A turn-based online game that hadn’t been updated for half a year, had a development budget seven times that of its competitors, yet only made a tenth of their revenue—a total failure. A game t...
Chapter 637 is all over
. The introduction of Dead by Daylight is over.
At the same time.
Sky Fox.
Mou Feng finally reacted.
He watched the main view of the game appear, and watched the countless evil spirits gathered together.
Then, he whispered the word Wang Mang just said: "Asymmetric confrontation..."
Unbelievable.
Doubtful.
In the past twenty minutes, his mood was really like riding a roller coaster...
Originally.
He thought he had seen the purpose of Linmu Studio. In fact, the second game announced at the afternoon meeting did require multiplayer cooperation as he expected...
At least when the player plays the role of the survivor, it requires multiplayer cooperation.
But... This is completely different from the game he imagined!
How can this be ported to a mobile game?
Isn't this to pave the way for the mobile game?
And just when he was confused...
He heard Wang Mang introduce this game and uttered a very fresh word - 'asymmetric confrontation'.
At that moment.
Mou Feng suddenly realized it, and then smiled bitterly.
He felt that he was too self-righteous...
Linmu Studio was just paying tribute to the classics and launching new games...
Even.
They also created a new game type...
asymmetric confrontation.
The two camps have different strengths, and they compete with each other in wits and courage.
Awesome...
Wait.
Mou Feng had the same idea as Li Yu.
But.
After all, he was a professional, so he reacted earlier than Li Yu.
No, it's not right.
Asymmetric confrontation... asymmetric confrontation...
Although the term is very new.
But if you think about it carefully, this is not a new way of playing.
Let's not talk about anything else.
The biochemical mode in "Breakout".
The mercenary camp and the zombie camp are not symmetrical.
Although it is difficult to say which side is stronger, most players prefer the mercenary camp.
But there is indeed a difference in strength between the two sides.
And according to this idea.
Replace the zombies with the evil spirits in "Dead by Daylight", and replace the mercenaries with the survivors in "Dead by Daylight"...
Isn't it the same?
It's just that the mercenaries have no weapons, and their goal has become to escape.
The zombies have become stronger, and the goal of infecting others has become to sacrifice the survivors...
"..."
Mou Feng thought of this, and his face became even weirder.
Thinking about it this way, it is indeed too much to say that "Dead by Daylight" has created a new game type.
But.
Why was he so surprised?
Why was he shocked by the game "Dead by Daylight"?
Not only himself.
Mou Feng thought as he looked at the live broadcast room.
He looked at the real-time comments that continued to pop up, and the gift special effects that continued to emerge in the live broadcast room.
Then, he
slowly moved his eyes to the playback window.
He thought of how he felt when he first saw Michael Myers appear...
and
when many twisted and crazy creatures appeared one after another in the promotional video, using various means to hunt the survivors and prevent them from escaping.
And the survivors were like the protagonists in the youth hack-and-slash movies, enduring the torture of the startling horror sound effects while anxiously repairing the generator and struggling to find a chance to escape...
At this moment,
Mou Feng understood.
Asymmetric confrontation.
This concept is indeed not new.
But what is rare is that
Linmu Studio deconstructed and reorganized this gameplay and put on an extremely trendy shell... hunting and escaping.
In fact, in essence,
"Overcooked" and "Dead by Daylight" are the same.
The former reconstructed cooperative games. It did not make those overused themes. Instead, it presented cooking, an everyday task that most players will come into contact with, in the form of a game, and then added a cute and casual style of painting and easy and simple gameplay.
In the end, it became a game that makes people's eyes shine.
This game lets players know... cooperative games are not just about passing levels.
There is also cooking together!
"Dead by Daylight" goes to the other extreme.
That is asymmetric confrontation!
Mercenaries and zombies are indeed asymmetric confrontations.
But Linmu Studios is obviously not satisfied with this. They brought in more representative characters with stronger contrasts.
That is the killer and the survivor in the horror movie...
Then, the concept of pursuit and cooperative escape was added...
The history of horror movies is really too long.
The reason why this type of work can last for a long time is that most people like it very much.
Most players have more or less come into contact with similar works.
This doesn't need anyone to tell them.
They know the relationship between the killer and the survivor.
So after a simple explanation, they can understand and accept the gameplay of this game without any barriers.
And the art character design and atmosphere creation of Linmu Studio are really too strong...
Evil spirits of various shapes, twisted and crazy; performances and music when chasing and being chased; the design of various maps and the control of the atmosphere...
let alone other things.
Even Mou Feng himself was stunned by the appearance of the evil spirit at the beginning.
Because the atmosphere was created so well.
If he is like this, let alone others.
In addition.
Although the advantages shown by the game "Dead by Daylight" are not rare in excellent horror works.
