Despite daily maintenance, cleaning, food, and salaries for servants, it costs about one hundred gold coins every month.
But compared to being able to travel between the two cities in an instant through teleportation magic, this little money is really nothing.
"Master. According to your request, I have arranged for the servants to clean the cellar and the secret room first. As for the general cleaning of the rooms on the first and second floors, it may take two or three days. However, the master bedroom has been cleaned and is almost habitable. Finally, there are the weed-covered yard and garden. We need to wait until next spring to start planting some flowers and plants."
Elvis Haring, the butler who looked to be around 40 years old and always maintained a serious and meticulous image, took the initiative to come to Zuo Si to report on his work progress.
As a registered member of the Stewards Guild of Waterdeep, his grandfather had even served a noble for decades. He knew very well what his job was, and also understood what kind of attitude and service would satisfy the employer to the greatest extent.
"Well done. Just keep going at this pace. I probably won't be staying here most of the time anyway. Oh, by the way, this is a draft for 1,000 gold coins. You can exchange it at the temple of the goddess of wealth later and use it for daily expenses."
As he spoke, Zuo Si took out a bill of exchange with an anti-counterfeiting mark and handed it over.
Since Waterdeep had a very mature guild system, he had no worries that the other party would secretly run away with the money, or do something to enrich himself.
Because every registered member of the guild will have a very clear resume, and even evaluations of his or her work ability and attitude from previous employers.
Its level of detail is comparable to that of a headhunting company's investigation of a senior executive of a large company in modern society.
Ives had worked for more than one employer since he was twenty-five.
Almost all employers gave him full marks for his work.
And the reason he was fired was mostly because his employer left Waterdeep and no longer needed a butler.
In fact, not only the butler, but also the male servants, maids, dog trainers, gardeners, cooks, and guards were all hired through the guild without exception.
Waterdeep is different from Askatla.
The latter is ruled by a group of wealthy merchant classes, so naturally they will do their best to suppress various guild forces to prevent them from causing various troubles after they become bigger, thus affecting business prosperity and trade profits.
In the early days of the establishment of the former, the political situation was extremely turbulent and chaotic, which forced people from all walks of life to form groups to fight for their own interests.
Over time, an extremely advanced guild system developed.
Here, you need to find the corresponding guild to hire a butler, to buy real estate, you need to find the corresponding guild, and to hire servants and guards, you also need to find the corresponding guild.
All guild organizations will not only provide clients with the talent and services they most urgently need, but will also strive for better salary packages for employed members.
If an employer beat, assaulted or abused a servant, the guild would not hesitate to step forward and seek justice for the victim and a large amount of compensation through legal or illegal means.
It is for this reason that Waterdeep has become a place of miracles in the eyes of many kind and righteous people.
At least here, employers and servants, nobles and commoners, are equal in law and social status.
Apart from being able to retain private armed forces of no more than seventy people, the nobles of Waterdeep have basically no other privileges.
You have to know that even in the commercial empire of Amn where the feudal system has begun to gradually disintegrate, a noble can still decide the marriage and even the life and death of his servants in his own territory.
They can punish their subordinates for stealing and making mistakes at will, even if they just stole a few gold coins or accidentally lost a few sheep while grazing.
Similarly, these people can also marry the beautiful maid who has served them for many years to a Calishite merchant whom they do not like at all, but is willing to pay hundreds of gold coins as a "bride price", even if the merchant may turn the maid into a slave after returning.
This is the case in Amn, let alone those countries and regions that still practice feudalism and slavery.
So Waterdeep is at least at the forefront of the entire Faerun continent in terms of law, and it can even be said to be quite humane.
“Thank you very much for your trust. Please rest assured that I will keep a detailed record of every expenditure.”
Ives quickly took the bill of exchange and bowed deeply.
He originally thought that it was quite good for him to get two or three hundred gold coins as operating funds after just joining the company.
After all, trust takes time to build.
But now, I have directly obtained funds that are enough to last for ten months to a year.
"As for the daily management and cleaning, you can handle it as you wish. I only have one request, and that is that no one is allowed to approach the secret room in the cellar."
Zuo Si issued the death order in an unquestionable tone.
Because a spellcaster is often the most vulnerable, least protected, and most susceptible to attack at the moment of teleporting over a long distance.
