charge!
charge!
With the vibration and roar of horses' hooves stepping on the ground, the team jointly formed by the three churches was like a sharp knife, and it completed the division of the entire battlefield in less than ten minutes.
Anyone who tried to block their progress was crushed without mercy.
Especially the celestial horses, which are far superior to ordinary heavy war horses, and can even form a mental connection with paladins similar to that between wizards and magical pets, or druids and their animal companions, truly achieving the unity of man and horse, which is simply not comparable to that of ordinary cavalry or knights.
Coupled with the speed and impact brought by riding, many medium and large enchanted shields were either cracked or directly pierced by the impact of their spears, and the people behind the shields were nailed to the ground, and then trampled into meat paste by the celestial horses that roared past.
As for those holy warriors who lost their polearms in the battle, they raised their longswords or two-handed greatswords and used the terrifying [Evil Breaking Slash] on horseback.
When the acceleration of the sprint and the power of goodness infused into the sword's edge combine with each other, often with one strike of the sword, even the opponent, a heavily armored warrior wearing full body plate armor, will be instantly split in half.
Witnessed by the miracle, these holy warriors representing and order displayed strength goodness several times higher than usual and completely ignored danger and death.
The priests following behind also generously used their divine arts, continuously casting them to provide treatment, protection, and some beneficial blessings.
When they fought their way out of the vast crowd, only seventy of the more than one hundred holy warriors were left.
More than thirty of them fell along with their mounts on the road of charge and turned into bloody corpses.
More than one-third of the rest of the team were killed or injured.
But what is unbelievable is that there is not a trace of sadness on these people's faces. Instead, they showed relieved smiles.
Because through the golden light descending from the sky, one can vaguely see the souls of those glorious sacrifices. At this moment, they have been taken away directly by the gods and are heading to the outer plane, a kingdom established by the god of justice Tyr, the god of suffering Ilmater, and the god of loyalty and courage Torm - the Temple of the Three Gods.
The most benevolent angels are singing for them, praising their just and brave lives, and the gods are also casting rays of recognition and approval on them.
Without a doubt, this is the highest glory that a paladin and all believers in goodness and order can imagine.
Rather than being sad about dying in this way, one should be happy for the deceased.
Of course, the army loyal to King Shane VII was also busy at this moment. They were madly pouring arrows, stones, stone bullets and cans full of kerosene at the truly combat-capable mercenaries, adventurers, thugs and high-level slaves.
Especially the last one, every time it explodes in the crowd it causes great panic among the enemies.
The Mage Corps also launched magic missiles, fireballs, grease, spider webs, fireworks, Ma Youfu's strong acid arrows and other spells at the densest areas of the opposite crowd, making it impossible for them to gather enough people to form a dense phalanx to block the cavalry charge.
Almost at the same time, the city defense forces and the guards quickly drove the slaves who were being held hostage and frightened to the small square nearby and handed them over to Priest Ilmat who had been waiting there.
Since most of the slaves and poor people in Calimshan are believers of the God of Suffering, their originally panicked emotions were immediately soothed when they saw their own church.
There was no need for the government to even send people to manage it; a dozen Ilmater priests could take care of tens of thousands of slaves.
Because they had a lot of experience in distributing food, water and medical supplies to slaves and the poor, they easily divided the slaves into small groups of hundreds of people and selected a temporary person to be in charge of management.
In this way, there would be no major problems as long as the slaves had the most basic supply of food and drinking water.
All the officials have to do is communicate directly with these Ilmater priests.
It can even be said that with the addition of the Church of the God of Suffering, the government can save a lot of manpower and management costs simply in resettling slaves and converting them into free people, and it can also reduce possible suspicion and resistance among the slaves.
As a large number of slaves who had been abducted were rescued, both the city defense army and the guards loyal to Sean VII, as well as the armed forces from the three churches, all began to let go and launched a strong crackdown on the rebels.
At this moment, faced with this highly disciplined and extremely professional army, as well as the terrifying blessing of beliefs in gods and religious groups, the loose and independent alliance of nobles, wealthy businessmen and slave owners suddenly became like a piece of loose sand, unable to organize any decent resistance.
After all, they are just a group of rabble, and perhaps they can gain some advantages in small-scale battles by relying on their subordinates' higher professional levels and better equipment.
