"Alright, alright, if that's how you want to play it, then I'm wide awake!" Wang Ming, who was a vegetative patient, entered the game and accidentally became the only hidden class.<...
"Now I can wear all my gear!"
"This Tower of Babel seems to be designed to enhance the characteristics of the Chaos Fist Master."
"It's already this powerful after only one layer of seal has been removed. What kind of boost would it have if ten layers of seal were removed?"
Wang Ming was somewhat excited, "I just don't know what this spiritual energy of heaven and earth is. Hehe, I'll ask Bao Yuanzi later, maybe he knows."
Wang Ming put the Tower of Babel into his backpack and then checked his unique talents.
Chaos Fist Master (Third Job Advancement) (Unique Hidden Class)
Attribute: Physical Melee
Characteristic: Gain a talent skill for each realm advancement.
Current Realm: Nascent Soul Realm
Current number of talent skills: 6
Talent Skill (1): Saint Bare Hands (Passive) (Cannot be upgraded)
Grade: Saint-level
Note: When dealing damage to the target, additional fixed damage equal to 5 times the player's Strength, Agility, Intelligence, Spirit, and Stamina points will be applied.
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Talent Skill (2): Holy*Violent Fist (Passive) (Cannot be upgraded)
Grade: Saint-level
Note: Your attacks are guaranteed to be critical hits. When a critical hit is dealt to an enemy, the critical hit damage will be increased by an additional 300% of your character's critical hit chance.
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Talent Skill (3): Holy Elemental Fist (Passive) (Cannot be upgraded)
Grade: Saint-level
Note: Your attacks have been changed from neutral attacks to attacks of the light, dark, wind, ice, and lightning attributes.
When attacking, it adds base Light, Dark, Wind, Ice, and Lightning attribute damage equal to 10% of attack power. 1 point of Gold (Wood, Water, Fire) attribute enhancement value increases the base Light and Dark (Wind, Ice, Lightning) attribute damage by 1%.
When dealing damage to an enemy, there is a certain chance to inflict bleeding, blindness, poisoning, coma, weakness, burn, knockdown, slow, freeze, and paralysis.
When an enemy bleeds (poisoned, burned), they take base damage equal to 10% of the character's attack power per second for 5 seconds.
Bleeding (poison, burn, weakness, chill) status effects can stack (up to 5 layers). When the stacks are full, it will stun the enemy (confusion, burning, binding, freezing).
When the enemy is weakened, reduce their attack and defense by 5% for 5 seconds.
When an enemy is slowed, reduce their attack speed, movement speed, and casting speed by 10% for 5 seconds.
When enemies are stunned, unconscious, knocked down, or frozen, they cannot perform any actions, and the effect lasts for 2 seconds.
When an enemy is blinded, they lose all vision for 5 seconds.
When the enemy is in a state of confusion, all actions are reversed, and the effect lasts for 5 seconds.
When an enemy is bound, they cannot move, and their attack and defense are reduced by 20% for 5 seconds.
When the enemy is paralyzed, they cannot move or use skills.
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Talent Skill (4): Holy Split Fist (Passive) (Cannot be upgraded)
Grade: Saint-level
Description: When attacking in melee, deal 90% split physical damage to all enemies within a 120° cone radius centered on the target. The split damage ignores defense, damage reduction, and skill immunity.
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Talent Skill (5): Holy Will Fist (Passive) (Cannot be upgraded)
Grade: Saint-level
illustrate:
When a player's health drops below 50%, 30%, 20%, and 10%, the base values of Strength, Agility, Intelligence, Spirit, and Stamina are doubled. The effect lasts for 5 minutes and can only be triggered once every 30 minutes.
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Talent Skill (Six): Holy Fist Shadow Clone (Passive) (Cannot be upgraded)
Grade: Saint-level
Description: When attacking, there is a 70% chance to summon a Fist Shadow Clone. The summoned Fist Shadow Clone inherits 100% of the player's attributes, all skills and equipment. The damage taken by the Fist Shadow Clone is increased to 300%. The clone lasts for 5 minutes and has a maximum size of 40.
