Chapter 137 Soul-based Game



Although the Soulslike game market cannot be monopolized by a single game developer, with FromSoftware leading the way, the sales of Tencent's Soulslike games are bound to be affected.

Soulslike games are a one-time deal, unlike RPG online games which can set up various monetization points to make you spend money.

Of course, Tencent might even be able to create monetization opportunities in its Souls-like games.

Just like no one would have thought that games like The Legend of Zelda could have monetization features.

Chen Ran was persuaded by Chen Chi, and when he shared their ideas with the rest of the team, everyone was very excited.

The team consists of eight people: producer, system planner, numerical planner, copywriter, concept artist, scene artist, UI artist, and character artist.

Apart from game development, the rest of the staff is basically complete.

"I've wanted to do something different for a long time!"

"Making pay-to-win games is really pointless. If we're just repeating the same old games on brain-computer interface VR, then it's really not interesting at all."

"That's what I think too, but if we're going to make a Souls-like game, we need to think carefully about how to create something unique."

"Especially when combined with VR, although brain-computer interface VR allows movement to be achieved directly by the brain, its controller buttons are limited, so the combat methods are definitely limited."

"I think we need to maximize the impact and feedback of our attacks while on the move."

"These are just some of the details that need to be done. We have a lot to do, and everyone needs to work hard for a while."

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