However, for a war involving tens of thousands of people, the two most fatal flaws were immediately exposed.
The first is that there is no unified command. The mercenaries, adventurers, and thugs who were hired for money have little experience in fighting against hundreds or thousands of regular troops.
There was also no cooperation between them, with no less than twenty incidents of betraying teammates and stabbing each other in the back occurring within just a few minutes.
In order to escape, the various intrigues between the mercenary group and the adventure team were simply out of control.
For example, let the mage and warlock teammates cast Grease at the feet of other teams behind them, so that they can't run fast, and finally they can only turn around and fight with the army;
For example, when entering an alley, they deliberately knocked over the wooden barrels and other debris stacked nearby to prevent people behind them from entering;
Some even went so crazy that they started attacking each other without caring how critical the current situation was. Before the army arrived, more than half of them were killed or injured.
In short, according to a principle, I don't need to run the fastest, just a little bit faster than most people.
In particular, the selfish nature of adventurers and mercenaries, without the restraint of a strong commander, led to a textbook-level rout.
Of course, none of this matters anymore.
Because from the moment the large-scale rout occurred, the farce was officially over.
With blood, death and unprecedented tough attitude, Shane VII directly declared to the world who is the supreme ruler of Calimport.
After clearing the streets of the rebel enemies, the army immediately began to attack the luxurious mansions of the nobles, wealthy merchants and slave owners.
The male members of their family were dragged out in the street, announced their crimes and executed, while the women were taken as captives and spoils of war and later distributed to officers and soldiers who had made military achievements as rewards, and all their property was confiscated.
Not just in the city!
Part of the army also went outside the city to attack the manor castles that were mainly run by slaves, and forced all the surrounding towns and villages to swear allegiance to the great Emperor Shan VII and obey the officials he sent.
If nothing unexpected happens, in about a month at most, the land and wealth of Calimport and its surrounding area will be completely digested and absorbed, providing sufficient food, weapons and human resources for Shane VII to launch a war to conquer the entire Calimshan.
But the Undead Emperor was obviously not very concerned about these trivial matters. Instead, he stared at the prophecy crystal ball in front of him, constantly recalling the three rays of divine light that had just torn through the dark clouds. After a full minute, he smiled and said with emotion: "You are right. The gods are interfering with the material world more and more frequently. Such an act of directly bringing down a miracle on the battlefield was almost unimaginable in my time."
Zuo Si nodded in agreement. "That's because the God of Justice, the God of Suffering, and the God of Loyalty and Courage have long disliked Calimshan's slavery, and are disgusted by the chaos and evil in this land. Most importantly, the God of Gods Io permanently changed the relationship between divine power and faith in this world during the Year of Troubles. So, returning Calimshan to order and tending goodness toward can make these three gods more powerful, and at the same time greatly increase their influence."
"Then how do you think we should restrict it? I don't want these churches to start interfering in the laws and policies of the empire after they grow stronger." A slightly distressed expression appeared on Shane VII's face.
After all, anyone with a discerning eye could see that after gaining their freedom, the huge group of slaves numbering hundreds of thousands would inevitably be grateful to these three churches and their gods, and might even become extremely devout believers.
If by then the people all turn to Tyr, Ilmater and Torm in terms of faith, then both public opinion and policies will inevitably change accordingly.
You have to know that Sean VII was a typical tyrant who liked to be a dictator. What he hated most was the church's interference in secular rule.
In addition, they do not agree with the ideas and teachings of these good-camp gods.
Zuo Si replied meaningfully: "It's actually very simple! Introduce more beliefs in gods to maintain balance, and at the same time support those churches that already exist but are not very powerful.
For example, the church of Bane, the god of tyranny;
For example, the church of Heim, the guardian god; or the church of Talona, the goddess of poison and disease, the church of the goddess of magic, the church of Azuth, the god of wizards, the church of Shantia, the church of Gund, the god of craftsmen, the church of Oghma, the god of knowledge, the church of Tymora, the goddess of luck, the church of Waukeen, the goddess of wealth...
Anyway, as long as the gods can maintain their rule and promote social development and the prosperity of agriculture, industry and commerce, they will be widely publicized to provide their churches with more opportunities to attract believers.