He didn't want any unexpected situation to occur because someone was too close to the teleportation point he set up.
"Understood. I will go and inform all the servants right away."
Ivis didn't ask the reason, but chose to obey directly.
As an experienced professional butler, he knew one thing very well, that is, to control his mouth and curiosity and not to pry too much into his master's privacy.
Without a doubt!
Zuo Si was very satisfied with the professionalism displayed by this middle-aged man.
Similarly, he also understood why, although they were both large trading city-states, Baldur's Gate was suppressed by Amn, while Waterdeep was able to always maintain its advantages in the fierce trade competition.
The powerful mage group is certainly a very important reason, but in addition there is the enviable talent pool of Waterdeep.
There are a large number of professional training institutions and colleges in the city, which can continuously supply the city with talents from all walks of life.
Enlightened systems and relatively fair laws will continue to attract those who desire to escape oppression and slavery and gain dignity.
This means that Waterdeep has never been truly defeated by the merchants of Amn in terms of culture, art, magic, and processing technology for various high-value-added products.
Although there are major problems with governance capabilities and ruling methods, the society has always maintained confidence and vitality.
No matter what race, as long as you are willing to abide by the laws of Waterdeep, you may be accepted and become one of them.
This can be seen from the large number of adventurers, mercenaries, merchants, and craftsmen from all over the world in the city.
"It really is a glorious city. No wonder everyone describes it as a land of miracles." Zuo Si sighed slightly.
The more he got to know Waterdeep, the more he could feel the unique charm of this city.
If I hadn't met Bernard by chance, perhaps settling down in Waterdeep would have been a good choice.
You can also go to the "Underground City" every now and then to fleece the crazy wizard Halaster Blackrobed.
After setting up a teleportation point in the underground secret room and placing some magic traps, mechanisms and alarms near the only entrance, Zuo Si comforted Isadora a little and asked her to stay at home. Then he took Davian and started checking in at various famous places in Waterdeep.
These include the "curiosity" shop on the east side of Sword Street, near the southern part of Seldus Street, which specializes in selling various badges, coins and other small items;
The "Golden Key" store on Warrior Road, which sells locks and keys;
Haramba's Lute and Harp, the largest musical instrument store in Waterdeep, is loved by many bards and music lovers; Olhazan Gem, a store managed and operated by the top leaders of the Gem Craftsmen Guild, with countless rare and expensive gems on the shelves;
There is "Falantal's Medicinal Materials" which purchases and sells spices, herbs, poisons and precious magical plants; and finally there is the armor shop opened by Hillmo, the most famous armorer in the North.
It is said that it would cost at least four to six thousand gold coins to have this master customize a set of steel plate armor.
And at this price, you can buy a pretty good low-level enchanted armor.
In addition, Zuo Si also visited the "Crawling Spider" tavern mentioned by Imogen.
Of course, I was just driven by curiosity and wanted to see what the place that makes countless people linger looks like.
I have to say, this tavern, which was specially built in the style of the Underdark, is indeed unique.
Whether it is the young waitresses who are covered from neck to toe in black translucent tights like stockings, twisting their waists and buttocks when walking, and wearing black gauze masks above their noses, or the slightly dim lights in the surroundings, they are enough to make the hearts of the men who come here for the sake of fame accelerate and their hormones secrete in large quantities.
Add to that the effects of alcohol on the brain…
At this moment, if a waitress made some jumping movements, or whispered something full of temptation and suggestion in the ear.
Guests quickly lose their minds and quickly empty their pockets to the last coin just to have some "deep and simple" intimate communication with the waitress.
But Zuo Si, who was not affected by hormones at all, found that the food and drinks in the "Crawling Spider" tavern were incredibly expensive.
A simple meal cost one silver coin, and the drinks were not only equally expensive, but also of very poor quality.
But considering that people who are willing to come here to spend money are basically not here for the drinks and food, it is reasonable that the prices are several times more expensive.
By the time we walked out of the pub, it was already completely dark.
Zuo Si stood on the still bustling street and asked the Dragonborn Knight beside him with interest: "What do you think of this tavern?"
"Hahaha! Pretty good. Especially the waitresses. Sometimes they are so enthusiastic that I can hardly breathe."
Davian laughed and wiped the numerous red lipstick marks from his face and neck, quickly putting his helmet back on.