However, this does not include the game as a carrier!
What's more, there are so many distinctive killers!
Players can play various killers who are seeking their lives in the game, or terrified survivors...
just thinking about this.
It is enough to make players have a sense of expectation that will break through the sky...
because this is a brand new way of playing that players have never played before! ! !
"New trend... New trend... So this is the new trend!"
Thinking of this, Mou Feng looked at the screen again and said helplessly: "Fuck, you really do this every year? You really won't run out of inspiration? Release new games like this!?"
...
[The Linmu Carnival 'New Trend' meeting is over! Two new games were announced on the scene again! Multiplayer cooperative casual game "Overcooked"! Multiplayer cooperative asymmetric confrontation game "Dead by Daylight"! ]
At the same time.
As soon as the meeting ended.
The official post reposted immediately appeared on the player forum, and was directly pinned by the administrator.
All players who watched the meeting and wanted to participate in the discussion can see the post as soon as they enter the forum.
And thanks to the fact that the meeting left a very deep impression on the audience... and the forum administrator pinned it quickly enough.
So as soon as the post was sent out, the popularity exploded.
And as time goes by.
The number of replies kept getting higher and higher...
"Fuck! Linmu Studio always comes up with something new! Play as a ghost and a survivor! Asymmetric confrontation! Awesome!"
"Dead by Daylight scared me to death!! But I really want to play it!!!" "
After Overcooked was announced, I thought the next one would be a similar cooperative game like this morning.
Well, the next game does have cooperative elements, but it starts with a masked man... You really can never guess what game Linmu Studio will announce!"
"Linmu Studio's production ability... is really too strong! You really have to admire them, what's the name of the piano solo at the beginning? I got goosebumps when it sounded!
Is this a game company? And those dozen ghosts! It's even more outrageous, why are they all so vivid! Each one makes people feel uncomfortable from the bottom of their hearts! One or two will be fine! More than a dozen! A company! What did the production staff of Linmu Studio do before making games!"
"In fact, some evil spirits can be seen to have borrowed horror legends from some regions, and even... there is a direct linkage, the bloodthirsty witch Catherine! This is really too classic! I finally understand why Linmu Studio negotiated so many copyrights. Linmu Studio wants to try linkage with traditional games!"
"Only those few are borrowed, right? Most of the others are original, which is already very scary, in various senses."
"Strong, really strong, the atmosphere created really kills most horror movies in seconds, it's really great!!"
"Overcooked and Dead by Daylight, in a simple summary, it's family-friendly and children shouldn't play... You are really good, Linmu Studio!"
"Look! The promotional materials of the four games have been released!"
"..."
The discussion of the players reached a peak at the end of the meeting.
Then it came to an abrupt end half an hour later
.
Because Linmu Studio released all the promotional films of the four games today, and announced more supplementary materials, such as the original art manuscript of Dead by Daylight.
This is to allow the game to ferment again.
And doing so.
The effect is really good.
As Linmu Studio's official social media accounts in various regions were launched, the trailers of the four games released today were released.
The popularity of the games immediately rose to a new level
. Mainly, players in Europe and the United States all knew about this new game.
The time of the Linmu Carnival, or more accurately, the time when the game was announced at the meeting.
For domestic players, it is normal.
But for European and American players, it is very weird...
and Linmu Studio cannot sacrifice the interests of domestic players for the players there when holding the carnival, so they can only suffer.
The weird game announcement time.
As a result, many European and American players simply cannot insist on seeing the game announcement.
At this time,
the game media and Linmu Studio need to create momentum themselves.
As for the effect.
The latter is definitely better than the former.
Because Linmu Studio is now well-known... and compared to the game media, Linmu Studio can also release exclusive content.
So Linmu Studio just released the promotional materials of four new games in the evening.
Over there,
most of the European and American player communities have started to discuss it...
and then.
The heat began to ferment.
Speaking of it.
When it comes to horizontal scrolling games, the memory of European and American players is actually deeper than that of domestic players.
As for multiplayer cooperative games
, half of the total sales of switch are contributed by players in Europe and the United States... You can imagine their love for this kind of game.
Not to mention games like "Dead by Daylight".
Killers and survivors, chasing and being chased, asymmetric confrontation...
Almost every point of this touches on the sensitive points of European and American players...
Countless players watched the game trailers and their breathing became rapid and their faces flushed.
Especially when the oppressive, weird hodgepodge of various evil spirits from the East and the West appeared one after another.
Some game editors couldn't help but wave their fists and shout "cool"!
The foreign version of the trailer that Linmu Studio put on the video website also naturally made it to the hot list that night.
And within just two hours,
it received a million likes!
The joys and sorrows of the players were even connected at this moment.
Because for most players... this game is really cool.