But those gods and their churches that only create turmoil and chaos must be ruthlessly suppressed.
By then, as long as the corresponding laws are formulated and a good balance is maintained, the gods and their churches will not be an obstacle, but a powerful help.
The so-called politics is to unite as many forces as possible that can be used for one's own benefit, while at the same time striking and eliminating all enemies that are destined to be impossible to win over.
This rule also applies when dealing with the Church of God.
In addition, a series of reward and punishment mechanisms can be enacted to forcibly establish competitive relationships between different churches, create some minor frictions and confrontations that are not very serious, and ensure that they can never unite together.
In short, except for a few crazy and irrational guys, most gods in the world are relatively easy to talk to, and usually don't do anything too outrageous."
After hearing this, Sean VII nodded thoughtfully, and then asked with interest: "Is this what you did in the Nelanther Islands and Luskan?"
Zuo Si shrugged and replied, "That's about right. I'm a pragmatist and don't really care about the struggles between camps and ideologies like good and evil, order and chaos.
Like the Nelanther Islands, which rely heavily on ship traffic, I built magnificent temples to worship Umberle, the goddess of the sea, and Talos, the god of storms, in exchange for them not raising huge waves and terrible storms on the busiest sea routes.
Even if there are occasional huge waves and storms, the priests stationed in the temple will give advance notice to minimize unnecessary losses.
This is why I hold the secrets of the Sword Coast and the Sea of Swords.
In contrast, Luskan is located on the edge of the Far North. Although it also has a great demand for sea transportation, it mainly faces the terrible cold in winter.
So I built a magnificent statue for the winter goddess Auril in the Winter Hall, the largest temple in Luskan, to ensure that the temperature can be maintained at a relatively tolerable range every winter, while shortening the ice period so that more agricultural and handicraft production activities can be carried out.
Simply put, I believe that gods are no different from mortals to some extent, and as long as their needs are understood and met, some deals that are beneficial to both parties can be made.
Of course, the prerequisite is to have sufficient strength and capital.”
“Understand and meet the gods’ requirements, then make deals with them…”
A hint of imperceptible horror flashed across Shane VII's eyes, and at the same time he realized what kind of attitude the young man standing in front of him had towards gods.
That is not looking up like oneself, but facing the gods with an equal attitude.
Otherwise, the word "transaction" would never be used, but "offering" and "grant" should be used.
But soon, the Undead Emperor regained his composure and said in a slightly playful tone: "I am more and more convinced that after integrating Amn, Calimshan, Tethyr, and the West Heartland region where Baldur's Gate is located, you can build an unprecedented great empire and push it to an unprecedented height."
"Maybe, who knows what will happen in the future."
Zuo Si shrugged indifferently.
Just when he was about to say something, he suddenly saw Davian and Apke walking in from outside.
The two men were followed by several followers, dragging five huge sacks, many of which were stained black and red with blood.
After Aipke came in, he knelt on the ground without saying a word and presented a list with both hands. He reported with joy: "Your Majesty! According to your instructions, I have destroyed the lairs of all the thieves' guilds in the entire Port Calim and captured all their main members. Here are the quantities of various weapons, equipment, potions, magic items, gems and other supplies seized. Please take a look."
“Good job!”
Shane VII took the list, glanced at it, and immediately a satisfied smile appeared on his face.
After hundreds of years of development and growth, these thieves guilds have long become an important force in Calimport, and can even compete with the nobility and the merchant class, playing a vital role in the game of power.
Therefore, the wealth they possess is far more astonishing than the outside world imagines.
Some of the old thieves guilds that had existed for two or three hundred years even had cash worth millions of gold coins stored in their underground treasure houses, which was no less than those powerful dragons that had already made a name for themselves.
After all, Port Calin is one of the most famous "super-metropolises" in the entire continent of Faerun, with a permanent population of more than 200,000 people.
This does not even include the merchants, travelers, adventurers and large numbers of slaves traveling back and forth.
Many thieves guilds can make a fortune simply by collecting protection fees from merchants, small vendors, inns, taverns, brothels, and theaters.
Not to mention that protection fees are only the most insignificant part of the Thieves Guild's various incomes.
