungeon?"
Jiang Hao turned and left, cursing and swearing, continuing to complain on his way back.
"Even in nightmare mode, isn't this difficulty a bit too much?"
"Player talent integration is complete, talent [Stunning Mercy]."
Upon hearing the system notification, Jiang Hao immediately stopped and listened intently.
Talent level: SSSS.
Basic attacks or melee skills will stun the target for 5 seconds and deal additional true damage.
Characteristic: This talent is at the highest level and can hit any target with 100% accuracy.
The dizziness cannot be relieved or dispelled.
The damage is true damage, ignoring any defense or skill status.
Growth: For each boss that is at least the same level as yourself that you kill, your damage increases by 100 points.
Note: Summoned creatures fully benefit from the stun effect of this talent, receiving 60% of the damage dealt, while allies receive 10% of the damage dealt.
After listening to everything, Jiang Hao was somewhat puzzled.
It sounds like there's not much difference from before. So I quickly opened my personal attribute panel, found the talent tree, and started looking at it carefully.
When Jiang Hao saw his talent level change to 4S, he couldn't help but breathe rapidly.
Then Jiang Hao discovered that there was no longer a talent activation interval!
Jiang Hao remembered clearly that there was a sentence before: "Talent activation interval: 5 seconds".
It's gone now!
Does that mean that every attack will trigger the talent effect?
Hiss~
After reading the talent description several times, Jiang Hao finally confirmed: That's exactly what it means!
After this integration, the new talent not only gave him more room for maneuver but also significantly increased his damage. Furthermore, the damage bonus for summoned creatures increased from 50% to 60%. A teammate benefit was also added, prompting Jiang Hao to mutter a complaint.
"As a necromancer with so many summoned creatures, why would I need teammates?"
"A useless thing!"
Of course, this assessment only applies to the last aspect of talent.
The integration of talents—or rather, the upgrading of talents—gained Jiang Hao boundless confidence. After a quick calculation, Jiang Hao felt that he might be able to defeat the final boss!
The Skeleton Gnoll's attack is 4631, minus the boss's defense of 3580, resulting in 1000 damage per hit. The summoned creatures benefit from the talent's damage, which is calculated per hit. Attacking twice per second results in damage per second, and the damage per second for 8 Skeleton Gnolls is calculated. The boss regenerates 500,000 health per second during the fight, which essentially offsets this. If we add the damage from the Skeleton Gnoll itself and the Skeleton Commander...
We can definitely fight, but we need to slowly whittle down their health.
But when I think about the first kill reward for a Silver-level world boss, and the first clear reward for a dungeon...
Jiang Hao, who had originally intended to leave the instance, turned around again in the passage and headed towards the room where the last boss was located.
The enormous room contained only a 5-meter-high teleportation array and the Silver-rank world boss. All the other gnoll soldiers had already been teleported away through the array.
Jiang Hao boldly pushed open the door and walked in. The room was large enough that he hadn't yet entered the boss's alert range. After all the summoned creatures were inside, Jiang Hao raised his staff towards the over 3-meter-tall boss. With a gentle swing of the staff, the boss's mountain-like body vanished instantly, reappearing beneath Jiang Hao's staff. The stars above its head were spinning rapidly.
-
White damage numbers floated above his head. To verify his hypothesis, Jiang Hao didn't let his summoned creatures attack; instead, he raised his staff again and struck the boss.
-
The white damage numbers floated up above the boss's head again, and Jiang Hao breathed a sigh of relief. In a second, the boss's health automatically recovered to full. But Jiang Hao wasn't worried at all; the description of the talent was absolutely certain!
Each attack stuns the target for 5 seconds and deals an additional 50,000 points of true damage!