Chapter 246 The Vibrant Lifeline Brought by VR



"Currently, after obtaining the prototype, neither Tencent nor Xiaomi has any objection to the share transfer, so we can prepare to sign the contract."

"In addition, the share transfer involves a large number of people who need to be involved in the process."

"Including our lengthy negotiations with Tencent and Xiaomi, which involved heads of various departments from the three parties, including legal, financial, and technical departments."

"Later, Tencent and Xiaomi each hired external institutions to estimate the market value of Kechuang Bio, and the news has now reached many people's ears."

When a company of Kechuang Future's caliber undergoes a share transfer, news of it is bound to leak out.

The more negotiations take place, the more people know about it, and the higher the credibility of the information becomes.

Ali even received news that Kechuang Bio had developed the next generation of brain-computer interface technology.

During the era of the internet giants' frenzied expansion, there was a consensus among internet employees that it was better to jump ship than wait.

Waiting for a company to raise your salary is far less likely to result in a larger salary increase than changing jobs.

As a result, some people changed jobs several times a year. This phenomenon improved after 22 years, and programmers were no longer afraid to change jobs casually because there were too many graduates.

What if I go from here to there and get "graduated" before my probation period is over?

Large companies generally prioritize hiring new employees after graduation because the severance pay is lower.

Then consider optimizing for older programmers over 35 years old.

Because of the frequent and rapid turnover of personnel between major companies, it is almost impossible to keep secrets.

Especially companies like Kechuang Future, which receive significant attention.

The internet market has seen a recovery in the past two years thanks to the global popularity of brain-computer interface VR.

The ride-hailing ecosystem in Xierqi is gradually regaining its former glory.

They may not be very good at underlying technologies, but when it comes to innovation at the application layer, Chinese companies are second to none.

More and more people can see that VR is the next explosive growth point.

"Ali and ByteDance both want to buy some shares of Kechuang Bio."

“Ali and ByteDance know that we have acquired 50% of the shares, and they want to buy some shares from Tencent and Xiaomi.”

"Tencent would definitely not sell to ByteDance, so ByteDance wanted to buy from Xiaomi, and Ali approached both Tencent and Xiaomi at the same time."

After the May Day holiday, some time passed, and the R&D team in Singapore sent the second-generation brain-computer interface VR sample to Tencent and Xiaomi.

Although Zheng Li is no longer in Singapore, it remains the main research and development base for brain-computer interface products.

Zheng Li participated in Lion City's R&D work through remote guidance.

Under Zheng Li's tutelage, Li Wanqing had already become capable of handling things independently in the field of brain-computer interfaces.

Later, Kechuang Bio and Li Wanqing signed a new non-compete agreement, which was much stricter than the previous one.

After listening to Li Miaomiao's report, Zheng Li said, "If I remember correctly, doesn't ByteDance have a VR brand?"

"I remember their VR product was called Pico, and I even played with it back then."

After glancing at the document in her hand, Li Miaomiao said, "That's right. In 2021, ByteDance spent 9 billion RMB to acquire Xiaoniao Kankan, which is the parent company of the brand pico."

"Compared to other internet giants in the same industry, ByteDance entered the market relatively late."

Facebook launched its VR social platform, Facebook Horizon, back in 2019, and later introduced a virtual reality conferencing web space.

"As a domestic company that rivals Facebook, ByteDance's acquisition of Xiaoniaokankan has been rumored in the industry for a long time."

“Before we entered the VR industry, ByteDance enjoyed a period of prosperity, relying on its traffic portal, which was second only to Tencent, to occupy 80% of the market share in China.”

“Since the launch of Futureverse, Pico has been on a downward trend. With a price of around 2,000 yuan, Pico had originally hoped to make money from consumers through subsequent software business.”

"Pico's sales saw a slight increase last year, thanks to the global popularity of brain-computer interface VR."

"However, the average annual payment per customer after purchasing pico has plummeted."

According to a survey conducted by PwC last year, the average annual payment per user for VR brands worldwide has seen a significant decline.

According to its analysts, the dominance of brain-computer interface VR has led to these VR devices becoming more of a tool for users to watch VR live streams.

The live stream content includes not only brain-computer interface VR game streams, but also ByteDance's own VR version of Douyin and Douyin Live.

Tencent has launched a dedicated live streaming software that uses three cameras to convert the streamer's entire body into VR footage, which is then provided to its live streaming platforms.

ByteDance later launched a similar application, VR live streaming with 3D stereoscopic display.

It is welcomed by a large number of lsp.

Therefore, no one buys Pico's paid apps anymore; instead of spending money to experience the game, people just watch others play.

The visual appeal of games played on brain-computer interfaces (BCIs) in VR is much greater.

"As a result, there were even rumors this year that ByteDance wanted to sell pico."

"However, VR is undoubtedly a very important ecosystem. ByteDance hopes to make early arrangements for VR and hopes to acquire a stake in Kechuang Future."

Additionally, ByteDance contacted me, expressing their willingness to sell Pico as a package to Kechuang Future, making it a low-end VR brand under Kechuang Future, thus forming a product matrix.

The VR industry and the mobile phone industry have certain similarities.

My dear reader, there's more to this chapter! Please click the next page to continue reading—even more exciting content awaits!

Continue read on readnovelmtl.com


Recommendation



Comments

Please login to comment

Support Us

Donate to disable ads.

Buy Me a Coffee at ko-fi.com
Chapter List