"Oh my god, this is so cool! I won't comment on the gameplay because I haven't played it yet, but the creation of the evil spirits really reminds me of watching horror movies in bed."
"It's simply a feast, a feast for horror movie lovers!"
"So cool! This is the horror game with the atmosphere closest to the movie that I have ever seen."
"The trailer is very good, I don't know how the game is, but I plan to buy it because I think it will be very interesting, and it will be even more interesting if I play it with friends."
"I've decided, I will stay up late to watch the Linmu Carnival! Their games are really different every year!"
"..."
The evaluation of overseas players is similar to that of domestic players.
Of course.
After all, "Dead by Daylight" has horror elements, and not all players can accept it.
However, Linmu Studio has not only announced one game.
The other three games also have their own characteristics in all aspects and are also very good.
Although "Dead by Daylight" has the biggest limelight ,
it is also equivalent to an introduction. The topic is strong enough to easily attract some players who cannot accept horror elements but do think it is powerful to pay attention to the other three games...
In short,
the four games announced at the Linmu Carnival today have blossomed overseas.
...
That evening.
Linmu Studio.
Lin Yao met Wang Mang and Zhang Tian who had just rushed over from the carnival site.
She couldn't help but smile bitterly.
The two came to ask her what she thought...
As for what to look at,
of course, it was to see their performance at the meeting.
They seemed a little worried.
Lin Yao's response plan was also simple. She directly asked the two people who were leading the carnival meeting for the first time to look at the players' evaluations...
The two picked up their phones anxiously.
Then, in the conference room.
Immediately, the suppressed laughter of Zhang Tian and Wang Mang rang out...
Seeing this scene, Lin Yao shook her head helplessly and walked out quietly.
As soon as she went out.
She just happened to see Zhong Xiu passing by with a cup of water...
Zhong Xiu froze immediately when he saw Lin Yao.
"How is it?"
Lin Yao looked at Zhong Xiu and asked with a sweet smile.
"What... how is it?" Zhong Xiu looked at Lin Yao. Although he was asking something, his expression clearly showed that he knew what Lin Yao was asking.
"I said, it wouldn't have much impact if I didn't appear, right?"
Lin Yao shook her ponytail gently, then her beautiful eyes slowly glanced up and looked at the remaining hair on both sides of Zhong Xiu: "You see it now, right? As soon as the new game was announced, the situation was exactly the same as last year... You should have seen it, right?"
"..."
Zhong Xiu hesitated for a moment, and said firmly: "No!"
"Then you can go and watch it now."
Lin Yao pointed to the door of the conference room behind her: "Zhang Tian and Wang Mang are watching it, you can go together, and then... I think you made a bet with me at the beginning?"
She smiled brightly... She looked very happy.
"..."
Seeing the smile on Lin Yao's pretty oval face.
Zhong Xiu seemed to feel the chill in his hair, and his knees softened instantly.
But he still held on, staggering back to his feet: "It's not time yet! Players are just temporarily blinded by fantasy and new games!
They still have hope! At the same time, Dead by Daylight is too topical! Those evil spirits you designed, everyone will say they are awesome! In this case, how can players have the energy to pay attention to other things!
I haven't lost yet! Just wait and see! When the closing ceremony is over, players will prefer not having new games, and will want you to come out! At least domestic players will think so!"
He was like a loser who had lost all his wife and children, but still refused to accept reality.
He was making his last resistance.
Lin Yao smiled mischievously: "Didn't you read the reviews of several new games today?"
"I just remembered!"
Zhong Xiu was stunned, then replied loudly.
"Okay."
Lin Yao was in a good mood and was too lazy to argue with him: "Then wait until the closing ceremony is over to end the bet, but there is no point in resisting..."
Zhong Xiu said stubbornly: "What resistance! I haven't lost yet!"
"Do you really think so?"
Lin Yao tilted her head.
"Really!" Zhong Xiu nodded seriously.
"Okay, but I will remind you one last thing. "
Lin Yao smiled suddenly, turned around and walked towards her office, saying: "You are the host of the last fan meeting of the carnival. I don't think players will give up such a game for one person."
"..."
Zhong Xiu
was slightly startled when he heard this.
Then he suddenly remembered what was going to be announced at the last fan meeting of this year's carnival...
In an instant ,
his knees were weak again.
He couldn't hold on anymore.
He knelt on one knee on the ground, put down the cup, supported the ground with both hands, and cried out: "It's all over!"
Then,
Wang Mang and Zhang Tian in the conference room pushed the door out and saw Zhong Xiu kneeling on the ground and wailing like a defeated dog.
The two were confused.
In the end,
it was Wang Mang who spoke first and asked carefully.
"Director Zhong...what are you doing?"
"Have you ever experienced the feeling of losing everything?" Zhong Xiu raised his head and asked sadly.