Obviously, with his tall stature and strong physique, he not only easily won the favor of the waitresses, but also even enjoyed extra free special services.
Especially those pair of vertical pupils like a giant dragon, which made many women with special fetishes feel unprecedented stimulation and they took the initiative to throw themselves into his arms.
The violent collision and gasping sounds could be heard clearly even through a wall.
"Do you still have enough energy to fight now?" Zuo Si teased with a smile.
Davian answered without hesitation: "Of course! Since becoming Dragonborn, I have never experienced what fatigue feels like."
"In that case, our next stop will be the Yawning Gate Inn in Dunan to see Waterdeep's most famous attraction - the Underworld."
Zuo Si made a quick decision after a little consideration.
Because making a spare land card has always been the most important task of this trip to Waterdeep.
In this way, the two of them passed through the intricate streets and alleys, and soon found the only entrance to the underground maze in Waterdeep City that was not restricted and open to everyone in an inconspicuous corner.
In addition to this place, the cellar well of the Blue Mermaid Tavern in the dock area, the underground wine cellar of Waterdeep Castle, and the unknown secret passages under the Shadow Knight Tavern can all lead directly to different levels of the underground maze.
But in comparison, the entrance to the "Yawn Gate" hotel is relatively safer.
Just like the information provided by Imogen, this is where the largest number of adventurers come in and out every day.
Therefore, generally speaking, monsters and traps within a few thousand meters have already been cleared out.
At least you don't have to worry about being ambushed by terrible monsters as soon as you go down.
Although the location of the "Yawn Gate" hotel is not good, it is always full of guests.
A large number of adventurers, bards, and young people eager for excitement gathered here.
Almost every once in a while, someone would spend a gold coin to grab the rope and enter the pitch-dark maze entrance underground to look for the valuable treasure hidden inside.
Occasionally, a lucky person returning from an adventure would pay a gold coin to have the shopkeeper pull it up from the bottom.
Unlike the high morale when they set out, most people who returned were dejected.
Many teams had four or five people when they set out, but when they returned, only two or three or even one or two were left.
As for those who failed to return, you can tell without asking that they must have died in the maze.
After all, similar situations happen almost every day, and everyone is used to it.
Some teams that are planning to enter the maze will take the opportunity to spend some money to buy wine and food for these losers, and get as much information as possible from them so that they can be prepared when they arrive at that area.
In addition, there are a large number of "fun people" who set up gambling games to bet on whether the adventure team that just went out can come back alive.
In short, the "Yawn Gate" tavern is a typical place where all kinds of people gather.
There is no struggle between good and evil, order and chaos here.
Some are just a group of greedy adventurers who are willing to risk their lives for wealth and fame.
“It’s a really nice place.”
Zuo Si obviously liked the atmosphere in the tavern and the guests who did not hide their inner desires.
When the innkeeper, Doonan, who was standing at the bar, heard this, he immediately grinned with pride: "Of course! I assure you, no one in Waterdeep knows more about the Underworld than I do, and no one knows what adventurers need better than me. More than half of these customers come here for the fame I have earned while adventuring."
"So you just watch them enter the underground maze one after another to die?" Zuo Si asked meaningfully.
"There is always a price to pay for taking risks. Moreover, this is their own choice. In Faerun, if you want to gain fame and fortune, you have to risk your life. After all, not everyone is as lucky as you, who can be favored by the gods and become a powerful chosen one."
When saying this, Du Nan deliberately lowered his voice to avoid being heard by other guests nearby.
It was obvious that he had recognized Zuo Si's identity.
After all, this guy is not an ordinary tavern owner, but also a very powerful warrior. He once entered the underground maze to explore and successfully brought back huge wealth.
In addition, according to rumors, he is also a very good friend of his former adventuring teammate, the "Money Lender", who is currently one of the secret lords of Waterdeep.
So it’s not surprising to be well-informed.
Zuo Si looked at the sturdy man with a small belly and sighed, "To put it bluntly, it's still the mentality of luck that's at work.
I bet that more than 90% of those who dare to enter the underground maze think that they are special to this world.
Even if you encounter a powerful monster, you can still escape danger and return safely with valuable loot.
Little do people know that those who hold such thoughts are often the ones who die the fastest.
