The most difficult game in history has descended upon the world, and players can obtain a random talent as soon as they log in.
Jiang Hao starts with a Supreme-level talent: as long as it is ...
[Villagers affected by contamination]
Iron-level elite
Faction: Undead
Level: 18
life:
Physical attack: 864
Physical defense: 162
Speed: 88
Skill:
Bite: Bite the target and deal damage equal to 120% of your attack power.
Jump: A powerful leap after accumulating strength, with a maximum jump of 8 meters.
Infection: Toxins are injected into the target's body through the teeth, making them a contaminated individual.
At first glance, it looks like a Black Iron grade?
Is this the starting strength of the Skeleton Army?
Looking at the skeletons beneath the city walls, Jiang Hao didn't think they were particularly strong; in fact, compared to other types of monsters, they were even slightly weaker. However, the sheer number of black iron-level skeletons still sent chills down his spine.
Looking at their third skill, Jiang Hao had a rough idea of why there were so many skeletons.
Emotions, and their toxic abilities, are the reason for their enormous numbers.
Jiang Hao glanced at his summoned creature, the inspirational little skeleton, and smiled slightly.
It's just that, between the Skeleton Army's unique infection skill and the Little Skeleton's talent [Taming], which is more powerful?
At Jiang Hao's command, the little skeleton's empty head raised the large knife in its hand.
The greatsword fell, and a skeletal monster appeared beneath the little skeleton's blade. A soft clanging sound of metal against bone echoed from beneath the blade, and then Jiang Hao saw a dizzying effect appear above the skeletal monster's head.
-
A white damage indicator appeared above the skeleton monster's head. Under the little skeleton's greatsword, the skeleton monster's red health bar was instantly emptied. Jiang Hao watched as the border of the emptied red health bar turned green, and then, as if it had been filled with water, the green health bar was fully restored.
Jiang Hao quickly checked the condition of the skeleton monster.
[Villagers affected by contamination]
Iron-level elite
Faction: Little Skeleton Tamer
Level: 18
life:
Physical attack: 864
Physical defense: 162
Speed: 88
Skill:
Bite: Bite the target and deal damage equal to 120% of your attack power.
......
Talent: Taming (inherited from the inspirational little skeleton).
Note: When bound to a skeleton, you can enjoy all the talent bonuses available to the skeleton, and it does not count against the summoner's summon count.
Could this rollercoaster-like health bar fluctuation be the result of the collaboration between [Dizzying Mercy] and [Taming]?
After waiting for a long time, Jiang Hao still didn't hear the notification that the talent [Stunning Mercy] would increase damage.
Jiang Hao then realized that the skeleton monster was not dead. It had only turned from an enemy unit into an ally after being fatally hit by the little skeleton.
Beneath the city walls, countless skeletal monsters roamed, yet no one noticed the disappearance of a single one. It was as if a single drop of water had vanished from a vast lake, causing not even the slightest ripple.
The little skeleton that had appeared on the city wall went unnoticed by anyone. They all assumed it was just a summoned creature by Jiang Hao. After all, he was a necromancer; what was so surprising about him summoning a few creatures? It just happened to look a bit like the skeleton monster below the city wall.
Jiang Hao was extremely frustrated. He thought that after the God-Slaying Curse was lifted and he summoned the little skeletons that he could subdue, he could freely kill monsters, absorb experience points, and recklessly increase the damage of his talent stun and the attribute bonuses of his talent Immortal Heart on this battlefield.
But what about now?
He only gained one more creature—no, not him! It was his summoned creature, the Inspiring Little Skeleton—a level 18 Iron-tier minion.
He thought that with a summon that could pull monsters from a distance, just like him, he could become a hands-off manager and sit back and wait for his experience, equipment, and talents to improve. But reality ultimately gave him a big rude awakening. Jiang Hao even had the urge to dismiss the little skeleton and summon a new one. But thinking about the skill book that the city lord of Jinling City had brought out—the only skill book left behind by the archmage Willie—Jiang Hao restrained himself.
After giving the little skeleton the command to continuously pull monsters, Jiang Hao raised his staff. Glancing at the little skeleton beside him, Jiang Hao disdainfully moved to the other side, wanting to get even further away from it.
Jiang Hao raised his staff, and a skeleton beneath the city wall vanished instantly. The skeleton then reappeared beneath Jiang Hao's staff.
-
A white damage indicator appeared above the skull's head, instantly emptying its health bar and scattering its skeleton across the ground.
Since Jiang Hao passed the two-star trial, his basic attributes have increased significantly. With an attack power of 1250, he can now break through the defense of a Black Iron-level monster with 162 defense. Combined with his talent damage points, monsters with less than 35,000 HP are simply killed instantly.
With an agility value of 2297, he could unleash more than four attacks per second. This was, in Jiang Hao's opinion, the biggest boost he received.
Gained 17 experience points.
"Player detected defeating an elite boss of level or higher. The effect of the talent [Stunning Mercy] is enhanced, increasing damage by 100 points. Current true damage points."
Hmm, that feels great.
Hearing the long-awaited notification sound of increased talent damage, Jiang Hao felt as if every pore on his body had become refreshed.
However, he also noticed a very cruel fact.
What's with giving only 17 experience points from a level 18 Black Iron Elite monster?
Jiang Hao was utterly exasperated with the experience point system in Lingxu Game. At level 1, he only got 1 experience point from killing level 2 monsters. He got 3 experience points from killing level 3 monsters, and 12 from killing level 6 monsters. Now, at level 13, he was only getting 17 experience points from killing level 18 Iron-tier elites, right?
What the hell is this stingy rule?
Does a higher level mean you become more immune to experience?
The pores on my body that I had finally managed to open up were all snapped shut again by this little bit of experience.
Jiang Hao really wanted to curse.
Turning my head to look at the little skeleton, I saw that in just a short while, there were already four skeleton minions standing around it.
Jiang Hao felt he needed to hurry. If the little skeletons killed all these monsters, he probably wouldn't even have a chance to get those 17 experience points.
"Holy crap, I'm actually going to have to fight against my own summoned creature?"
Jiang Hao glanced disdainfully at the seemingly tireless little skeleton and moved away again. He didn't even want to see it anymore.
After standing still, Jiang Hao began to swing his staff at a maximum speed of four times per second. With each swing, a monster from the skeleton army would be pulled onto the city wall, its health bar would be depleted, and its skeleton would scatter across the wall.
Meanwhile, the system notifications kept ringing in Jiang Hao's ears.
"Player detected defeating an elite boss of level or higher. The effect of the talent [Stunning Mercy] is enhanced, increasing damage by 100 points. Current true damage points."
"Player detected defeating an elite boss of level or higher. The effect of the talent [Stunning Mercy] is enhanced, increasing damage by 100 points. Current true damage points."
......