Ye Feng attended two classes in the morning and then went to the company in the afternoon.
The other three mini-games have also been completed.
And after completing the testing and finding no problems, it was launched.
Similarly, it's only promoted on WeChat.
One hundred million users is enough.
Thanks to its massive user base, the three mini-games achieved impressive results shortly after their launch.
The game "Dou Dizhu" has been downloaded six million times, with a total recharge amount of eighty-five million!
Fun Mahjong has been downloaded 7.9 million times, with a total recharge amount of 120 million!
Three Kingdoms Mayhem, with 10 million downloads and 180 million RMB in recharge amount!
Within hours of the three games being launched, the total amount of money spent on in-game purchases reached approximately 400 million yuan.
If maintained properly, these games can generate at least a billion yuan in net profit per month.
The total investment for none of the five games exceeded 20 million.
The resulting benefits are enormous.
That's far from enough.
It's impossible to become the dominant force in the mobile game industry with just these few games.
So Ye Feng personally designed two more games.
Both of these mobile games have small file sizes but are very fun.
They have achieved remarkable results.
Ye Feng spent several hours figuring out the gameplay, design schemes, and so on for these two new games.
So I called the technical manager over.
Give him the plan: "Have the brothers develop these two games as soon as possible."
The technical manager curiously took the proposal.
After he finished reading it, his mouth dropped open in utter shock!
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