Seeing the sect disciples having so much fun, Lu Ze felt very pleased.
Sure enough, excellent works will shine no matter where they are.
It might be a bit difficult for players in previous lives to choose a spot to plant while swinging a sword.
But for these immortal cultivators who are used to wielding swords and knives, it is very simple.
After Lu Ze changed the sunlight that players had to pick up in the previous life into automatically absorbed spiritual energy, the only operations left were picking fruits and planting spiritual plants.
In this way, the players' operation of picking up sunlight in the previous life has become cutting down unnecessary fruits and spiritual plants in this world.
As for the various types of zombies and spiritual plants with intelligence, everyone can understand them better.
In a sense, the monks can understand the story background of this game better than the players in the previous life.
When it comes to puzzle games like this, cultivation level is even less important.
Currently, Lu Ze saw that the one with the slowest progress was the true disciple Mu Ya.
After Zhong Yi's suggestion, this guy was still able to perform the weird move of planting sunflowers in front to block zombies.
However, Mu Ya did not find it boring at all. Instead, she had a lot of fun.
For him, farming, harvesting, and then watching the spiritual plants he planted fight is a unique kind of pleasure.
Li Moran, the young e-sports genius who was far ahead in "Escape from the Demon Sect", still got started quickly, but did not create a particularly big gap with other disciples.
Instead, it was the talkative Zhong Yi.
Everyone else is familiar with the gameplay at the first level.
This guy didn't die once and made it all the way to the first level.
The first level is night.
Spirit Fields no longer generate spiritual energy naturally; all spiritual energy needs to be generated by Sunflowers or Mushrooms.
The amount of spiritual energy dropped sharply, and the number of spiritual plants of the player exceeded the upper limit of the card slot.
At this time, in addition to testing the basic deployment of troops, aura planning and card group planning must also be taken into consideration.
The difficulty increases gradually.
These designs made Zhong Yi very excited.
While swinging the sword, planting spiritual plants, and being a chatterbox.
"The Night Spiritual Field is no longer producing spiritual energy, but the Sunflower Spiritual Energy generation efficiency is insufficient... What? There are actually Sunlight Mushrooms that can provide spiritual energy?"
"A small Sun Mushroom requires 15 spiritual energy points, generating 10 spiritual energy each time... It takes about 10 breaths to grow into a large Sun Mushroom, generating 25 spiritual energy each time..."
"This! The Sun Mushrooms are too profitable! We can throw away the Sunflowers!"
"But before the Sun Mushrooms grow, there's not even enough spiritual energy to grow Pea Shooters..."
"Hmm!? Little Puff Mushroom!? They don't even... want spiritual energy points!?"
"This design, with everything interlocking... is amazing!!"
"Junior Brother Lu's intelligence is far beyond the reach of ordinary people!"
Zhong Yi exclaimed while playing, not realizing that Lu Ze was seeing everything that was happening, and he was laughing so hard in his heart.
As Zhong Yi said, "Plants vs. Zombies" does have levels that are closely linked to each other.
Each level is just a little harder than the previous one, or has a new mechanism.
Each level then provides the player with a new plant.
The difficulty of the levels is increasing.
The players' strength is also improving.
Can’t defeat the spittoon zombie in the early stage?
Put a nut in the way.
Pole vaulting zombies can jump over nuts?
There are also tall nuts to prevent skipping.
Can Ladder Zombie climb over Tall-Nuts?
The magnet mushroom taught him how to behave...
…
The progressive level design makes players addicted to it.
Especially after the basic lineup is built, spiritual energy is continuously generated from the land, and the scene of carefully cultivated plants fighting zombies is very easy to make players feel satisfied.
The 2D graphics in the previous life were excellent enough.
Placed in the illusion of the world of immortal cultivation, this scene is even more shocking.
At this time, Zhong Yi, after fighting through more than ten levels in one breath, finally fell into a dilemma.
The new armored general zombie (the football zombie in the original game) gave him a lot of headaches.
The defensive power of that metal armor was so strong that he deployed two pea shooters and one ice shooter, but they still had trouble fighting even with the cover of the nut wall.
Spiritual energy resources were very scarce at night, and when a group of zombies appeared on another road, his defense line collapsed instantly and collapsed.
This was Zhong Yi's first failure.
He arrived much later than the other disciples.
Instead of being discouraged, he found it more interesting and began to try various combinations.
In the end, with the help of the charm mushroom, he succeeded.
Looking at the armored zombie that accidentally ate the charm mushroom and became enemies with the zombies behind it, Zhong Yi was once again shocked by the design ideas of the game.