At least when I first became an apprentice, I would never enter a place like the Underworld City, which is full of terrible monsters and traps."
Du Nan nodded in agreement: "I totally agree. In fact, if we observe the preparations of the adventurers who enter the underground city, we will know which ones are going to die and which ones have a chance of coming back alive."
"Which adventuring team in the inn do you think is the best prepared right now?"
Zuo Si glanced at the various adventurers in the hall and almost immediately locked onto those who had the most equipment and magical items.
Because generally speaking, the more magic items a team has, the higher the professional level and the richer the adventure experience.
Of course, it is not ruled out that some rich kids get a set of powerful magic equipment just to go out on adventures and seek excitement.
After all, the composition of the adventurer group has always been very complex, and occasionally one might even encounter a giant dragon transformed into a human or elf, or a prince or princess from a certain country.
"Are you going to enter the underground maze city?" Du Nan asked with some surprise.
Zuo Si nodded nonchalantly: "That's right. I'm going to find a team to go down with me. Do you have any good recommendations?"
"See the table in the right corner? The bearded dwarf in the lead is called Luger, and he's a pretty good defender.
It is said that he once successfully blocked a full-strength attack from a fire giant with his shield in battle.
The female halfling thief next to him was called Korra. She was not only good at reconnaissance, unlocking and dismantling traps, but also at sneaking up behind monsters and cutting their necks silently.
The last dissolute man carrying a lute is called Kels. He is a bard of high level and is quite good at illusion magic.
Now, they are looking for a healer, either a priest or a druid.
In addition, this team has entered the underground maze many times, and the highest record is reaching the tenth underground floor, which is a very good result.
If you are interested, you can go talk to them.”
Dunan quickly gave his advice and did not want to inquire about the purpose of the Talona voter in front of him entering the underground maze.
As a veteran adventurer, he knew better than anyone that if he wanted to live a long life, he had better stay out of matters related to gods and the chosen ones.
Otherwise, you may not even know how you died.
"Thank you!"
Zuo Si directly took out a hundred gold coins and put them on the bar as an introduction fee to the innkeeper Du Nan, then stood up and walked straight over.
The vigilant dwarf Luger saw someone approaching and immediately put down his glass and asked, "What's the matter?"
"I heard your team is looking for a healer?"
Zuo Si stated his purpose directly.
"That's right! We do need a healer. But not a novice, but a priest or druid who can at least cast third-level spells."
Ruger also clearly stated the recruitment criteria.
Since he had been in Furen for quite some time and had sufficient nutrition, Zuo Si's height had soared from just over 1.3 meters to 1.45 meters. He looked almost the same as those 14 or 15-year-old civilian boys who did not eat well.
Although they will still be looked down upon for being too young, at least they will no longer be treated like children.
What's more, three-ring magic means at least reaching LV5.
This level is also the minimum prerequisite for entering the underground maze and coming back alive.
If you fail to reach this level, you may die at any time even on the easiest first level.
Zuo Si chanted the spell directly in front of him and successfully released a divine spell.
moment!
Including the dwarf defender, halfling rogue and human bard, they all instantly felt an invisible force field enveloping them.
"Three-ring spell [Anti-Evil Circle]! He's a priest!"
Kels, the only bard in the team with the ability to identify spells, quickly and accurately said the name of the divine spell in a tone full of surprise.
This spell has the same effect as [Protection from Evil].
But the difference is that it can be effective on all friendly targets within a three-meter radius, and it lasts longer.
"Really? Are all the priests who can cast three-ring spells so young nowadays? Or does he have halfling or dwarf blood, so he just looks smaller?" The halfling Korra widened her eyes in surprise.
But Luger didn't care about that. He just stretched out his rough big hand, grinned and said, "Welcome to join the team. I think we can start to talk about the distribution of spoils in detail."
After all, people with healing abilities are definitely a scarce resource among the vast number of adventurers.
Especially in places like the Underworld, which are particularly prone to injury and poisoning, it is definitely an indispensable member of the adventure team that wants to explore deeper.
As for those guys who just gathered a group of warriors and one or two thieves and were eager to go down and die, they couldn't go too far before becoming food for various monsters and beasts.
"Don't be impatient. Before we talk about this, I have one additional request, which is to bring a guard of your own."
As he spoke, Zuo Si pointed at Davian who was left next to the bar.
