After Chapter 199



Li Miaomiao subconsciously said, "Tencent will definitely not agree."

Tencent, as an internet giant that has spanned more than 20 years from the era of personal PCs to the era of mobile internet in China, has social networking as its core business.

This has become increasingly clear over time.

If Tencent loses its social features, it will become like water without a source.

Just like Yahoo, which lost its dominant position in the search engine business, holding a lot of cash is just a slow death.

Zheng Li said calmly, "Just because it's impossible now doesn't mean it'll be impossible in the future."

"When virtual reality is realized, it will be a completely new era, if this industry is led by scientific and technological innovation in biotechnology."

"Then Tencent has no room to resist."

In 2020, Tencent dared to take action against Apple by issuing the "Announcement on Regulating Virtual Payment Behavior in Official Accounts".

The hope is that this will eliminate the 30% Apple tax.

However, if it were before 2011, Tencent would absolutely not have dared to impose a tax on Apple.

At that time, WeChat was still battling MiTalk, and the internet social communication industry was far from settled.

The same principle applies to virtual reality. If Tencent is contained from the outset, they won't have many ways to resist this kind of disruptive attack.

Looking at the couples laughing and joking around her, Li Miaomiao felt a pang of regret. Why did she have to bring up work?

However, it had already begun, and it was rare to see Zheng Li in such a lively conversation.

She could only reply, "Tencent's shareholding in the Science and Technology Innovation Future is almost the same as ours."

"When the technology matures in the future, it will be difficult for us to bypass Tencent unless we start from scratch."

Zheng Li only mentioned one point: "The technology patents are still in the hands of the parent company, and Kechuang Future only obtains technology licenses."

Li Miaomiao quickly realized: "So when the patent expires, we can definitely discuss the redistribution of shares."

"Not to mention that as long as the supporting technologies for virtual reality are in the hands of Kechuang Bio, then Da Mi and Tencent will have no choice but to accept our redistribution of share ratios."

Ren Yu's earlier suggestion to have Black Shark transform into a developer of brain-computer interface VR products was precisely to avoid such a situation from occurring.

However, their little schemes were futile in front of the monk.

Moreover, Tencent itself doesn't have the background in hardware manufacturing.

The conversion between olfactory nerve signals and electrical signals is something that cannot be successfully developed by simply accumulating resources.

Considering the balance between cost and user experience, developing an olfactory simulator with an accuracy of over 80% is no less difficult than developing artificial intelligence that can pass the Turing test.

A simple olfactory simulator, or one that is later used as a component of a virtual reality device, will not have a market if it is too expensive.

Back in 2017, a Valencia-based company claimed it could convey up to ten flavors to VR users.

These ten scents include cake, mojito, anchovy, and wetland.

However, the product is priced at 1500 yuan, and the olfactory simulator part alone costs 1500 yuan. How can there be a market for it?

Li Miaomiao continued, "For Tencent, they had no choice but to compromise."

"Because we hold the real core technologies in our hands, even in the VR system we own 40% of the shares."

"Compared to breakthroughs in hardware technology, the development of the system is much easier."

There are many technical challenges to overcome in realizing virtual reality.

Back in 2016, the year VR was supposed to be born, overcoming these problems would have sounded too far off, but now it's 2024.

There are relatively mature solutions for visual effects, eye tracking, wireless transmission, haptic feedback, and so on.

Eye-tracking technology has been completely solved through the brain-computer interface solution developed by Kechuang Biotechnology.

The only difference is that the electrical signal is converted into a neural signal and then received by the human brain.

And this is precisely where Kechuang Bio's strength lies.

From preparing to establish Kechuang Future to the official launch of Kechuang Future's first product, Li Miaomiao's understanding of the industry has been constantly deepening.

In Li Miaomiao's view, the first generation of truly meaningful virtual reality will probably only take about five years to be implemented.

Five years is a long time for an individual, but it's just a blink of an eye for a company.

"Considering the market foundation and reputation that the Futureverse series has built for us, as long as Tencent is willing to compromise, we don't need to develop virtual reality devices separately."

"Moreover, it is perfectly normal for virtual reality devices to have built-in communication technology."

"Even if this decision is difficult to make, Tencent will gradually compromise."

Li Miaomiao said as she walked:

"Moreover, and importantly, while Tencent cannot dominate social communication in the virtual reality world, its dominance on mobile and PC remains unshakable."

Even if virtual reality technology is truly implemented, people cannot live solely in the virtual world.

Computers may be replaced, but mobile phones will not be replaced in the short term.

Virtual reality can achieve a sufficiently high level of realism and can directly provide energy to the human body through nutrient solutions, while people will still have a need for mobile phones.

Capital has already begun to react in advance to the personal computer market, which is most likely to be affected.

The huge success of brain-computer interface VR, coupled with the meteoric rise of innovative biotechnology companies, has led analysts in the capital market to be very optimistic about the prospects of virtual reality.

Everyone agrees that virtual reality could be implemented within ten years at most.

The optimism surrounding virtual reality was followed by pessimism in the personal PC market, with Microsoft's market capitalization declining steadily.

My dear reader, there's more to this chapter! Please click the next page to continue reading—even more exciting content awaits!

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