In addition, they also control theft, robbery, burglary, human trafficking, kidnapping and extortion, various forms of gambling, slave fighting and narcotics businesses in their own territory, and engage in the smuggling of various contraband and high-profit commodities.
Due to its long history and long development period, coupled with a prosperous business environment, the Thieves Guild of Calimport is far more versatile than the Shadow Thieves of Amn. Even the famous Mafia on Earth is weak compared to them.
If you look at the history of the seven or eight hundred years after the complete end of the Shan Dynasty, you will know how rampant and unscrupulous they were during this period.
Of the total 170 emperors, nearly half died from assassinations by the Thieves Guild.
More than 340 governors were dismembered alive and their heads were hung in the most conspicuous places for public display because they refused the cooperation proposal put forward by the leader of the Thieves Guild.
Even more than a dozen commanders of the city defense forces and the imperial guards were brutally murdered.
In that craziest era when order collapsed and laws were non-existent, some powerful thieves' guild leaders could even mobilize an army of tens of thousands of people at the command of a single order.
However, with the rise of the Entangled Symbol, the Thieves Guild was gradually infiltrated and controlled, and they inevitably became playthings in the hands of liches and vampires.
"Your Majesty, I also brought the heads of the leaders of the Thieves Guild. Would you like to take a look?" Apke asked cautiously.
Sean VII shook his head without thinking: "No need, take them out and find a place to bury or throw them away. They are not worthy of my personal inspection."
"Understood."
Apke quickly turned around and winked at his men.
The latter immediately understood and walked out dragging two blood-stained sacks, but three sacks were still left there.
Shane VII obviously noticed this and immediately raised his head and asked, "What are in these three bags?"
Just as Apke was about to give an answer, Davian took the lead and said, "These three bags are filled with people. They are my gifts to the master."
"People? Gifts?"
Xia En VII was stunned for a moment, then showed a curious expression and quickly turned his gaze to Zuo Si.
Zuo Si was also confused at the moment, and immediately gestured to the Flame Dragon Knight to untie the bag.
Without saying a word, Davian quickly tore the sack open with his bare hands using his terrifying brute force.
In the blink of an eye, three unlucky guys with crippled limbs appeared in the center of the palace.
When he saw Zuo Si's face, which was almost the same as that of a dark elf, Jarlaxle immediately realized that his previous speculation was correct. He gritted his teeth and cursed, "Damn it! Have I been cursed by the goddess of doom, Benshaba? How come I still meet you when I come to the surface!"
"Haha, this only shows that we are destined to be together. But you look really embarrassed now, my dear Jarlaxle." Zuo Si couldn't help but teased with a smile.
He really didn't expect that he would receive such a surprise at the end of his trip to Port Calin.
"Okay, stop talking nonsense and give me a quick death. Anyway, at this point, I don't expect you to let me go." Jarlaxle urged with a fearless look on his face.
But Zuo Si stretched out a finger and shook it gently, saying with a half-smile: "No, no, no, I think you seem to have misunderstood something. I never meant to kill everyone. It would be a waste to kill someone like you directly."
"You want me to work for you?"
Jarlaxle raised his head suddenly, and a strong desire to survive was clearly revealed in his eyes.
After all, who wants to die when they can live?
Especially for a dark elf like him who does not believe in the spider goddess Rose at all, God knows how his soul will be tortured if it falls into the hands of this evil goddess.
What's more, he has done too many betrayals.
Of course, even without using any magic to detect Jarlaxle's current mental activity, Zuo Si could roughly guess it, so he immediately raised the corners of his mouth and responded in a slightly joking tone: "Yes, I do want you to work for me. But it may not be the kind you understand."
"What's the meaning?"
Jarlaxle frowned subconsciously, suddenly having a bad feeling.
"Before discussing this matter, shouldn't you introduce the person next to me first?" Zuo Si pointed at Entreri next to him.
After all, he had seen the female monk who was a half-dark elf and half-ogre before in Menzoberranzan, but this human who looked very special was the first time he had seen him.
"Master, he is the legendary killer of the Calimport Thieves Guild—Artemis Entreri."
Davian directly reported the identity of the killer.
Hearing this name, Zuo Si's eyes lit up instantly, and he began to look at the other person with a very strange look. After a long while, he asked: "Artemis Entreri, haven't you left the Dayet Independent Mercenary Group? Why are you still following Jarlaxle to wade into this muddy water?"