The poet Kels followed the direction of his finger and soon saw the Dragonborn Knight and the extremely conspicuous red scale armor on his body. He exclaimed in a slightly shocked tone: "Red... Red dragon armor?!"
"What?"
The dwarf was also startled. He quickly turned around to look and immediately opened his subconscious mouthly.
You have to know that any warrior who can wear this level of armor is either a tough guy who has participated in dragon slaying, or someone with strong financial resources and a deep background.
What puzzled them even more was, what was Zuo Si's identity to be able to use such a person as a guard? For a moment, the three people in the team began to exchange glances.
About a minute later, Luger, the team leader, cautiously asked, "If you don't mind, can you tell me the purpose of your entry into the underground city?"
"I want to find the magic network node hidden in the underground maze."
Zuo Si stated his purpose openly.
Because there is nothing to hide.
He believed that many mages and warlocks had searched for this magic network node, hoping to gain powerful strength from it, or to peek into the deeper mysteries of the magic network.
"Besides being a priest, you are also a wizard?"
Kels was very keen to notice the large number of magical items equipped by Zuo Si.
Especially the ram ring and magic storage ring worn on the fingers, anyone with a little ability to identify magical items can easily recognize them.
"That's right."
Zuo Si gave a straightforward and affirmative answer.
Not only that!
He also deliberately revealed a little of the Holy Emblem of the Goddess of Magic that he had obtained from Khelbourne before so that the other party could see it.
As expected, the sharp-eyed halfling thief Korra saw this and immediately made a veiled gesture to her two companions.
The poet and the dwarf also quickly noticed this, and their originally nervous mood immediately relaxed.
After all, everyone in the entire continent of Faerun knows that the new magic goddess Midnight is on the good side, so her priests are generally not bad people.
Besides, it sounds logical that a priest of the goddess of magic would go to the underground maze to look for the nodes of the magic network.
Finally, after a short silence, the team leader Luger stood up and said, "No problem, we agree. Since you brought a powerful guard with you, and you are both a priest and a mage, you can do the work of two people. So the spoils will be divided in two. The three of us will take half, and you and your guard will take half."
"That's fair. I'll do as you say." Zuo Si agreed without hesitation.
The reason why he chose to join the adventure team instead of forcing his way in alone relying on the large number of summoned creatures in the cards was because he saw that the other party knew the way.
You have to know that the underground maze is not just an ordinary huge underground maze.
The mad wizard Halaster Blackrobed used his powerful magical powers to transform it into a "mystery lock" similar to the elves' high magic.
When inside the Underworld, almost all teleportation and prophecy magic will be completely ineffective.
Even spells such as expelling alien creatures were banned.
This means that whether you are going in or out, you can only rely on your own feet.
At the same time, there is no way to predict what kind of monsters and traps are hidden ahead, or where the entrance to the next level is. The only thing to do is search bit by bit.
At this time, if there is an adventure team that knows the way to lead, it can naturally save a lot of time.
After the terms were agreed upon, the impatient dwarf Ruger immediately decided to set off.
After paying a gold coin, the innkeeper Dunan personally turned the lifting device and sent down a group of five people plus a little devil who remained invisible at all times.
When they arrived deep underground, Zuo Si, who was very sensitive to magic, instantly felt that the surrounding environment was filled with unimaginable and amazing energy.
Through the supply of these energies, a large number of protective spells are attached to the walls surrounding the maze, the ceiling above, and the ground under the feet.
It is estimated that even if magic or high explosives were used to destroy it, it would be completely repaired in just a few seconds.
Obviously, the mad wizard Halaster Blackrobed had taken into account the existence of the "Kick-the-Door Group possibility", so he directly blocked the adventurers demolishing the wall or digging directly on the spot in order to take a "shortcut" to reach deeper levels.
Although Zuo Si could destroy these defenses through the Creator's power, he was not sure whether his speed of destruction could be faster than the speed at which the Underworld City could repair itself.
Moreover, doing so would easily attract the attention of the "Mad Wizard" himself, so it was no longer within the scope of consideration from the beginning.
In addition, some strong interference made many prophecy spells completely ineffective.
"Sure enough, they used the energy overflowing from the Rubik's Cube nodes..."
Zuo Si muttered something in a low voice that only he could hear.
