A turn-based online game that hadn’t been updated for half a year, had a development budget seven times that of its competitors, yet only made a tenth of their revenue—a total failure. A game t...
Chapter 210 You guys are really something
"Yeah, I just received a call this morning."
Seeing Lin Yao trying to straighten her waist,
Mu Wanqing let go of her waist.
"So fast?"
Lin Yao stood in front of Mu Wanqing, gently holding her snow-white chin, thinking for a moment, and asked.
"Maybe he was moved by the popularity of the game." Mu Wanqing replied.
"If you want to adapt the film just because it's popular,
then forget it." Lin Yao shook her head gently. "I feel that if a bad movie is made, it will not only have no added value to "Shadow", but will also cause irreversible damage. After watching the movie, players will go back to play the game, and what if they laugh out loud when they think of the scenes in the movie..."
"Laugh out loud..."
Mu Wanqing was a little amused. "Not really. The director who wants to adapt the film is called Li Dongsheng. He's quite famous. He started out with horror films. Although his recent films have not had good reputation and box office, the foundation is still there. I've seen his films, so at least there's no need to worry about the quality. It's just that the plot is a little hard to describe... Besides, they seem quite sincere. They said they wanted to meet you, and then said that if that doesn't work, he'll let his brother kneel down..."
"What's kneeling?"
Lin Yao slowly typed a question mark. "And why is it his brother who's kneeling?"
"Because his brother is the screenwriter..."
"That's really a brotherly friendship."
Lin Yao was a little speechless: "Okay, let's arrange a meeting tomorrow. If we can get along well, we can adapt it. Anyway, it can be regarded as an advertisement for the Vaporwave game platform."
"Okay, I understand."
...
July 25th.
The 'Summer Special Promotion' event of the Vaporwave game platform officially ended.
Linmu Studio had already announced this end date.
But players were still reluctant to see the games suddenly return to their original prices...
Although, most of the games, players have bought them.
Especially the games they are interested in.
But the discount of the game and whether to buy it are two different things.
So soon, players discussed when the next promotion of Linmu Studio would be.
Lin Yao had never seen such a sensible player...
But she thought about it carefully.
It felt wrong.
The reason why players were looking forward to the promotion
was because Linmu Studio made eight new games in this promotion...
And these new games were sold at a low price.
Everyone would want to come more times.
Hmm... I am the one who suffered the loss! ?
Just when Lin Yao had such thoughts and even felt that Linmu Studio was losing money, the data of the "Summer Special Promotion" came out.
After Lin Yao read it,
the idea that I was the one who suffered a loss instantly disappeared...
Time came to July 26th.
The Vaporwave game platform ushered in an update.
The update was not big.
It mainly released the data of the "Summer Special Promotion" and opened the statistical function.
Players who were still indulging in the "Summer Special Promotion" activity saw that Linmu Studio released the data, and they were also a little concerned. They immediately stopped discussing when Linmu Studio's next promotion would come and turned to look at the data.
This look was not a big deal.
When the players saw the data, they immediately took a breath of cold air.
The producers of independent games and stand-alone games even had a cardiac arrest...
Tens of millions!
The number of users of the Vaporwave game platform has exceeded ten million!
Although it is the combined data of overseas and domestic users, and although there are users of "Battle Royale", "Breakout" and "Fantasy OL" mixed in.
But it is ten million.
The Vaporwave game platform has never released data before.
Now they suddenly said that the number of users of their game platform has exceeded ten million.
It's really shocking.
And then,
Linmu Studio also frankly announced where these users came from.
The users of their three online games really accounted for the majority.
But occupying the majority does not mean that all of them are.
Nearly 50% of users do not play online games under Linmu Studio.
This data
is a fatal temptation for the makers of independent games and stand-alone games.
And then,
it is the sales ranking and clearance rate of the "Summer Special Promotion" games.
"Battle Royale" sold 476,251 copies, ranking first.
"Shadow" sold 416,251 copies, closely following.
"Sword and Blade" sold 405,211 copies, ranking third.
"Plants vs. Zombies" is fourth, but the sales volume is only 300 copies away from the third.
But "Shadow" has high sales, but the clearance rate is at the bottom.
Even though it only takes an hour, this is when the player is fearless. If they are afraid, then... they may not be able to complete the game in ten hours. Moreover, many people quit the game midway, so the completion rate is particularly poor.
Surprisingly, the game with the longest playing time is not Battle Royale, but Plants vs. Zombies.
The average playing time is... 10 hours!
This is even more outrageous.
10 hours?
Is this a mistake?
Anyway, as soon as this data report came out,
all major game forums went wild.
"Ten million? Really ten million?"
"I can tell you very clearly, there must be ten million. We seem to still have the impression that Linmu Studio is not large, but you have to understand. This studio can sell two million copies of games overseas. Are they really... still small?" "
Is the completion rate of "Shadow" really that low? Hahaha, I saw everyone giving advice on the forum and thought that everyone had completed the game. It turns out that they were all cloud players."
"I bought the game, and you say I'm a cloud player!?"
"You guys are really something, Linmu Studio. You said you were going to launch a new game, but in the end, "Battle Royale" sold nearly half a million copies. You said you were going to launch a new game, but in fact it was just to sell "Battle Royale", right?"
"This, although it looks like a secret move, it cannot be denied that the new game is indeed very fun. Even if it is a small "Mario", Linmu Studio did not perfunctory."
"No, aren't you surprised by the length of time people play Plants vs. Zombies? This game has sold 400,000 copies, only a little behind the first two. Are there really so many people playing it? I've been paying attention to Shadow and Sword & Blade, but I really overlooked this game and didn't buy it."
"Then you've lost a lot. Plants vs. Zombies is really fun."
"I think so too."
"Although Plants vs. Zombies may not be as amazing as Shadow at first glance, it's a great time killer."
"What the hell!? So many people are playing it?"
"It's really fun. I'm an employee of Tianhu... The leader asked us to study the new game released by Linmu Studio, and now the entire project team likes to play Plants vs. Zombies during lunch break, because this game is not big and is easy to play..."
"... Tianhu's boss wanted to vomit blood after hearing this."
"..."
Players were discussing the data released by Linmu Studio.
As they talked more and more excitedly.
Someone brought another piece of heavy news...
"Shadow is going to be adapted into a movie!!!"
Looking at the title of this post.
Players who were browsing the forum all slowly typed a question mark, looking confused.
Movie?
This is the movie?
The players had a lot of thoughts and words, but in the end, they all came together into one sentence.
"You are really amazing, Linmu Studio..."
(End of this chapter)