Rebirth in 1984: Beginning with Han Card Development

What happens to the future when humanity loses its imagination?

That slogan created a sensation during the summer of 1984.

Back then, computers couldn't support Chinese input and co...

Chapter 167: A Sensation in Japan, Crushing MD (4.2k)

It's just a game console, isn't it?

Why are so many people queuing?

In fact, only games can be this captivating.

Because gamers get so excited and eager to play these new games.

Otherwise, why would so many people compare games to electronic viruses?

People who don't play games can hardly understand those who are addicted to them.

Zhao Ye was also obsessed with games for a period of time, even staying up all night to play them.

If even he is like this, then it goes without saying that others are too.

It's safe to say that there's no one in this world who doesn't love playing games.

Reporters captured these scenes late at night and sent them to newspapers or television stations. Such sensational news was sure to attract a large number of readers or viewers.

8:00 AM.

Wujiang flagship store opened on time.

A group of players entered the store in an orderly fashion, guided by staff.

When Ishikawa Akira entered the flagship store, he immediately told the sales staff that he wanted to buy a "Tomahawk" and the games "Pokémon II: Classic of Mountains and Seas", "Dragon Quest II: Gods of Evil", "The Legend of Zelda II: Link's Adventure", "Metal Slug", and "Sonic".

He actually wanted to buy more games, but his wallet was already empty.

This was his allowance, which he had saved for more than half a year, and now it was all gone.

As Ishikawa Akira walked out of the flagship store carrying a large bag, the morning sun warmed him, dispelling the fatigue from staying up all night.

Catching up on sleep? No.

As soon as Ishikawa Akira got home, he excitedly started playing games.

There are many people like him.

On that day, the "Tomahawk" and the games on the console became a sensation throughout Japan.

On that day, Wujiang sold 1.12 million "Tomahawk" game consoles and 5.6 million game CDs.

At this moment, Sega MD had sold only 550,000 units, yet it took two months to reach that number.

The Wujiang "Tomahawk" broke 1 million sales in just one day, highlighting the vast difference between the two.

What made Sega even more aggrieved was that the Tomahawk game console was priced at 10,000 yen, while the Sega MD was priced at just over 20,000 yen, a difference of more than 10,000 yen.

But……

They couldn't even outsell the other party!

Isn't this infuriating? Aren't you wronged?

When Wujiang Games announced the sales figures for "Tomahawk" on its first day of release, the whole of Japan was in an uproar.

Industry insiders have expressed their intention to cooperate with Wujiang Games.

Clearly, the "Tomahawk" is more popular than the "Qiongqi" game console, and the "Tomahawk" has a much better reputation than the "Qiongqi". It is not hard to predict that the "Tomahawk" will soon sweep the world!

Currently, the total sales volume of "Qiongqi" has reached 154 million units.

The Tomahawk may break this sales record!

Get on board quickly; the sooner you board the "Tomahawk" ship, the more money you'll make.

Third-party game developers are extremely excited.

Of course, the reason they were so happy was because the "Warhawk" was a CD game console, which meant that previous game cartridges were not compatible with the "Warhawk".

Many third-party game developers can simply port their old games to the "Tomahawk" and sell them again, making money incredibly easy.

So, how could these third-party game developers not be happy?