Through personal experience, he finally realized how ridiculous it was to mistake the Underworld for an Elf Labyrinth.
Because the maze constructed by the elves is essentially a reweaving of the rules of the magic network within a certain range around them at the cost of high-level wizards voluntarily sacrificing their own lives (permanent death, unable to be resurrected).
Building a maze large enough to cover an entire elven city often means sacrificing more than a dozen high-level wizards.
Considering the scale of the underground maze city, if it were an elf maze, it would probably take the death of a dozen or even dozens of people to be enough.
However, the Mad Mage took a different approach. He used the energy overflowing from the nodes of the magic network to perform permanent enchantments at certain distances, creating an effect similar to that of a maze.
It is conservatively estimated that such a huge project would have taken at least several hundred years of construction day and night.
To put it in simpler terms, the Elf Maze is like a top-notch magic work that was produced in one go using a 3D printer without any flaws, while the Underworld Maze is more like a rough imitation that was carved out bit by bit by hand.
"I'll be the first, Korra will be the second, Kels will be the third, Soth will be the fourth, and Davian will be the last."
The dwarf Luger quickly made arrangements as the team leader.
Although most places in the ground maze are spacious enough, it is not a problem to accommodate five people passing side by side.
However, in order to avoid being caught in traps or ambushes by monsters, experienced adventurers will still keep team members at a certain distance from each other.
In this way, even if one of them encounters an accident, the others can rush to rescue quickly instead of being caught in one fell swoop.
As the saying goes, professional matters should be left to professionals.
Zuo Si obeyed the leader's order very straightforwardly and followed at the end of the team with the Dragon Knight.
Since this was not the first time they entered the underground maze, the three original members of the team were already familiar with the route.
Soon they were weaving through the intricate tunnels, avoiding places where the monster bandits might gather.
If you accidentally bump into someone, the dwarf will wave his shield and ax to attract the opponent's attention, giving the stealthy thief an opportunity to attack from behind.
Or he could signal the bard to cast illusion magic to confuse the enemy, and then have Davian wield the flaming sword to kill him.
In short, there is basically no need for Zuo Si to take any action.
After all, the priest's magic is precious and needs to be used in the most critical places.
In ordinary small-scale encounters like this, it is basically best to save as much as possible.
Otherwise, once the priest has used up all his healing spells, the team must stop and find a relatively safe place to rest.
Anyone who knows a little about the underground maze knows how risky it is to rest in such a place.
After about an hour, the five people successfully reached the entrance to the second floor.
Looking at the still fresh body of the manticore on the ground, the poet Kels couldn't help but whistle: "Great! Looks like someone has helped us get rid of this threat first."
"Who could have done it? Those rookies who came down earlier?" Korra squatted down and checked the wounds on the body.
It turned out that the cause of death of this monster was a half-meter-deep cut in its stomach, with blood, internal organs and intestines scattered all over the ground.
Weapons that can cause this kind of wound are basically either double-edged axes or two-handed swords.
Anyone who can kill a manticore with one strike using this weapon cannot be a weakling.
"Damn it! It's Deathstalker Warren!"
Ruger's face changed drastically when he saw the evil energy emanating from the wound.
"Death Hunter?" Zuo Si showed a curious expression.
The dwarf explained through gnashing teeth: "Warren was originally a dark guard serving the god of tyranny, Bane, and has always been known for his insidiousness, cunningness, and cruelty.
But after Bane's death during the Year of Troubles, he went completely insane.
Constantly wandering between the Underworld and Skull Harbor, hunting all living things he can see.
Any adventuring team that encountered him would almost certainly be massacred.
According to one survivor, it appears the creature would rip out the hearts of those it killed and eat them."
"Then should we take another route? If we enter the second floor from this entrance, there is a high possibility that we will run into Warren." Korra suggested in an uncertain tone.
But Ruger thought for a moment and shook his head: "No. The other way down is too close to the camp of the dark elves. I would rather fight Warren with real weapons than face those insidious and cunning drow."
"I also think it's better to go down directly. After all, the strength of our team has improved a lot this time, and there is no need to be afraid of the Death Hunter. And if we can kill him, we can get an extra reward of 30,000 gold coins when we go back." Kels' eyes flashed with greed.
