This Online Game Developer is Definitely Problematic

A turn-based online game that hadn’t been updated for half a year, had a development budget seven times that of its competitors, yet only made a tenth of their revenue—a total failure. A game t...

Chapter 665 Relay

Chapter 665 Relay

After the first wave of sales of "Left 4 Dead" arrived, I saw the sales data of this game.

Many colleagues really think that Linmu Studio, a game company, is so cool.

Not only is there no restraint.

It also has a boss who can do everything and a large group of the most awesome production staff in the country.

The most important thing is.

Their boss who can do everything is willing to let the production staff below do whatever they want... or she herself is willing to do whatever she wants.

If you want to make a mobile game, do it! If

you want to make a stand-alone game, do it!

And no matter what they do, they can succeed... There is no pressure to survive, and there are not too many considerations.

Do whatever you want, if your peers make mobile games, you make stand-alone games, and then really amaze the players.

At the same time, making mobile games can also lead the trend...

Which colleague doesn't think it's cool and envious.

If possible.

All game companies want to be Linmu Studio.

Especially the production staff of other game companies.

But the reality really doesn't allow it...

Because no game company can have such a rich family background as Linmu Studio. Not to mention other things, all their online games are terrifying gold-eating monsters!

The monthly income of one of their online games is estimated to be equal to the annual income of a small game company!

Not to mention that they also have a game platform that can continuously bring in commission income, and countless IPs of huge value.

What's even more outrageous is that

Linmu Studio has come to this point, and the entire company is still firmly controlled by Lin Yao.

They have almost no worries!

Who has such conditions... And everyone is not like them. Whatever game can be popular!

As for asking why only Linmu Studio has such a rich family background? Why can't any game be popular like them?

Then you can't get around Lin Yao...

In short, this is an unsolvable problem.

So although most of the peers think that Linmu Studio is very cool and envious.

But that's all.

Soon, they adjusted their mentality.

They began to wait for the popularity of "Left 4 Dead" to decrease, so that they can continue to promote their own mobile game projects.

For general games, especially stand-alone games, the popularity will slowly decrease after one week of release.

Although it will not drop off a cliff, it

will definitely decline.

This is inevitable.

However,

the game "Left 4 Dead" is special...

The peers waited for the popularity of the game to decrease, but finally waited for the news of the opening of the "Left 4 Dead" creative workshop...

At the same time

, in the second week of the release of this game, the sales not only did not fall as quickly as ordinary games, but also increased!

The creative workshop is one aspect.

More importantly, the fun of playing the online battle is praised by players who have played it.

They even gave "Left 4 Dead" the title of "opening a black game".

These players spread the word from one to ten, and from ten to a hundred.

Then more players were attracted to play the game.

And these players did not buy the game alone, but usually called their friends...

In addition,

the confrontation mode of "Left 4 Dead" was also highly praised, which is also one of the reasons for the increase in sales.

At the beginning,

players did come to cooperate to clear the battle.

Most players who play the confrontation mode have completed the battle in the end and play with a try mentality.

At the beginning, not many players were interested in the confrontation mode.

After all, zombies and survivors are fighting.

Isn't this the biochemical mode?

Everyone has been playing for so long.

I'm familiar with it!

However, when they really started playing, they realized how different it was from the biochemical mode...

In the words of the sand sculpture players, it is - [There is a kind of rough beauty].

As for the dog.

Compared with the dog players, the AI ​​is really a small witch compared to the big witch.

These dog players can play ordinary zombies, not to mention the special infected with various abilities.

Confrontation mode.

The special sense controlled by the player, as long as you know how to play it, it is really hard to defend against, and the party playing the zombie can also communicate.

This is much more difficult than the special sense in the campaign.

Players who play the special sense find it interesting, after all, they are controlling zombies that are completely different from the ordinary biochemical mode.

And players who play the survivors find it even more interesting, after all, the special sense is no longer controlled by stupid AI, but by players who are as alive as themselves.

Once PVE becomes PVP, the feeling will be completely different.