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Saint-level: All six talents have been upgraded to Saint-level, and all attributes have also been significantly improved.
Especially with the Fist of Will, when health is below 10%, it can double again. So, Wang Ming's attributes can now be increased 16 times!
"Powerful, incredibly powerful. Before the game update, I was a little worried about going to the Eastern Hard Continent, but after the update, I'm about to unleash my full power."
Wang Ming then checked his four newly acquired skills.
Punishment Fist (Active Skill) (Upgradeable)
Grade: A
Level: Detail
Proficiency: 0/1000
Description: Designates any player within a 30-meter radius, summons the Fist of Judgment to attack the opponent, deals additional physical damage equal to 170% of the player's attack power to the selected target, and deals normal damage to all targets within a 10x10-meter radius of the selected target.
Cooldown time: 20 seconds
Mana cost: 80
Required Class: Chaos Fist Master
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Heavy Punch (Active Skill) (Upgradeable)
Grade: A
Level: Detail
Proficiency: 0/1000
Description: Gather all your strength into your fist, charge for 1 second, and then launch a powerful attack on an enemy in front of you, dealing an additional physical damage equal to 200% of your attack power.
Cooldown time: 20 seconds
Mana cost: 80
Required Class: Chaos Fist Master
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Armor-Piercing Fist (Active Skill) (Upgradeable)
Grade: A
Level: Detail
Proficiency: 0/1000
Description: Unleashes a fatal punch on the target, ignoring 10% of the enemy's defense, dealing additional physical damage equal to 200% of the character's attack power, and reducing the target's defense by 5% for the next 5 seconds.
Cooldown time: 20 seconds
Mana cost: 80
Required Class: Chaos Fist Master
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Fist of Fury (Active Skill) (Upgradeable)
Grade: A
Level: Detail
Proficiency: 0/1000
Description: Roaring to the sky, unleashing the rage of the Chaos Fist Master, increasing the character's attack power and damage by 10%.
Cooldown time: 20 seconds
Mana cost: 80
Required Class: Chaos Fist Master
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"There are 4 A-level skills. Heavy Punch is a version of Charge Punch, Punch of Retribution is a half AoE skill, Armor Penetration Punch can improve defense, and Fist of Fury is a buff skill."
"Hehe, they're all pretty good, I'll give them all the credits."
Wang Ming used skill points to upgrade all four skills to the maximum level.
Punishment Fist (Active Skill) (Max Level)
Grade: A
Level: Extreme
Proficiency: \/
Description: Designates any player within a 30-meter radius, summons the Fist of Judgment to attack the opponent, deals additional physical damage equal to 560% of the player's attack power to the selected target, and deals normal damage to all targets within a 10x10-meter radius of the selected target.
Cooldown time: 20 seconds
Mana cost: 1200
Required Class: Chaos Fist Master
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Heavy Punch (Active Skill) (Max Level)
Grade: A
Level: Extreme
Proficiency: \/
Description: Gather all your strength into your fist, charge for 1 second, and then launch a powerful attack on an enemy in front of you, dealing an additional physical damage equal to 880% of your attack power.
Cooldown time: 20 seconds
Mana cost: 1200
Required Class: Chaos Fist Master
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Armor-Piercing Fist (Active Skill) (Max Level)
Grade: A
Level: Extreme
Proficiency: \/
Description: Unleashes a fatal punch on the target, ignoring 50% of the enemy's defense, dealing additional physical damage equal to 700% of the character's attack power, and reducing the target's defense by 15% for the next 5 seconds.
Cooldown time: 20 seconds
Mana cost: 1200
Required Class: Chaos Fist Master
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Fist of Fury (Active Skill) (Max Level)
Grade: A
Level: Extreme
Proficiency: \/
Description: Roaring to the sky, unleashing the rage of the Chaos Fist Master, increasing the character's attack power and damage by 50%.
Cooldown time: 20 seconds
Mana cost: 1200
Required Class: Chaos Fist Master
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