Because in the previous few brief encounters, the powerful fighting power demonstrated by the Dragon Knights has far surpassed that of the dwarf defenders.
His amazing arm strength was so great that he could even smash an orc bandit's head with his shield.
Although Zuo Si did not take any action from beginning to end.
But with guards like this, their strength must not be too bad.
Coupled with mastering both arcane and divine magic at the same time, the improvement that can be brought to the overall strength of the team is absolutely unimaginable.
"Sos, which side do you support?" Ruger raised his head and asked.
In most adventuring parties, if there is a difference of opinion, the decision is generally made by a vote of all members.
Zuo Si spread his hands indifferently: "I don't mind, you guys make the decision."
Hearing this, Kels laughed immediately: "Ha! Now it's two to one. Let's go down and see if Warren is waiting for us on the second floor."
"Stop talking nonsense! Be smart! If you encounter a death hunter, don't hesitate to use your broken piano to play music to boost morale."
After saying that, the dwarf took a deep breath and led the way down the stairs.
Because he was born with dark vision, he quickly discovered the bloodstains left on the steps.
When they arrived at the second underground floor about two or three minutes later, everyone in the team was shocked by the bloody scene before them.
There were more than fifteen or sixteen bodies lying densely packed in a corridor that was about four meters wide, and each of them had a bloody hole in the chest.
It was obvious that his heart had been dug out.
"It seems that all the teams that will enter the Underworld City tonight are here except us."
The poet Kers walked up to a young girl in her twenties, looked into her eyes that still contained fear and despair even after death, and sighed helplessly.
It is not difficult to see from the scene that this is definitely a massacre with a huge disparity in strength.
Fourteen adventurers combined were unable to pose even the slightest threat to the Death Hunter Warren.
And all the dead were killed in one blow.
Some of them even had their necks broken by the enemy's hands.
"It's just their bad luck. Stop looking and go."
Ruger urged as he continued walking forward, stepping on the bloodstains on the ground.
He was apparently not as sentimental about death as the poet.
In other words, most adventurers have long been accustomed to living with death.
Not to mention a group of strangers, they probably wouldn't show much sadness even if a teammate died.
Just as the dwarf was about to reach the first fork in the road, a huge black shadow suddenly rushed out from the corner.
He didn't even have time to make any defensive moves and could only raise his shield to protect his body.
The next second...
Bang! The huge force directly caused Ruger's feet to fly back more than ten meters off the ground, and then he kept rolling on the ground like a ball, and finally stopped.
You have to know that although the dwarf looks only about 1.4 meters tall, his weight is quite amazing. He is basically a heavy mound of meat.
In addition to its great strength and low chassis, even ogres find it difficult to repel it head-on.
But now, the enemy who suddenly appeared could actually knock Ruger so far away, his strength attribute must be no less than twenty-six points.
Through the faint light provided by the torches on both sides of the wall, one can vaguely see that this is a man over two meters tall, with a strong build, and wearing a black full body armor.
In his hand he held a dark red two-handed sword stained with blood.
There is a skull-shaped mark on the hilt of the sword, which constantly emits a chilling black light in all directions.
It goes without saying that this guy is the instigator of the massacre, Warren, who is called the "Death Hunter" by adventurers.
Judging from the strength of the [Aura of Despair] emanating from him, he is at least a Level 15 Black Guard.
Especially the "magic sword" that has killed countless lives is no longer just an ordinary magic weapon.
In addition, in the long process of devouring the hearts of living people, it has also suffered some unknown curses and distortions.
He now looks like a monster. Both his appearance and his red eyes prove that he is no longer a simple human being.
"Praise Bane! You are the eternal and true God of this world! Please allow me to offer these humble souls to you as a sacrifice! The great God of Tyranny will surely return again!"
With a crazy-like shout, Warren suddenly attached a layer of evil dark energy to the sword, and then rushed forward directly, wanting to kill everyone.
Such a horrifying scene instantly made Kels change color. He immediately played the lute in his hand, and through this magical minor tune, he boosted the morale of everyone in the team.
This is a power unique to bards.
Although singing, dancing, and playing music during battle can feel pretty awkward.
But the magic effect is still quite good.
At least Korra, who was affected by the [Aura of Despair], no longer had the fear in her eyes.
(End of this chapter)
Continue read on readnovelmtl.com
No comments yet.