Zhang Tian and Wang Mang looked at each other and shook their heads together.
"No..."
"But I just experienced it. "
Zhong Xiu hugged his head, stroked his hair, and cried out again: "It's all damn over."
Wang Mang: "..."
Zhang Tian: "..."
...
On the other side.
Faintly.
Lin Yao seemed to hear the voice coming from Zhong Xiu.
She held back her laughter, and hurriedly trotted to the door of her office, then went in and closed the door, and immediately laughed out loud.
The black-stockinged and bespectacled girl who was watering the flowers in the conference room heard the sound, turned her head, and looked confused.
"Lin Yao... um..."
She was about to ask what happened.
Lin Yao took a step forward and hugged her directly.
Mu Wanqing groaned, and hugged Lin Yao's slender waist with a bit of a smile, until she barely stopped laughing, then asked gently: "What's the matter?"
"I just won a man's hair."
Lin Yao's breathing was slightly rapid, but she still smiled at her brightly.
"Hair... Oh, Zhong Xiu's? "
Mu Wanqing was still a little confused and subconsciously wanted to continue asking.
But as she was talking, she suddenly thought of Zhong Xiu and understood it instantly.
"Yeah."
Lin Yao breathed a sigh of relief, then let go of Mu Wanqing's waist, took a step back, and gently tugged at the thin sweater on her body.
Still feeling a little hot, she held the hem of the sweater and took it off directly.
Revealing her proud figure wearing a long-sleeved base shirt inside.
There are always those days in spring.
It's not cold or hot.
It's a bit cold to wear one, but two are a bit too much.
"Is it because of the bet that time?" Mu Wanqing naturally took Lin Yao's sweater, then blinked and continued to ask.
"Yeah."
Lin Yao untied her ponytail, letting her soft long hair drape over her shoulders, and continued: "I'm sure to win." "
..." Mu Wanqing didn't speak.
"What? Do you also think that the players will strongly request me to show up after the closing ceremony? "
Lin Yao brushed the smooth long hair on her shoulders and noticed Mu Wanqing's expression.
"It's hard to say."
Mu Wanqing thought for a moment and gave an ambiguous answer: "I can only say... Fortunately, your bet is just to add the protagonist of Zhong Xiu's favorite work to the "Ready Player One" project."
"That's it."
Lin Yao laughed: "I don't know what you think, I'm really not that important."
As she spoke, she walked to her seat, pulled out a chair and sat down, and continued: "This can be seen from the four new games revealed at the meeting today. As long as the game is good enough, then for the players, everything else is secondary..."
After that.
Lin Yao held the mouse and woke up her computer screen.
The screen
was still on the homepage of the player community.
Besides the rules post, there was only one pinned post, which was the post about the announcement of the game at the afternoon meeting.
This was also the post with the most replies during this period.
It was almost 50,000.
Lin Yao looked at the post and smiled softly.
Mu Wanqing saw the touching smile on Lin Yao's face and stopped talking. Instead, she hugged her sweater in her arms and shook her head helplessly.
After so many years,
she still didn't recognize herself...
On the other side,
Lin Yao didn't notice Mu Wanqing's expression, but refreshed the forum to see if there were any interesting posts. After reading them, she planned to go home after work.
After refreshing,
she actually found a post that interested her.
It was still a pinned post...
[The characters in "Dead by Daylight" were also drawn by Lin Yao! ]
The title was so simple.
Lin Yao clicked on it with some curiosity.
Then,
she found that this was an analysis post...
Linmu Studio had just released some of the drafts for the setting of "Dead by Daylight".
This player had already analyzed these drafts.
Not only did he give it an extremely high evaluation.
Through the brushstrokes and various painting habits, as well as the comparison with some previous works, a conclusion was drawn, that is - this was also from Lin Yao's hand.
Let alone other people.
Lin Yao was a little confused...
because some of the painting habits mentioned in it, in fact, she herself did not notice.
But the other party knew them all...
and.
Lin Yao remembered.
It has been less than an hour since Linmu Studio released some of the setting drafts of "Dead by Daylight"?
Thinking of this, Lin Yao hesitated for a moment, slowly rolled the mouse wheel, and pulled it down.
I want to see the comment area.
She thought that she would see words praising the host for being meticulous or praising the design manuscript.
But.
The reply with the most likes on the post was - "It's Lin Yao! I knew it! She's really great! She is the soul of Linmu Studio! In addition, I always feel that it's more exciting for a beautiful girl to design twisted and crazy characters!!!
Just like a yandere who doesn't want to let the players leave, she wants to keep the players' hearts, so she uses all means to scare the players so much that they curl up in their beds and dare not move, hehehe..."
Lin Yao: "......?"
This thing... has the most likes?
(End of this chapter)