"Because I owe him a favor and must repay it." Entreri gave the answer in a tone without any emotion.
"I see."
Zuo Si nodded thoughtfully.
As we all know, except for those low-class ruffians, any strong person with real self-respect, whether kind or evil, will never owe favors to others.
Entreri may be cruel and ruthless, but he is also a proud guy.
This can be seen from the fact that he has wanted to compete with Trist more than once.
So if Jarlaxle used repaying a favor as a bargaining chip, he would definitely be able to recruit this notorious killer.
After figuring this out, Zuo Si gave Davidian a wink.
The latter immediately swung his sandbag-sized fists and smashed them on the heads of the three prisoners twice, knocking them out efficiently.
Seeing that the three captives had lost consciousness, Zuo Si cast the seventh-ring magic [Regeneration], first allowing Entreri's severed limbs to grow back, and then healed Jarlaxle and the unknown monk's broken arms and legs.
After doing all this, he activated the power of sparks in front of Shane VII and Apke and directly created a mass summoning creature card.
[Biological card: Good friends (love and hate each other)]
[LV9 multi-color card (can be upgraded and integrated with special characters. For example, Drizzt Do'Urden and other important members of the Dayet Independent Mercenary Group)]
[Card Quality: Unique]
[Effect: Summon Jarlaxle Baenre, the founder and leader of the Dayet Independent Mercenary Group, and his closest companions Artemis Entreri and Anya Trukai, to serve the Planeswalker.
Artemis Entreri (Rogue LV4/Ranger LV1/Warrior LV12/Assassin LV1)
Special ability - fatal attack (if Entreri launches a sneak attack after carefully observing the opponent, there is a high chance of killing the opponent in one blow, or destroying important organs and nerve centers, causing the target to be paralyzed and unable to move). He is equipped with a powerful secondary artifact - the Claw of Charon.
This weapon was made by the ancient Netherese and possesses an extremely evil and terrifying self-awareness. Anyone who holds this sword must engage in a will battle with it. If they fail, their soul will be destroyed immediately, and the skin and flesh on their head will also burn away, leaving only a black skull.
Of course, if you pass, you can use this powerful and terrifying force to destroy your enemies.
Holding the Claw of Charon grants the user "dark vision" and the ability to temporarily create opaque walls in combat, causing the blade to emit a strange, unidentified black light.
If you want, you can also leave a cloud of smoke in the air.
The claw of Charon acts as a +4 sharp longsword, and when it strikes a creature it inflicts only a small wound that quickly festers and eventually poisons it.
In addition, when close to the influence of Mysera's Core, it will also gain a further enhancement, allowing the holder to gain many evil spell-like abilities.
Jarlaxle Baenre (Warrior LV12/Duelist LV6)
Special Ability - Careful Defense (With an intelligence attribute of 18 points, Jarlaxle can use his smart brain to see through the enemy's attack intentions in advance and make predictions based on this. This makes him, who is already very cunning, particularly difficult to hit)
Special Ability - Precision Attack (When using a one-handed piercing weapon, Jarlaxle can easily attack the enemy's vital points, causing more fatal wounds. However, when using this technique to attack, his off-hand weapon cannot participate in the attack and can only be used for defense) Special Ability - Grace (When not wearing any armor, Jarlaxle will gain incredible reaction speed, which greatly improves his dodge ability)
Jarlaxle possesses all the innate abilities of a dark elf and inherent resistance to spells.
In addition to the above, Jarlaxle is also equipped with a large number of magic items, including +3 protection ring, +3 resistance ring, +8 defense wristbands, illusion shawl, elf boots, an eye mask that can resist charm spells and mind control, a necklace that can release fireballs, and even a hat that has a function similar to a dimensional bag...
Anya Trukai (Monk LV17)
Special Ability - Flurry of Blows (When unarmed, the monk can accuracy sacrifice to gain the effect of Flurry of Blows, making it difficult for the enemy to resist for a short period of time)
Special Ability - Improved Evasion
Special ability - fast movement
Special Ability - Calm Mind (additional bonus against charm control spells) Special Ability - Fighting Spirit Strike Special Ability - Invulnerability (immune to most common diseases)
Special Ability: Diamond Body (Immune to most common poisons) Special Ability: Escape Technique
Special Ability - Penetrating Power Special Ability - Diamond Soul (additional spell resistance)
When Entreri, Jarlaxle, and Anya fight side by side, the chances of parrying, dodging, and blocking are enhanced, and the chances of causing critical hits are greatly increased.
