Among them, the twenty or so colorful bottles placed on the top layer were clearly emitting magical fluctuations.
You don't need to ask to know that these are genuine magic potions.
The green light that flashes symbolizing life is usually [Healing Potions].
The darker the color, the more powerful the therapeutic effect.
Even a low-level [Treatment of Minor Injuries] can instantly stop bleeding and bring back a dying person with only one breath left.
Of course, only external injuries.
If you accidentally injure your internal organs, you will need more advanced healing potions.
As a good thing that can save lives and quickly restore combat power after being injured, Zuo Si bought up all six bottles without hesitation and put them into the shoulder bag he carried with him.
He then took out two bottles of [Antidotes], one bottle of [Fire Potion] for protection, and three bottles of [Speed Potion] for emergency use.
As for the rest that are not used temporarily, they are directly converted into energy and stored in the mana pool.
When the energy in the potion was drained, the liquid in the bottle quickly turned into a turbid dark brown or translucent white.
After finishing the potion, Zuo Si carefully opened the secret compartment on the wall of his room, took out a rectangular black wooden box the size of a lunch box and opened it.
moment!
A stack of more than a dozen scrolls made of magic ink and parchment lay quietly inside.
This is a [Scroll Box] made using special craftsmanship and magic.
Theoretically, it can store no more than twenty-five magic scrolls, as well as some papers, maps, and notes.
Not only is it waterproof, but it can also be attached to a belt like a tool kit, making it easy to access at any time during combat.
However, due to the restriction of his profession that prevented him from casting spells, Zuo Si had no way of copying the scrolls himself.
The scrolls recording low-level magic were relatively easy to deal with. Magic items and potions that you could make yourself could be exchanged with other apprentices.
But high-level scrolls can only wait for the Grand Necromancer - Asta, who will give one or two of them as a reward whenever he is in a good mood.
And transcribing magic scrolls is quite troublesome.
Copying a high-level scroll would often exhaust the mages, preventing them from casting other spells for the entire day.
Therefore, most mages do not have the habit of copying scrolls.
After all, they have the ability to cast magic themselves, so there is no need to go through the trouble.
In addition, these magic scrolls are essential consumables for Zuo Si to create powerful magic items and rare objects, so it is considered quite economical to have a dozen of them left.
You should know that the spellcasting professions created by the Aiel people, whether it is a mage or something else, are all typical "blue bar" casting.
That is to say, once you master a spell, as long as you have enough magic power, you can release it anytime and anywhere.
Theoretically, if a LV1 mage can learn and cast a first-level spell, then a LV9 mage can cast a ninth-level spell, although only one can be cast per day.
The prerequisite is that the intelligence attribute is sufficient and you must be able to learn it.
The other side of this portal is the forgotten realm of Faerun, which has a magic network and is a completely different system.
Although the latter's spell slot system has more daily spells after being optimized by the magic network, it still requires at least level 17 to learn and master the nine-ring spells.
And a lot of preparation needs to be done before casting the spell.
Through repeated reading and chanting, the entire spell is forcibly memorized in the mind in an abstract way that the mages themselves don't know how to describe.
Once cast, the spell is instantly forgotten.
But the former does not require such a complicated process at all.
As long as you have enough mana, you can release any magic you have learned at any time. It is very simple and convenient.
Both magic systems have their own advantages and disadvantages.
As for the portal hidden at the top of the entire tower, it was created by Asta in order to better utilize Zuo Si's "talent".
It was a giant door frame that was five meters high and three meters wide, made of magical metal.
The door frame is covered with complex magical patterns, as well as expensive and rare gems.
The moment it is injected with energy, it will forcibly tear the space apart, creating a crack leading to somewhere unknown.
Zuo Si only needs to activate the teleportation ability granted by his spark towards the rift, and he can establish a relatively stable channel to other magical worlds in a short period of time.
Since the Aiel people have not invented or found a way to make themselves immortal, even the most powerful spellcasters here can usually only live to three hundred and fifty to four hundred years old with the help of life-extending potions.
Asta is over three hundred and twenty years old.
If nothing unexpected happens, in a few decades at most, he will become a dried and lifeless corpse like other dead great wizards.
But the appearance of Zuo Si gave him hope of eternal life.
Through the conversation, the necromancer learned of the existence of the forgotten country - Faerun.
I also learned that in Faerun, there is more than one way to achieve immortality.
For example, they could transform into undead liches or vampires; or use legendary magic to deprive thousands of people of their lifespans at once and bless themselves with it;
Or they may transform into other elements, spirits, creatures from other dimensions, or other special life forms with no upper limit on lifespan.
However, among the many choices, Asta is most eager to transform into a lich.
In order to achieve this goal, he first ordered Zuo Si to use his "talent" to help him locate the forgotten country.
After positioning is completed, the portal will open at regular intervals.
Then place some treasures and rare magic items on this side of the door to attract adventurers, travelers, caravans, various intelligent humanoid and non-human creatures, and even powerful and terrifying monsters from the continent of Faerun.
Once these unfortunate people are attracted by treasures and magic items and cross the portal, they will be immediately teleported to the dungeon or a special room full of binding runes and imprisoned.
Through a series of means such as coercion, inducement, torture, memory reading, etc., Asta soon obtained a large amount of magical knowledge from another world.
As for the female red dragon, Wilmes, who had just reached adulthood and was used to extract dragon blood, a precious magical material, she was the only one who survived among the many unlucky ones.
The rest of the unlucky ones will be sent to the dissection table after their knowledge and experiences are drained from their minds, to contribute to the study of necromancy.
In Zuo Si's opinion, Asta is undoubtedly a typical evil necromancer.
Not only does he possess great power, he is also extremely intelligent and extremely cautious.
He was not in a hurry to explore another magical world that was completely unfamiliar to him.
Instead, they used the method of lure and captured some prisoners first to understand the situation on the other side of the space-time gate and collect information.
There wasn't even the slightest flaw left from beginning to end.
You know, at the beginning, Zuo Si also considered waiting for Asta to pass through the door for the first time and arrive in Faerun, and then taking advantage of the sudden change in the magical environment and the moment when the opponent temporarily loses the ability to cast spells to launch a sneak attack.
Unfortunately, the Necromancer never gave him this opportunity, and the plan died before it could be implemented.
Later, as Asta learned more and more about Feren, and even learned to transform his "blue bar" into "spell slots" by touching the magic web, Zuo Si realized that he had lost his opportunity.
But now, Asta is nowhere to be found.
All he had to do was go to the bondage room and "talk" to the imprisoned adult female red dragon, Wilmes.
Only with the help of this powerful dragon can Zuo Si be sure to deal with the golems and other constructs guarding the upper passages.
Due to the evil, greedy, and brutal nature of the Red Dragon of Faerun, he had prepared the necessary "chips" for "negotiation" and the backup "means" needed if the negotiations broke down months ago.
(End of this chapter)