Chapter 223 The Happiest Person



The game mechanics of Heroes of the End are based on battle royale, but the combat mode has been significantly modified.

It not only tests the player's operational skills, but also requires a certain degree of teamwork.

Certain combat combinations can achieve additional effects.

Each member of the team has the potential to become the main damage dealer. As long as they cooperate effectively, even two players might be able to pull off a miracle and eliminate the remaining four after the circle shrinks.

The four teams that made it to the final stage were IG from China, TSM from America, and FaZe and G2 from the Europa League.

In one instance, when the IG team had almost no hope of advancing, they staged a remarkable comeback, eliminating the full-strength Korean team Gen.G with the perfect teamwork of their last two remaining players.

Then they moved thousands of miles away again, taking advantage of the chaos between T1 and FNC to wipe out the opponent.

"Let's congratulate IG for turning the game around in the crucial final moments!"

"It's really not easy. You know, Maverick and Pirate were eliminated early on, leaving only Bathking and Kid to struggle on."

"Yes, the two of them could only walk along the edge of the poison circle, and mythical equipment was almost out of their reach. But even under such circumstances, they still managed to wipe out the opponent in one wave at Eugene Cliff with perfect teamwork!"

"Winning this game and securing first place is crucial for IG. Latest news: IG has successfully advanced to the finals by a margin of ten points."

"You can see from the backstage footage that the principal was very excited."

"Of course! IG was the first team to win both the Aegis of Champions and the Summoner's Cup, so they definitely want to win the championship this time too."

"It's going to be very difficult for IG to win the championship against FaZe. Their individual skills are too strong. The only way for IG to win is to win in the chaos."

After the commentator said that, the live stream chat was filled with comments like, "Great prediction!"

"Say a few more words of encouragement, let Faze feel the mysterious power from the East."

"If Zeyuan hadn't said that, I would have been a little worried. But after he said that, I know IG has it in the finals this weekend."

Before the final qualifying match began, the Chinese audience had already given up.

Because IG's group included two Korean teams, T1 and Gen.G, the Korean teams would eliminate other national teams first before considering an internal battle.

For IG to advance to the finals, they need to win first place while Gen.G comes in last.

Both conditions must be met simultaneously.

At the start of the match, IG saw T1 and Gen.G fighting each other and originally wanted to sneak in a win by eliminating players from both teams first.

As soon as they showed up, T1 and Gen.G instantly coordinated to turn their attention to IG, and Maverick and Pirate were eliminated.

Bathking and Kid barely escaped with the help of their teammates' sacrifices and rearguard action.

By this point in the match, viewers who had hoped for a miracle before the live broadcast knew it was impossible.

In this cooperative game, there is no resurrection mechanism, so two against four is almost unrealistic, not to mention that Korea would unite first.

But IG found a glimmer of hope in the impossible.

This would allow Chinese viewers to watch foreign teams play in the finals without having to watch them on their own doorstep.

IG became the only Chinese team to reach the finals, much to the excitement of their fans.

The probability of IG reaching the finals is as low as Real Madrid scoring three goals in ten minutes to reverse Manchester City's lead.

The head of Tencent Esports also breathed a sigh of relief. If all the teams in the finals were foreign, the viewership and number of live audiences in China would be hard to guarantee.

When esports projects first start out, they need to create stars to generate buzz. If no Chinese team makes it to the finals, creating those stars will be a joke.

IG, as a veteran team, has accumulated a large number of fans in previous Dota and LoL projects and has a certain degree of international recognition.

IG's entry into the finals of the new project is perfect in the eyes of the head of Tencent Esports. The combination of a veteran team and a new project is enough to attract more casual gamers.

Moreover, IG is backed by the principal, which can attract the principal to watch the game live, and then generate a lot of buzz, so that this year's KPI can be exceeded.

The happiest people about IG reaching the finals weren't the Tencent executives, but the scalpers.

This means they're going to make a fortune again.

No matter how advanced technology becomes, it cannot eliminate the existence of scalpers.

Tencent's facial recognition combined with four-factor authentication for ticket purchases has not stopped scalpers.

It's somewhat unsolvable.

Fortunately, Chen Ran had extensive connections at Tencent, and he worked there from graduation until 2024 before starting his own business.

Eight years is enough time to build a good relationship.

Chen Ran obtained two tickets to the finals from a friend who was still working at Tencent.

He planned to go to Shenzhen with Chen Chi to watch the final.

After accepting Zheng Li's investment of 300 BTC, Chen Ran embarked on his entrepreneurial journey.

300 BTC, when exchanged through various channels, would have been worth approximately 150 million RMB.

Making a game with 150 million RMB, especially a VR blockbuster, is not easy.

Chen Ran first recruited Chen Chi, and then brought in seven more people from their original group, forming a team of nine.

Basically, all the unmarried people have gone out and started their own businesses. There are too many factors to consider before getting married and venturing out on your own; they're not so easily persuaded.

Chen Ran had initially thought it would be very difficult, but the game engine and computing power provided by Zheng Li far exceeded his expectations.

In areas such as graphics rendering and modeling, the efficiency is dozens of times that of the game engine he used when he was at Tencent.

This chapter is not finished, please click the next page to continue reading!

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