This Online Game Developer is Definitely Problematic

A turn-based online game that hadn’t been updated for half a year, had a development budget seven times that of its competitors, yet only made a tenth of their revenue—a total failure. A game t...

Chapter 242 The Handsome One is Coming

Chapter 242: Here Comes the Handsome Ones

The CG released by Linmu Studio this time is the most classic opening CG of World of Warcraft.

Wrath of the Lich King.

Although it feels a bit strange to make a CG of World of Warcraft in Warcraft.

After all, the story of Warcraft tells the process of Arthas's becoming paranoid, and the story ends when Arthas puts on the helmet with infinite power.

Now the CG has made the subsequent results.

He has completely become the Lich King.

But Lin Yao herself has certain ideas about this.

She has a preconceived idea and of course has a concept of order.

But the players here don't have this concept. For them, the narration of the old king in the CG does not sound ironic.

His son did become the king.

But he became the Lich King...

Players will not have this idea, because Warcraft has not yet been released, and Arthas's story has not yet been revealed. Players will not think too much when they see this CG.

Lin Yao believes.

When the story is really cleared, players will definitely have mixed feelings when watching this CG...

and they will also look forward to the follow-up.

This can also be regarded as a certain introduction by Lin Yao.

In addition to this reason, another reason is... the CG of Wrath of the Lich King is too classic.

Although Blizzard has always been ridiculed as a production studio.

But it is undeniable.

Almost all the CGs they produced later are not as well-known and popular as Wrath of the Lich King.

Although Wrath of the Lich King is only more than two minutes long.

But the music and pictures are perfectly combined.

That pretentious style, no CG of the same theme can do it later. Lin Yao still remembers   the poster of this CG

in the peak version of WOW.   The Arthas wearing heavy armor and holding Frostmourne almost occupied the glass of all the Internet cafes she knew.   You can see it   in almost every Internet cafe.   Many people who don’t play WOW know that there is such a character in World of Warcraft-the Lich King.   With such history and deep memories.   When Lin Yao thought of coming to Bo Shuai, of course she thought of this CG.   Of course.   She also considered making Illidan’s CG.   But Illidan's storyline didn't appear until very late in Warcraft, and although she liked this character, he was obviously not as cool as Wrath of the Lich King.   So in the end,   Lin Yao still decided to make Wrath of the Lich King.   After the CG was released,   it was obvious that   her goal of making a cool character was achieved.   It even went far beyond that...   ...   At the beginning,   when Linmu Studio released the CG, only some players who were using the Vaporwave gaming platform at the time saw it.   But just like Raleigh's friends,   it was hard for those who first saw the CG not to want to share it with their friends.   Unless they had no friends.   But if they didn't have friends, they could just go to the forum and brag about it.   So soon,   the CG spread out at a viral speed.   More and more players saw the CG.   They had an instant orgasm.   It was a real orgasm.   Although Linmu Studio had made CGs before, the success of Breakout was due to the stunning appearance of the CG.   But at that time, Linmu Studio was still adapting to the new engine and was in the exploratory stage. In fact, the quality of the CG was not yet the best.   The reason why the CG was so stunning was that it was so stunning.   First, Lin Yao borrowed a lot of camera language from previous movies.   Second, the game graphics were very ordinary at that time, not to mention CG, which was rarely done.   So the CG of "Breakout" became a hit.   Then, it attracted many game companies at home and abroad to imitate it.   During this period.   Many game companies have made CG for their games. This thing is not rare at this time, and it is difficult for players to have the shock they had when they first saw the CG of "Breakout". After all,   they have seen a lot of it during this period.   Moreover, many CGs made by game companies are imitating "Breakout", and players feel... very stereotyped.   So when facing the CG offensive of Linmu Studio at the beginning, many players were not too excited and expectant.   They just thought it was another "Breakout" promotional film.   But the players never thought that after two years of exploration, Linmu Studio has become very familiar with the Blue Star Engine and is very handy in using it. It has long passed the exploration period and is rushing towards maturity.   Qi Jianhua has almost realized all the requirements raised by Lin Yao without exception.   In addition, Lin Yao is willing to spend money.   The result is a Wrath of the Lich King that is almost identical to the original except for the music.   And it is the first time that players realize that CG... can be done this way? So cool!

In the chanting, the Lich King slowly awakens and murderous intent rises.

The entire CG is guided by the narration of King Terenas Menethil, the father of Arthas. Although it is only more than two minutes long, it fully interprets what is called the king's demeanor.

Not to mention the picture.

The old king's lines alone are talked about by many players.

Maybe Lin Yao doesn't feel much.

Because for her, the fantasy world is very familiar.

And she has also been baptized by many film and television works and games, such as The Lord of the Rings and Game of Thrones, and she is no longer surprised.

But the players here have never seen this scene. Now the fantasy theme of this world is still in the category of Dragon Quest.

So the sentence in the CG alone, "One day my life will finally reach the end, and you will be crowned king!" is talked about by many players.

It's really... handsome!

"When it comes to CG, it has to be Linmu Studio! Take a look, other game companies should take a look, CG should be done this way."

"A CG that is enough to be recorded in the history of games."

"I thought it was another CG in the style of "Breakout". Unexpectedly, after Linmu Studio made the CG of "Breakout" and opened an era, it once again let everyone know one thing, that CG can be done this way."

"Isn't this too cool? The moment the bone dragon appeared, I got goose bumps, it was so shocking."

"Take back the statement that fantasy themes are not good. Linmu Studio can make games with this quality and do anything!"

"I am looking forward to the plot of the game now. What do the piles of skulls in the canyon mean? And the man with the big sword...ah, I can't, I want to play games! Release it soon! Release it soon!"

"I suddenly want to see Linmu Studio make a movie...preferably a CG movie, I will definitely buy it."

"When will the game be released! When will the game be released! When will the game be released! When will the game be released!"

"..."

That very night.

The popularity of the Lich King CG directly overshadowed the popularity of the closed beta of "Spiritual Sword".

Some people use screenshots as desktops, some use screenshots as avatars, and some use screenshots to analyze stories.

In short,

as soon as the CG was released, it seemed that everyone had forgotten about the closed beta test of "Shengo".

And seeing that the public beta test of such a large game was directly suppressed by the opponent's CG.

Li Guang was very angry.

He admitted that this CG was a bit awesome... but it couldn't be so exaggerated, right?

Although there were still many people who signed up for the closed beta test of their game, Tianhu was only suppressed in terms of public opinion.

But Li Guangsheng still didn't accept it.

What he didn't know was that

the response to this CG overseas was actually even more exaggerated...

(End of this chapter)