What's more,

the confrontation mode of "Left 4 Dead" emphasizes efficient cooperation and has a strong sense of rhythm.

At the beginning, everyone may just play randomly.

But slowly, as time goes by, players will understand how interesting the confrontation mode of this game is.

Whether it is a survivor or a special agent, in the confrontation mode, they can perform eye-catching operations, and cooperate to perform a set of combos.

This is a gameplay that is not available in ordinary biochemical modes.

Many players fall for this set. After playing the campaign, they directly switch seamlessly and indulge in the confrontation mode.

This further increases the stickiness of the game.

It drives more players to buy the game.

The final result is that

in the second week, the popularity of "Left 4 Dead" is even comparable to the first week of the game's release!

This directly silenced the colleagues who were waiting for the popularity of Left 4 Dead to pass...

"...I suspect Lin Yao designed this."

Li Guangsheng looked at Mou Feng's computer screen and said helplessly: "After the release of "The Summit", they immediately released "Left 4 Dead" to attract the attention of players and block the way for newcomers. They want to eat all the food alone!"

"Can you design one for me?"

Mou Feng said without turning his head while clearing the zombies with the sunset red shooting technique: "It's not like you haven't played this game before. Just for our trivial matter? Releasing such a game? You think too highly of yourself."

"..."

Li Guangsheng was silent for a moment, then said helplessly: "But this is too damn outrageous. It's been two weeks! How come it's getting more and more popular! Why!"

"Because the game is good, what else can it be."

Mou Feng finally stumbled to the safe house with a few AI teammates relying on the sunset red shooting technique. He looked up and continued: "I didn't believe the remarks made by the experiment at the time. Linmu Studio should have planned it long ago. Such a game can't be meant to block the way for newcomers. They can't do it, and they can't do it."

"Then what do you think they are doing this for?" Li Guangsheng continued to ask, "And what should we do now? Do we still need to announce the news of making a MOBA mobile game?"

"To launch a new game, what else could it be for?"

Mou Feng breathed a sigh of relief: "As for the news... let's postpone the announcement. If we announce it now, it will be a thankless task for players to compare it with Linmu Studio... let's let other warriors do it first, and we'll wait.

"Left 4 Dead" is indeed popular, but it is a buy-to-play game after all. No matter how good the game is, its popularity will inevitably decrease over time. Let's wait and see!"

...

At the same time.

Linmu Studio.

Lin Yao was also playing "Left 4 Dead" in her office.

However, she didn't play alone, but randomly formed a wild team, and then pretended to have no microphone and acted dumb the whole time. She

was quite happy.

Because she specifically said that she was a newbie.

So the three big brothers in the team took good care of her. They were afraid that she would fall behind along the way, and they would remind her every time they encountered a difficult road.

Until.

Lin Yao ignored the advice of the big brothers and rushed directly to the witch, and killed it with a shotgun.

Then the next witch, the same operation.

The first one can be attributed to luck, but the second one is so easy, that is definitely not the case.

The three big brothers took a breath and spoke carefully.

Someone asked Lin Yao cautiously if she was a big boss pretending to be a newbie...

"Hahaha, Miss Mu, do you see, this is called showing off in front of others!"

Lin Yao heard the cautious voice of her teammates, tilted her head and leaned on Mu Wanqing's belly, laughing so hard.

"..."

Mu Wanqing looked down at Lin Yao who was sitting in an unruly manner and leaning on her, and said with a smile: "Is it fun? The boss of Linmu Studio is pretending to be a newbie..."

"It's fun."

Lin Yao nodded vigorously, then straightened up, quickly tapped the keyboard, and explained to her three teammates that it was her brother who was playing just now.

After the explanation.

She took her hands off the keyboard, pulled Mu Wanqing next to her, let her sit on her lap, and stuffed the mouse into her hand.

Mu Wanqing: "..."

She didn't know whether to laugh or cry, but still took over the control of the game character and began to follow her teammates.

Because she was not good at it, and she was not interested in this kind of game with certain horror elements, her operation was very poor.

She didn't hit the zombies.

Instead, she frequently shot at her teammates. Just

after walking a short distance,

the health packs of the four characters were all gone.

