A turn-based online game that hadn’t been updated for half a year, had a development budget seven times that of its competitors, yet only made a tenth of their revenue—a total failure. A game t...
Chapter 586 is completely different from the previous few days
. Click.
The iconic logos of Switch collide with each other.
Then they disappear.
A highly saturated cartoon-style picture appears.
As the ground shakes, a Tyrannosaurus Rex runs forward, then suddenly stops at the edge of the cliff, flicks its tail, turns its head, and roars to the sky.
It looks quite realistic.
But the next second.
As the camera slowly moves up and focuses on the red hat on the Tyrannosaurus Rex,
the style of the painting suddenly changes.
Mario, with a big nose, a hat, blue overalls, and a beard, jumps up with fireworks.
The promotion of "Super Mario: Odyssey" officially kicked off.
Yes.
Just the day after Youmei Technology announced the completion of financing.
Linmu Studio began to promote the game "Super Mario: Odyssey" on a large scale.
Everyone just wanted to see how Lin Yao killed a lot and led Youmei Technology, which had completed financing, to ride the wind and waves. Instead,
she introduced the game to everyone.
It's... nonsensical.
However.
This is not Lin Yao's fault, but mainly the blame of the crowd who like to watch the fun.
After the financing was completed.
Lin Yao didn't say anything.
And Zhang Youjie's remarks to the media were mostly just repetitive words.
The real plan after the internal financing was completed.
Only a few senior executives knew about it, and it was impossible to tell the public.
Lin Yao had already decided on many things, and would not speed up or change anything because of the completion of financing.
So, how could Linmu Studio announce something on the second day of financing with great fanfare.
However, for the crowd, it was probably because Future S1 was too dazzling recently, the overseas performance of Switch was too dazzling, and the amount of financing was frighteningly high.
The valuation of the first round of financing was 40 billion.
The first round was equivalent to two half-sky foxes.
Most of the mobile phone companies that have emerged now have experienced 3 to 5 rounds of financing, and some have even higher, which means that Youmei will have at least two rounds of financing in the future.
If they maintain this momentum and successfully IPO...
the final market value is simply unimaginable.
In addition, the first round of financing was as high as 6 billion.
So.
Many people really want to see Linmu Studio's next big hit.
Of course, many people are also very wary of this.
This has caused a misalignment of expectations, making the promotion of "Super Mario: Odyssey" seem out of place.
Many people are at a loss for words about this.
But Lin Yao doesn't care about it.
Linmu Studio is a game company, why not promote the game?
At the beginning.
Some people still think that Linmu Studio is hinting that Future S1 will be as big as Switch by using games on Switch.
Especially the sand sculpture players, who analyze it very well.
However.
As time goes by.
There are more and more promotions about "Super Mario: Odyssey", but none of them have anything to do with mobile phones.
Everyone has to admit that
Linmu Studio is really just promoting its new game...
and as the heat of the news about financing gradually fades.
Players finally stopped struggling and
began to focus on the game.
As a long-lost first-party masterpiece on Switch.
There are still many players looking forward to it.
After all, whether it was last year or the first half of this year, the PC games were the ones that dominated the market.
Switch has been suffering from the lack of first-party masterpieces for a long time.
However,
many players also understand that the current timing is indeed a bit awkward...
As a console with free switching and portability as its main selling points, Switch just hit the wave of mobile game development head-on...
It's really the wrong time.
This is also the reason why many players feel that Linmu Studio is not promoting games, but hinting at foreshadowing.
Let alone Linmu Studio's own six mobile games.
Now companies such as Tianhu have launched their own mobile games.
Mobile games have indeed begun to get on the right track.
As for convenience, mobile phones are more convenient.
Are Switch games still competitive?
This has become a topic of discussion.
Of course,
this is still one-sided in the gaming circle.
The gameplay of first-party masterpieces on Switch, as long as you have played them, you know that they are much higher than mobile games.
So most players don't think this is a problem.
But for users who have not been exposed to Switch, it is hard to say.
Due to the news of financing during this period,
many ordinary users have also been able to see the promotional video of "Super Mario: Odyssey".
After all, Linmu Studios was in the spotlight, so their other actions were also of course highly anticipated.
Under various reports on Super Mario Odyssey, many Future S1 users left messages asking others if this was a mobile game...
After learning that it was not.
Many people asked why it was not made into a mobile game and launched on Future S1...
Soon,
this embarrassing scene became a hot topic in the "gaming circle".
"[Screenshot] I have to say, it's really embarrassing. The current Switch feels like it's colliding with Future S1. What's even more embarrassing is that they are products of the same company."
