Rebirth in 1984: Beginning with Han Card Development

What happens to the future when humanity loses its imagination?

That slogan created a sensation during the summer of 1984.

Back then, computers couldn't support Chinese input and co...

Chapter 288 "Legend of Mir 2" and "Primordial World: Three Races Struggle for Supremacy"

The real focus is on the second installment of StarCraft, where the Terrans encounter the Protoss and Zerg, sparking a three-way battle for supremacy. In this sequel, players can choose any race, offering even more diverse gameplay.

As for the real-time strategy game version of StarCraft, Wujiang Group currently has no plans to develop a sequel. Their focus is now on developing massively multiplayer online role-playing games (MMORPGs). Real-time strategy games are relatively difficult to get into, and many players are unwilling to play them. Therefore, a second StarCraft RTS game will not be developed. The previous StarCraft II was not a bestseller and even negatively impacted the popularity of the first StarCraft game.

So, when the time comes, just release a remastered version of StarCraft, and make the graphics clearer and better looking.

Upon hearing this, Wang Jizhi shook his head and said, "Our current focus is on 'Primordial World: Three Races' Battle for Supremacy,' so the development progress of 'World of Warcraft' and 'StarCraft: Rise of the Terrans' is relatively slow. 'World of Warcraft' is 37% complete, and 'StarCraft: Rise of the Terrans' is 12%. It is expected that..."

After a pause, Wang Jizhi made a mental estimate and then said, "World of Warcraft will probably be released in 2006, and StarCraft: Rise of the Terrans will probably be released in 2008."

Wang Jizhi thought for a moment and felt that the time seemed a bit long, so he quickly added: "After all, making games requires perfection, so it is reasonable for it to take a long time."

Zhao Ye was speechless. He glanced at Wang Jizhi and urged, "Hire more people. We must speed up game development. If each game takes so long to develop, how are we supposed to make money?"

Wang Jizhi smiled wryly, defending himself: "Chairman Zhao, not all games take that long to develop. Games like *KartRider*, *Dungeon Fighter Online*, *League of Legends*, *CS:GO*, *Resident Evil*, *Grand Theft Auto*, and many AAA titles have relatively quick development times. It's just that *StarCraft*, *World of Warcraft*, and *Primordial World* are special cases; our goal is to create a super IP!!!"

Zhao Ye thought about it and felt that Wang Jizhi made sense.

StarCraft, World of Warcraft, and Primordial World are the core game IPs of Wujiang Group. Once the games are released, film and television adaptations will be launched immediately. At that time, the whole world will go crazy for these three super IPs!

(End of this chapter)