This was still a normal difficulty...

The three teammates couldn't help it.

"Brother, how about... let your brother come? I don't think you can't do it, I believe in you, but if you keep shooting like this, we will all die halfway."

As soon as the teammates said this.

Hearing their sincere tone.

Lin Yao behind Mu Wanqing immediately couldn't hold it anymore, stretched out her hands and hugged Mu Wanqing tightly, buried her face in her neck, and her shoulders kept shaking.

Because she was too proud.

She didn't think too much.

Mu Wanqing noticed it, looked down, and her fair face was slightly flushed, not sure if it was out of embarrassment or shame.

In the end,

Lin Yao took over the control

and accompanied the three teammates to complete the third chapter.

"...Hahaha."

After completing the level.

Lin Yao exited the matchmaking room, released the mouse, and then rested her snow-white chin on the shoulder of Mu Wanqing, who was still sitting on her lap. She couldn't help laughing again and repeated what the teammates had just said: "Why don't you let your brother come?"

"I don't know how to play anyway!"

Mu Wanqing turned her back to Lin Yao, and was infected by her. She couldn't help but smile softly: "You insist on asking me to play... It's embarrassing."

"Don't be afraid, it's not embarrassing."

Lin Yao barely stopped laughing and said: "You will learn it if you keep playing, and don't you have me? You can let me save the situation when the time comes! One of us pretends to be a newbie and the other pretends to be a big boss, and shock the players!"

"..."

Mu Wanqing didn't comment, but just smiled softly.

Although she really can't play games.

But she had to admit that

she liked this feeling very much...

"Okay, get up quickly, my legs are numb."

Lin Yao teased Mu Wanqing for a while, and after the joy passed, she finally realized that her thighs were almost numb. She quickly raised her legs and urged Mu Wanqing, who was sitting on her legs, to get up.

Mu Wanqing stood up with the help of the table.

Lin Yao rubbed her plump thighs, then stood up and moved around a bit, then sighed, "Sure enough... games are the best way to relieve stress."

"Actually, there aren't many girls who think like you."

Mu Wanqing looked at Lin Yao, who was jumping around like a little rabbit, feeling helpless, and hurried over to hold her arm, "Most girls don't relieve stress this way."

"Then how do you relieve it?"

Lin Yao stopped jumping, a little curious.

Mu Wanqing thought about it, then replied uncertainly, "Chat with friends? Sing? Eat delicious food?"

"You're not sure about that!"

Lin Yao was a little amused, took a step forward, stretched out her hand and pinched Mu Wanqing's soft face, "So you should play games with me to relieve stress."

"...Okay."

Mu Wanqing looked at Lin Yao's pretty face, and although she had a lot to say, she just responded with a gentle "yes".

Then, she thought about it, and added, "But next time I want to sit in the back."

Lin Yao asked curiously, "Why?"

Mu Wanqing didn't answer, but walked around behind Lin Yao with a slightly red face and responded with a smile.

"..."

Lin Yao was stunned for a moment, then she said angrily: "Damn, is it that serious? Why do you hold a grudge so much..."

...

The two of them quarreled for a long time.

Then they separated.

Lin Yao sat down again, then turned off the game, and turned to the game forum, taking a quick look at the topics that the players were talking about recently.

Sure enough.

As more and more players cleared the official campaign of "Left 4 Dead".

More and more players began to study the confrontation mode of "Left 4 Dead".

Most of the discussion posts on the forum also changed from discussing the campaign to discussing the confrontation mode.

This is actually what Lin Yao wanted to see.

The campaign will get boring one day, and good mods cannot be produced endlessly.

But when fighting with others, no game is repeated.

The confrontation mode is also one of the magic weapons to extend the life of the game.

Lin Yao saw that the players were enthusiastically discussing how to cooperate in the confrontation mode and how to play the special infected well in the post, and smiled gently.

It's great.

This feeling of meeting a new game that you are interested in, and then discussing and gradually getting familiar with the game together.

She carefully flipped through the post, read the replies of nearly a hundred players, and then closed the post.