"It's not embarrassing. Mobile phones are communication tools. No matter how many things are attached to them, the most important function is still communication! But Switch is a pure game console, just for playing games. They are not the same thing at all."
"Yes, Lin Yao should have guessed that there would be such a result at the beginning. Do you remember that interview? During the carnival, she said that this "Super Mario: Odyssey" is the answer to the existence of Switch."
"It's hard to say. Objectively, it is easy to confuse mobile game players with Switch players."
"Indeed, it depends on how Linmu Studio responds to such a situation."
"..."
Players know the difference between first-party games and mobile games on Switch.
After all, the carrier is completely different.
But they also understand that there is indeed room for ambiguity.
If most Future S1 users think that this is the same game.
Then it is possible that Switch games will be available on mobile phones in the end.
This is indeed worrying for players.
After all, mobile games are hot recently, and Linmu Studio's Youmei has just completed financing...
Players now want to see how Linmu Studio will deal with the misunderstandings of mobile phone users.
But Linmu Studio... didn't deal with it at all.
It promoted the game as usual .
Most of the fixed audiences, although surprised, have pre-ordered.
As for mobile phone users... Linmu Studio didn't care at all.
At the same time.
Although the news of Youmei's financing has passed.
But the power remains.
Zhang Youjie told reporters that he would continue to increase the number of Future offline stores and expand overseas markets.
This is too lethal to developers.
In addition.
Tianhu, which seized the initiative last month, announced at the beginning of this month that it would increase its investment in mobile games. It also revealed that the mobile version of "Tianhu Travels" has a beautiful flow, which has brought some positive effects to Tianhu and a significant increase in revenue.
Tianhu did not say how much the mobile version of "Tianhu Travels" has increased.
But it was specifically mentioned, which is very telling.
Therefore, Future S1 has become a hot commodity in the eyes of developers again!
It has fallen back to the altar again!
Anyone who is determined to develop for a long time and gain both fame and fortune wants to release a mobile game that is popular with players on it.
As for Jiaming Alliance... it has suddenly fallen from the altar.
It has become a place suitable for making quick money in the eyes of many developers.
Many developers have changed their attitudes towards the two platforms since then.
Even though.
Now Jiaming Alliance also wants to be strict.
But without an app store, no matter how strict it is, it will not help.
Jiaming Alliance has thoroughly tasted the bitter fruit of indulging developers at the beginning.
They have no choice.
They can only speed up their pace internally and launch their own app store as soon as possible.
As for Future S1.
Although it has become a hot commodity in the eyes of developers again, the wind direction has also changed.
They no longer imitate the six mobile games of Linmu Studio.
Instead, they began to think about terminal games suitable for porting mobile games on this basis.
Of course.
Most developers still chose the same path as Tianhu and followed the turn-based system.
Only a small number of developers continued to scratch their heads and think hard, wanting to be the pioneer of a type.
A new round of mobile game fever has risen again.
And users' perception of mobile games has gradually become accustomed to it, from the initial novelty.
More and more people are accepting it.
"Super Mario: Odyssey" on Switch has ushered in the release date in this environment...
For ordinary users,
this is a game that looks like a mobile game but is not a mobile game.
And for players,
this first-party Switch masterpiece launched at the crossroads of the times, in Lin Yao's words, symbolizes the significance of Switch's existence.
Most players
are very concerned about the performance of this game.
Many players even regard the release date of "Super Mario: Odyssey" as the moment when Switch decides life and death in the mobile game era.
...
July 3rd.
There are two days left before the release of "Super Mario: Odyssey".
At the same time,
new divisions have quietly appeared in various offline stores in the Future...
Switch
appeared in Future's offline store.
This was not publicized in a big way.
But it made sense.
Although Youmei has raised funds, the control is still firmly in the hands of Linmu Studio.
As a product of Linmu Studio
, it is normal for Switch to appear in offline stores .
This can also provide Future offline stores with more diverse products.
At the same time,
the introduction page of Switch also appeared on Future's online official website.
Players soon discovered this.
However, the appearance of Switch in the physical store was not discovered until the next day...
The time came to July 5th.
At 12 noon, "Super Mario: Odyssey" was officially unlocked.
At the same time,
Pengcheng, Nanshan.
Yun Xingping walked into Future's offline store...
Pengcheng's Future offline store has been open for some time.
But the flow of people in this offline store is still very terrifying.
In fact, all major offline stores are in a similar situation.
After all, the mobile phone is really easy to use, and the decoration of the physical store is unique.
There are many people who come to join in the fun every day.