If any one of the three is killed in battle, one of the other two will inherit all the basic attributes, professional levels and special abilities of the deceased, and enter a state of irrational killing spree.
If two of the three are killed, the last person will inherit the basic attributes, job level, and special abilities of the previous two, and completely transform into a violent beast that only knows how to kill. It will not regain its sanity until all enemies in front of it are dead.
[Using this card requires 35 white and 25 black mana, or 60 universal mana]
[After all three are killed, the card will automatically enter the cemetery and wait for rebirth for 30 days]
Looking at the detailed instructions on the freshly-made card in his hand, Zuo Si couldn't help but reveal a wicked smile on his face, and muttered to himself in a voice that only he could hear: "Good friends who love and hate each other? Jarlaxle, Entreri, and Drizzt really fit this theme. It's a pity that Drizzt has received the attention of several gods, and has a good relationship with me, otherwise this card would have become even more perfect."
"You...what did you just do?"
There was an irrepressible curiosity in Shane VII's eyes.
There is no way not to be curious!
Although there are many spells in magic that can make people disappear, this is the first time he has seen three living people turned into a card emitting a dazzling magical halo.
Especially on the cards, there are lifelike photos of Jarlaxle, Entreri and Anya printed on them.
As for the series of strange words that kept sliding below, although the Undead Emperor couldn't understand them, he guessed that they were about introducing the abilities of the three people.
"Ah! This matter is exactly what I want to discuss with you in private. If you don't mind, could you please clear the area first? Because this involves my most core secret." Zuo Si made the request with a smile.
King Shane VII agreed without any hesitation.
"No problem! All of you go out. Apke, you go out first too. I'll send someone to deliver your reward to you later."
"As you wish, Your Majesty."
The leader of the Thieves Guild and the guards, maids, and servants standing around him bowed and saluted, then walked backwards out of the palace gate.
After the last person crossed the threshold, he turned around and closed the door.
At this moment, only Zuo Si, Sean VII and Davidian were left in the huge palace.
"Can you tell me now?"
There was an obvious hint of impatience in the tone of the Undead Emperor.
In fact, when he was fighting with Ivyklathagra "Sharptooth", he found that Zuo Si would often shoot some instant and powerful spells from the sleeves of his wide robe, many of which he had never seen before.
Before being cast, these spells were actually palm-sized cards.
At first, Shane VII simply regarded it as a special magic storage item. It was not until the Lava Elemental Lord emerged that he realized that this was not a magic storage item, but a completely new magic system that he had never seen or heard of before.
Whenever he thought of the existence of such a magical power in this world, his originally cold heart seemed to be burning with a raging fire.
Zuo Si did not speak immediately. Instead, he put away the cards in his hand and took out the [Entanglement Talisman] that he had originally planned to use from the deck. He showed it to the other party first, and then chose to pay the corresponding fee.
moment!
A cold and thick black fog appeared out of nowhere and spread around at an extremely fast speed.
However, this black fog filled with negative energy came and went quickly, disappearing without a trace in just a few seconds.
When all the black fog disappeared, a dragon lich, a vampire, a mind flayer lich and four ordinary legendary liches stood neatly in the center of the hall.
Tangled Talisman? !!! King Shane VII suddenly stood up from his throne, his face full of shock and disbelief.
But just one second later, a scene that he found even more incomprehensible appeared.
All the Lords of the Symbols, including Kolagon, prostrated themselves on the ground in the most respectful and humble manner, and said in unison: "Great Master, your servants are waiting for your orders."
"So… this is your ability? Your biggest secret?"
Shane VII seemed to understand something, and his two eyes emitted a terrifying red light that symbolized death.
Since this body was completely created through some legendary necromancy magic, his essence is still a demi-lich hidden in the shell. This energy overflow phenomenon will only occur when his emotions fluctuate violently.
