This Online Game Developer is Definitely Problematic

A turn-based online game that hadn’t been updated for half a year, had a development budget seven times that of its competitors, yet only made a tenth of their revenue—a total failure. A game t...

Chapter 61 Games also have a lifespan

Chapter 61 Games also have a lifespan

"Of course, there are advantages and disadvantages to server wars."

Lin Yao paused, looked at Mu Wanqing's beautiful face, and poured cold water on herself and her: "No one understands this thing at the beginning. Ordinary players may still participate in the first few sessions, but if it is held a few more times, it will soon become a PVP where krypton gold players compete for financial resources and the length of the entire team's shortcomings.

By then, no matter how hard ordinary players work, it will be difficult to catch up with the accounts that krypton gold players have piled up at all costs. Even if the game is fair, ordinary players can only get a few pieces of equipment with a week's worth of game coins? How many times do they wash their pets? And if krypton gold players don't care about the cost, they can get a year's worth of equipment and a year's worth of pets from others in one day. Unless ordinary players are really hardworking and lucky, it is really difficult to keep up with the rhythm of top PVP such as server wars.

Soon, many ordinary players should give up participating in such events."

This is also the reason why Lin Yao persuaded the war to become one of the important sources of revenue for the game.

But she didn't think it was unreasonable.

"Fantasy OL"... is an online game, and a turn-based online game. Some attributes cannot be changed.

Even for a game like League of Legends, there is still a technical gap.

"...What should we do?"

Mu Wanqing looked at Lin Yao and asked.

She knew that since Lin Yao raised such a question, there must be a solution.

Lin Yao sighed: "This is the Three Realms Contest I'm going to talk about next. This will be a smaller-scale competition than the server war, and it will only be held on this service in the early stage. It is divided into four competition areas: Young Master Area, Overlord Area, Alliance Master Area, and Honored Master Area. The level segments of each competition area are floating. Players in a certain level range are assigned to their respective competition areas for a free battle match, and the team with the highest score wins. These four competition areas cover levels from level 50 to top 120, and all players can participate.

The top three in all competition areas will receive titles. The first place team will receive the title of the Three Realms Contest Champion, and the second and third place will be the second and third place respectively. The champions, runners-up and third place winners of the Three Realms Contest in different level ranges will be distinguished by the first letters of their respective competition areas, namely Young, Overlord, Alliance and Honored.

In addition, the player who obtains the title of Champion in the highest competition area of ​​the current server can display his game character to all players in the corresponding NPC in the Golden Palace of Chang'an City, the main city of the game in his own server."

Mu Wanqing: "..."

She knew it.

Lin Yao wanted to catch all players of all levels in the server.

"This activity is relatively small, but it is only relative to the server war. In fact, the honor you get in the end is not small. The gold content of each competition area is not low. If you can't participate in the server war, then participate in the Three Realms Competition. You can also get a title here, and you can also make your name resound throughout the server.

However, we should not be so generous with the corresponding rewards. Don't even think about the limited mounts. Take out the newly released beasts. Everyone who participates in the Three Realms Competition, after fighting five games, has a chance to get a beast reward when they are still on the field when they appear or when the activity ends. The points of the competition can also be exchanged for rewards, just like the havoc in heaven."

In fact, the gameplay of the Three Realms Competition.

Lin Yao struggled the most.

Because this gameplay has a hidden danger, that is, as the Three Realms Competition is held, those players who are calling the shots in their respective competition areas will be unwilling to upgrade...

This situation is okay in the early stage, but it will become a headache in the later stage. Of course, the problem here is not a headache for the players, but a headache for the operator.

To put it bluntly, they affect the money-making...

Because the ceiling of low levels is easy to touch, they often bring a lot of revenue to the game after they are upgraded to a certain level.

There are four competition areas: the Young Master Area, the Overlord Area, the Alliance Master Area, and the Honored Master Area. Even if you only upgrade one competition area, the difficulty of pursuing the ceiling is two levels.

The most intuitive comparison is that the pet pills you need to refine your pets at low and high levels are different, right?

But after considering for a while, Lin Yao decided to add the Three Realms Competition without any restrictions.

You can consider other revenue points to make money.

The Three Realms Competition is definitely needed.

Otherwise, it is not realistic to let all players pursue the service war. Even the most hardworking people don’t have the energy and luck.

If you force all players to pursue the service war, it will lead to more serious problems.

Ordinary players will leave when they find that the goal is too far away, and it will not attract new players.

Think about it.

When a new player enters the game, you tell him to participate in the service war.

He will definitely turn around and leave.

But the Three Realms Competition is different. If you can’t participate in the service war as a new player, you can always reach level 60, right? Then if you find friends in this level range, go to the Young Master Zone, and get the Young Master Zone Three Realms Competition Champion, it is not outrageous.

In this way, everyone can find a gameplay that suits them in their own zone.

Server wars have the fun of server wars.

The Young Master Zone also has the fun of the Young Master Zone.

Let the players choose the specific choices, and this kind of benign development with more advantages than disadvantages can be left alone.

The operator does not have to teach players to play the game.

Although this gameplay will eventually encounter problems, as the game develops, the long-term accumulation of previous players will easily make new players feel desperate.

But this problem will be encountered in any game.

Even a purely competitive game.

For example, Lin Yao was very interested in Rainbow Six in her previous life, but the learning cost was really too high. She couldn't even beat the lone wolf difficulty in the training mode. When she went to PVP, she died in ten games, and each time she died in a different way. She killed a teammate in ten games... Those players in front of this game also have technical accumulation.

Even APEX, a battle royale game where you pick up loot as soon as you land, still has this thing called body movement. How can new players understand this? No matter how good their shooting skills are, they will still be confused sometimes. It takes ten minutes to pick up items, but it takes only two seconds to fight

. In the end

, games have a lifespan.

No one can completely solve the problems of new players. They can be prevented, but there is no need to dwell on them.

"As for the cross-server competition, we will do it first, but we don't need to invest too many resources

in it for the time being. The game is thriving now, and the server wars and the Three Realms Competition are enough to satisfy the players and give them a goal, so that they won't give up the game after they figure out all the gameplay." Lin Yao came out of the state of reminiscing about the past and continued to talk about the game: "I'm preparing for the cross-server competition for the future. In the early stages, I only need to allow players to cross servers and fight against other players. When some servers are unavailable, I will consider whether to launch a cross-server PVP gameplay."

"Well, there are probably these three points in this update. The PVP gameplay and the mythical beast system will be launched together... After this new version comes out, we probably can take a break for a while. How about it, do you have any questions? Miss Mu."

Lin Yao looked at Mu Wanqing again and handed her the information she had just written.

Mu Wanqing took the information, looked down for a while, then looked up and said, "Yes."

"What?"

"I'm very curious, what's in your mind... Once you launch these gameplays, the pattern of turn-based online games will change."

Mu Wanqing reached out and gently touched Lin Yao's smooth forehead, looking really curious.

Lin Yao: "..."

(End of this chapter)