This Online Game Developer is Definitely Problematic

A turn-based online game that hadn’t been updated for half a year, had a development budget seven times that of its competitors, yet only made a tenth of their revenue—a total failure. A game t...

Chapter 111: Cheats

Chapter 111: Cheats

The next day.

Lin Yao came to Lin Mu's studio and sat down. Instead of writing a game-related plan, she wrote a plan for Lin Xi.

She felt very strange when she was typing.

A game planner writing a business plan...

But this feeling soon faded.

She gradually threw away unnecessary distractions and started thinking.

In fact, Lin Yao just wanted to give Lin Xi a direction and suggestions.

How to operate it specifically depends on them.

Lin Yao suggested that Lin Xi first acquire a factory with mature PCB manufacturing technology. There are actually quite a few such factories in Pengcheng, so there is no need to start from scratch.

Then there is the direction of OEM products. Lin Yao suggested that Lin Xi abandon the field of professional graphics cards and only make gaming graphics cards. He only targeted one group of people, that is, game players, and he had to work hard on the materials and workmanship of the graphics cards and the most important appearance. To put it bluntly, it is the model of the prodigal eye.

There are also after-sales and quality requirements.

Lin Yao said clearly that in the early stage, don't think about how much money you can make, and it's best not to even ask for shipments.

She hoped that the first product launched by Linmu Financial Holdings could rely on the next game released by Linmu Studio to establish a reputation and build a good reputation.

Then, she briefly mentioned the future development direction and her own ideas.

In short.

Lin Yao wrote a lot, almost all of which were aimed at the game market.

After lunch. Lin

Yao wrote for a while and felt that it was almost done.

As soon as her hands left the keyboard.

Mu Wanqing, who had not seen her for a whole morning, came to her.

"Lin Yao."

"What's wrong?" Lin Yao turned around.

"Zhong Xiu wants to add two more characters to "Breakout", one is a counter-terrorist and the other is a terrorist." Mu Wanqing held the information and mentioned Zhong Xiu's request.

"Okay."

Lin Yao nodded and agreed.

Although the gameplay of "Breakout" is similar to CF and CSGO, it is a demo after all. The characters in it are only mercenaries and security personnel. It is really strange to let them play counter-terrorists and terrorists respectively.

"Then the original painting..." Mu Wanqing hesitated.

"Let me do it."

Lin Yao thought about it and decided to do it herself. Although outsourcing is also possible, since Zhong Xiu mentioned it to her, it is obvious that he wants her to draw it.

"Zhong Xiu also suggested this, because we can put the original paintings on the official website during this period of time to warm up the new mode of the game in advance."

Mu Wanqing nodded, then hesitated for a moment: "But, do you have time? If you don't have time, you can actually outsource it."

"There is still time."

"Thank you for your hard work... There is another thing. Chen Qiuwen said that many gold-making studios have appeared in "Fantasy OL" recently."

"Studio?"

Lin Yao was slightly startled, then sighed.

This is bound to happen.

The popularity of "Fantasy OL" and the demand for game coins by players will definitely give birth to this kind of gray industry.

But this is not a small problem.

If a studio can swipe out several times, dozens of times, or even hundreds of times the game coins of ordinary players overnight, the value of the game coins will plummet, and the originally stable game prices will also begin to become chaotic due to the value of the game coins. It is impossible to let it go.

"Does Chen Qiuwen have any suggestions?" Lin Yao thought about it and asked.

Mu Wanqing replied softly: "Detect and intervene in the use of automatic scripts, focus on monitoring abnormal behaviors in transactions, and severely punish hoarding and malicious price intervention. The various behaviors of studio accounts in the game are restricted to varying degrees, including prohibiting transactions, blocking accounts, and even directly blocking IPs."

"Well, let him make a plan first."

Lin Yao nodded and breathed a sigh of relief.

But before she could finish her breath

, she thought of something again and frowned.

Turn-based games are okay. Player data is stored in the server. This type of game does not have particularly high requirements for network latency. When the player makes an action command, the client will send a data packet to the server. The server calculates the command result and returns it to the client. The calculation of the command is run in the server, so the data content has a certain degree of security.

In short, almost any operation in the turn-based game requires data exchange with the server.

This makes the production of plug-ins particularly difficult. Even if it is made, the operator can easily find data anomalies and deal with them in time.

But FPS games are different. This type of game has extremely high requirements for smoothness and latency, and it can even be said that it is the highest. A moment may decide life and death.

Game operations must receive timely feedback, otherwise the player will not have any gaming experience.

And the game has a fast pace, and each action will bring a huge amount of calculation. If these calculations are placed on the server, the current network technology cannot guarantee the low latency requirements of the players at all.

In order to solve this problem, the combat logic of this type of game is generally calculated on the local client, and only the results are uploaded to the server. The server only undertakes the task of forwarding data packets.

But this delay is low, and plug-ins are also easy to make, because most of the data is local. Compared with other games, plug-ins can easily tamper with game values.

Lin Yao has begun to worry about "Breakout".

Now "Breakout" has only one biochemical mode with more entertainment than competition, which may be fine.

But what about the blasting mode?

Plug-ins can greatly affect the game experience.

"Miss Mu, let's go to Zhong Xiu."

Lin Yao thought about it and suddenly stood up.

Mu Wanqing was a little surprised, but she followed him anyway.

Lin Yao went to Zhong Xiu and said straight to the point: "Zhong Xiu, there is something I need you to do."

"Ah?" Zhong Xiu turned around.

Lin Yao hesitated for a moment and said slowly: "I hope you can make a detection platform for "Breakout". Before the game starts, collect the local game data files of the players, and then block all players with abnormal data from entering."

"Ah? Why?" Zhong Xiu was a little shocked.

"Anti-cheating."

Lin Yao sighed and explained her concerns to him.

This is also a solution among all the solutions.

The so-called collection of local game data files of players is actually the same as the TP of Tencent...

To be honest.

Lin Yao really doesn't want to do this.

But this method is the simplest and most useful.

Between the game flooding and the method that you don't like.

Lin Yao would rather choose the latter.

"...This, what about the players?"

Zhong Xiu hesitated. This thing sounds very sensitive.

"Speak clearly, inform all users, and then Miss Mu, the studio will set up a special team to deal with related issues."

Lin Yao thought about it and replied.

Zhong Xiu was silent for a moment, nodded, and replied: "...I understand, but you have to be mentally prepared. This method of sweeping the board is not acceptable to all players."

(End of this chapter)