Zuo Si nodded slightly: "That's right. In addition to the common professions in Faerun, such as mage, priest, mystic, and archmage, I am also a planeswalker, who can freely travel between different planes, crystal walls, and even the universe.
Unless it is some specific artifact, there is no restriction of any kind.
This is also my greatest asset that allows me to trade with the gods on an equal footing.
On the one hand, I have what they desire; on the other hand, they can't do anything to me, at least as long as they can't kill me with one blow. I can instantly teleport to a place they are completely unaware of and have no way of reaching at any time.
As for the special profession of Planeswalker, you can understand it as an alternative spellcaster who travels to different worlds and collects various knowledge, technologies and resources.
Our power comes from something called spark.
It only exists in the bodies of a very small number of people, and it is said that only one is born in every ten million people.
Most of the time, those who possess dormant sparks are unaware of this power, and instead live a mediocre life as ordinary people.
But for a lucky few, danger and intense pain ignite the dormant spark that becomes a novice planeswalker."
Having said that, Zuo Si deliberately paused, lit up the spark in his chest, and instantly emitted a beautiful and mysterious halo.
"This is the spark?!"
Shane VII's whole body was trembling slightly with excitement and excitement.
Even though he didn't know how long he had been dead, he still felt the long-lost throbbing at this moment, as if thousands of worlds were placed before him.
"Yeah, that's the spark."
Zuo Si gave a straightforward affirmative answer, and continued in a deliberately provocative and tempting tone: "For any planeswalker, the spark is the most important thing, even more important than life and soul. But what's interesting is that although the spark can only be ignited by the person himself, it is not bound to the body or even the soul. This means... it can actually be taken away..."
As these words came out of his mouth, astonishing magical energy instantly burst out from Shane VII's body, even shattering several mirrors and expensive porcelain on the spot.
If those guards, maids and servants were still standing in the hall, their souls would be extracted in a minute and captured into the demilich's soul gem.
fortunately!
Shane VII soon realized his own misstep, quickly restrained his momentum, and asked in an extremely cautious tone: "Why? Why are you telling me this? In other words, what do I need to pay in order to get a spark from you?"
"The reason is simple! I need a trustworthy and powerful ally, and you have been included in the scope of investigation. In fact, I am planning to go to other worlds recently to find a novice planeswalker who is not so powerful, then defeat him and take away the spark in his body."
Zuo Si did not hide anything and stated his intentions openly.
Since he had already made up his mind to plot against the old dragon, Nicol Bolas, in the War of the Spark, he had some real helpers instead of people like Jace Beleren and Liliana who might turn against him at any time.
"What's the price? What's the price?" Sean VII clenched his fists nervously.
"The price is that once you gain the spark and become a planeswalker, you must leave Toril forever and never come back.
Because I am enough of a planeswalker in this plane, and I will never allow a second one to appear.
Besides this, the most important thing is that your life box must be kept by me.
Of course, this is just to make sure you keep your promise when I need help.
When you don't need help, you can still freely explore the endless world and find the knowledge and skills you are interested in."
Zuo Si calmly put forward a series of conditions.
After all, seizing the spark is not an easy task, and the risk he has to take is even greater than directly confronting a god.
Shane VII lowered his head and fell into deep thought. The flickering light in his eyes revealed the intense struggle in his heart.
For a lich, handing over the life box means completely handing over one's life to another person, which is completely unacceptable.
But the power possessed by the Planeswalker Spark is also what he dreams of.
When the two are placed on the scale at the same time, the intense mental tearing can drive a lich crazy.
But the Necromancer Emperor was still the Necromancer Emperor after all. After ten minutes of hesitation, he finally raised his head and said in a decisive tone: "Deal! But you have to give me some time to unify Calimshan and Tethyr first and restore the glory of the Shane Empire."
"No problem. We will exchange the money for the goods. In addition, I am very honored to be your guide on the path of becoming a planeswalker."
As he spoke, Zuo Si stretched out his right hand.
"I am also honored to be recognized by you and become your closest ally."
Sean VII also stretched out his right hand.
In the end, the two men held hands tightly, because they both knew very well that with the confirmation of the deal, their fates were closely tied together.
It can even be said that everyone prospers together and suffers together, and there is no need to play any conspiracies or tricks.
(End of this chapter)
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