Then, she browsed the forum for a long time, but didn't find any more posts that interested her.

She was about to close the forum and get back to work.

But she clicked the next page.

Lin Yao was about to move the cursor to the cross in the upper right corner, but suddenly saw an interesting post from the corner of her eye.

[Hint! ? What do the Easter eggs in "Left 4 Dead" represent? ]

[Today, I played a high-difficulty campaign. I found two posters posted opposite the elevator in the shopping mall in the last level of the first chapter of the game. These are these two [pictures] pictures]]

[I can't see what they are. I can only barely make out that they say "brand new fighting game", "characters unveiled" and "virtual reality game of the future". It seems to be something amazing]

[And most importantly, I found that when I control the character passing by, it will trigger the character's lines! They are "Ha, this is a good game" and "my favorite"! ]

[Is this a hint from Linmu Studio! ? Are they preparing a big project that we don't know about! ?]

When Lin Yao saw the title of the post, she gave up the idea of ​​closing the page and clicked into the post to take a look.

After reading it.

She had only one feeling - the players were so perceptive.

In fact, the Easter eggs in the first game were not that obvious, but they were still discovered.

Moreover, they were discovered at the time when everyone was playing the game, not when the popularity of the game returned to calm.

After reading the details of the post, Lin Yao turned the mouse wheel with interest, scrolled down, and glanced at the players' replies...

"What the hell? There are Easter eggs here? Why didn't I find it?"

"Isn't it possible? This should just be a simple interaction set up to match the game level? It's normal for shopping malls to have posters, the OP is thinking too much."

"I think it's possible! What if Linmu Studio is really accumulating a big move in secret!? And considering the unconventional announcement time of the game "Left 4 Dead"... Fuck, I'm getting excited."

"Stop dreaming, how is it possible! I think 'this is a good game' is just for the players! It's also targeting the game "Left 4 Dead". It's just saying it with the help of two damaged posters. Don't think too much! If there is a real big move, how could it be laid out like this! It's simply unheard of!"

"I also think it's impossible. Maybe the staff inside Linmu Studio don't know what these two posters represent. It's probably just added by a staff member [funny] just to increase the sense of immersion."

"I'll re-enter the game to see, there is this easter egg? I didn't even know it!"

"Identification completed, the original poster is making a fuss... I thought it was something else! You're so excited about this broken thing!"

"..."

Lin Yao flipped through two pages of players' replies.

In general.

Most players think that this is just an interactive design added by the "Left 4 Dead" production team to increase the sense of immersion. What exactly is the content of the poster, maybe even Lin Yao doesn't know.

To put it bluntly, it has no meaning.

Only a small number of players think that this thing represents a game that Linmu Studio is making, and the interaction of "Left 4 Dead" at this moment is to pave the way for that unknown game.

And the majority of players stand in the former position.

After all, it is a bit unrealistic to think about it.

How can one masterpiece pave the way for another masterpiece...

"..."

Seeing this, Lin Yao released the mouse, leaned back on the back of the chair, and suddenly smiled softly, saying: "Miss Mu, we have to bury the Easter eggs in the next game more secretly."

"Ah?"

Mu Wanqing was handling work information in the group with her mobile phone. Suddenly she heard Lin Yao calling her and raised her head in surprise: "Bury the Easter eggs more secretly?"

Lin Yao nodded: "Well, of course players don't believe it when they see this Easter egg for the first time, but if the same Easter egg can be seen in the second game, it will be different..."

At this

point, she paused, then stood up directly, walked quickly towards the door, and said: "Forget it, I'll go and tell you now."

When Mu Wanqing reacted,

Lin Yao had already run out.

"???"

Mu Wanqing was confused.

On the other side.

Lin Yao quickly found the project leader of the second game of the "Love Letter Project" and chatted with him.

The two quickly reached an agreement to hide the original Easter egg poster more secretly.

Yes.

Linmu Studio is even preparing for the second game.

What Mou Feng said is right. The popularity of buyout games will inevitably decrease over time.

But what if it is a relay?

(End of this chapter)