Yun Xingping came to try out the mobile phone today.
He is a light gamer. He had heard of the Future S1 and watched the press conference.
But at that time, he felt that his phone was good enough.
After hesitating for a moment, he did not change it.
But.
During this period, after the Future offline store opened, Future became very popular again, and the news of successful financing added fuel to the fire of this phone.
He could no longer suppress his suppressed excitement.
And by coincidence, he happened to be on a business trip in Pengcheng these days.
So after finishing his work, he rushed to the offline store and prepared to try out the phone on the spot.
If it works well, he plans to buy it.
When he came to the store.
Yun Xingping had to admit... It was really different from other mobile phone stores.
The decoration was really special.
But more importantly, it was comfortable to stay.
He looked around the busy store, sighed a little, and then with a little excitement, he was ready to try out the phone.
But.
He had just walked out not far when he was suddenly attracted by a product that was not a mobile phone.
The main thing was that there were also many people trying it out there.
People gathered in a circle.
Mostly couples.
Of course, there were also gay friends.
Their actions were similar - each of them held a small handle, staring at the screen intently, and occasionally exclaiming.
Laughter and joy were heard frequently.
"Isn't that a Switch?"
Yun Xingping was a little surprised when he saw the situation over there.
Although he didn't buy this console, as a casual player, he had heard of it.
At first, he was a little curious about the fact that Future offline stores would sell Switch, but then he thought that they were all products of Linmu Studio, so he was relieved.
And his purpose this time was not Switch, so he quickly looked away and turned to use his mobile phone.
Soon... Yun Xingping's gasp sounded.
Occasionally, there would be a muttering like "exactly the same".
He tried the mobile phone for seven or eight minutes with great interest, and immediately made a decision.
Buy it!
He put down the mobile phone he was trying out, then turned around and excitedly prepared to find the staff to pick it up.
But on the way.
He passed the Switch trial area.
Suddenly paused.
He thought that he would be able to get his phone in a while, and that he seemed to have never tried the Switch. He thought that he didn't have much time anyway, and it was a rare opportunity, so he planned to try this console.
However, the area for Switch was small and crowded.
At first, he didn't find a chance to try it out,
so he could only watch others play. In front of him, a young couple was trying it out.
They each held a controller.
As for the game they were playing, Yun Xingping didn't recognize it, but he had a vague impression of the character in it,
blue overalls... It seemed to be called Mario.
This game has a cartoon style and high saturation, which feels a bit childish, but it is indeed very likable.
The young couple seemed to have tried it for a while and played it quite skillfully.
"Throw the hat quickly."
"Throw it, throw it."
The two communicated while controlling the hat and Mario himself.
The cooperation was very poor.
But it barely succeeded.
One threw the hat in the air.
The other controlled Mario's body to jump onto the hat, completed a double jump, and successfully climbed onto the platform.
And both of them were very happy about it.
"Haha, Mario is so cute."
The woman held the handle, smiling, not in a hurry.
"Don't just shout cute... throw your hat to eat the gold coins."
The man was a little anxious and wanted to continue playing.
"You command me?" The woman suddenly turned her head.
The man was so scared that he broke out in a sweat and said humbly: "... No, we have to move forward."
The woman let him go: "Okay, eat, eat, let's go."
"Okay."
The man was immediately happy and controlled Mario to move forward.
Long jump, triple jump, wall jump, ground jump, backflip...
The man is really talented in playing games, even if he has just started playing, he looks good.
He controlled Mario to jump forward.
Accompanied by Mario's happy cheers, he explored the map.
Yun Xingping watched and was fascinated.
Because just watching it feels very interesting.
And the levels in the game are really amazing.
Wherever the two controlled Mario went, there were new surprises.
The entire waterfall country level is actually not big, but in such a limited space, the puzzles and collection elements are so dense that it is exaggerated.
Every box, every wall, every platform and corner, even every tree and stone.
They are not just a scene decoration.
You can see
that these are all placed and designed by the developers after careful consideration.
It is precisely because of this.
The couple may get surprises in every step of exploration in the game.
There is constant laughter.
"Hahaha, the iron ball dog will burst gold coins when it is installed on the wall."
"Moon moon! Look, another moon! Give me the handle, I'll eat it!"
"Don't run around, use the dinosaur to hit the stone wall! Eat the purple gold coins on it!"
"Haha, it has become a plane, so cute."
"Jump... jump!"
"Buy clothes, buy clothes! This one looks good!"
"..."
The couple chatted while smiling and playing the game excitedly.
Yun Xingping was so inexplicably that he saw the end.
They successfully started the spaceship.
At this time.
The game reminded that the experience level was over.
The couple put down the controllers reluctantly, and then plugged them back to the side of the screen while chatting.
"It's so interesting, but it's a trial..."
"The game is also on sale, why don't you buy one to play at home?"
"Isn't that bad?"
"Not only this game, but there are many interesting games, and you can also exercise. Have you heard of the fitness ring? It can lose weight!"
"Ah? Really?"
"Go get your phone first, I'll explain to you later, buy this "Super Mario" first, and then buy other ones."
"..."
The two put down the controllers and left excitedly to check out.
Yun Xingping took over from them and started to try out the Switch.
He was also interested in this console.
And opened the homepage.
He found that the trial Switch not only had a trial of "Super Mario: Odyssey", but also a trial of "1-2switch" and "Kirby Star".
He thought about it, opened "Super Mario: Odyssey", and entered the trial level.
Watching others play and playing by yourself is another feeling.
Really... It's so interesting.
Yun Xingping did not buy a Switch. As a casual player, he always felt that he did not need such a console.
After the rise of mobile games,
he felt that he did not need it anymore.
After all, mobile phones can also play games, and it is more convenient.
So why buy a Switch?
Although many players are saying that the gameplay of first-party games on Switch is simply invincible,
he has never had any idea about it. He
just came to try it out, and in fact, he was just in a momentary whim.
But
at this moment,
he finally has a clear understanding of the "gameplay of first-party games on Switch".
Really... It's like going back to playing 8-bit games when I was a kid. It's
really fun!
During this period, he has also played a lot of mobile games.
It's really a completely different feeling.
The control is more convenient.
The handle also has real-time vibration feedback.
The gameplay... is even better than the current mobile games.
Moreover,
he is not the only one who thinks so.
Because while he was playing
, two good buddies opposite him who were also trying out the console were also sighing.
"I thought it was the same as mobile games. I didn't expect that Switch can play so many tricks with the same small screen."
"Yeah, it's so interesting. I want to buy it. How much is it?"
"1999."
"..."
Yun Xingping didn't continue listening, because he was soon attracted by the game.
But he had to say that
he also wanted to buy it...
...
And when Wang Yunping was trying out the Switch,
many players who owned Switch were also playing games at the moment.
For example, Li Yu, the number one player of the first carnival, entered "Super Mario: Odyssey" as soon as possible. He
started with the Hat Kingdom, followed by the Sand Kingdom, the Lake Kingdom, and the Forest Kingdom...
After opening the game,
he was immediately addicted.
To be honest,
in terms of graphics performance, the "Dark Soul 2" from some time ago can beat this game in seconds.
However,
when playing this game, Li Yu had a mysterious smile on his face the whole time.
Just turning over flowers and kicking stones, finding rewards inside, or playing tricks on cute enemies,
he felt full of fun.
This is really... a very special experience.
If you really want to use one word to evaluate this game, then this game has no other advantages, just one - fun!
Yes.
It's just fun.
It's really interesting.
Finally.
After looking through the entire forest country.
Li Yu came back to his senses, put down the Switch, rubbed his sore hands, and then looked at the screen.
I don't know why.
He suddenly remembered something.
When "Super Mario: Odyssey" was first announced, the person in charge introduced this game and said something, she said - this is a love letter to the old days. It
really is a love letter...
Linmu Studio... It's really awesome!!!
Mobile games? The meaning of Switch's existence?
These are not problems at all.
Linmu Studio used this game to tell players that this is not a problem at all!
No wonder Linmu Studio doesn't care about the opinions of mobile phone users at all, and doesn't consider the impact of the
popularity of mobile games. Because Switch represents pure playability.
Today's mobile games! Not as good as it!
Really not as good as it!
Thinking of this.
Li Yu immediately picked up his phone and logged into social media, ready to have a good talk with those users who said that "Super Mario: Odyssey" was like a mobile game.
However.
Li Yu, who was impulsive, just opened social media and found the game media reporting on "Super Mario: Odyssey". He opened the comment section and was stunned...
because of the comments with the highest number of likes.
The style of painting was completely different from the previous few days...
"Hahaha, I thought it was just another mobile game, but after trying it on the spot, it was really different from the mobile game. It's so interesting!"
"Not only can you play games, but you can also exercise. The fitness ring looks great!"
"Except that the game is a bit expensive, everything else is good, I'll buy it!"
"It's very interesting. I didn't expect to encounter such a good product when buying a mobile phone."
"..."
Li Yu: "????"
(End of this chapter)