Chapter 72: Ups and Downs



Phaeton Hotel.

The people from Huizhilan had been waiting for a long time.

Tang Qing came in person, and the two sides exchanged greetings for a while before taking their seats.

Let’s get straight to the point.

Gradually, there was a sense of confrontation. The other party's negotiator was named Chen Changhe, and his words became increasingly sharp.

“Isn’t win-win cooperation a better situation?”

The two parties will continue to jointly develop Xianling Qiyuan and share technology.

In the distribution of game profits, Honor and Qike account for 70%, and Huizhilan accounts for 25%.

There is nothing wrong with this, but the key lies in Qi Ke's attitude.

Tang Qing knew that she couldn't have come this far without Qi Ke's support. If they didn't agree, the matter would have to be dropped.

Soon Qi Ke responded and disagreed with Hui Zhilan's conditions.

The reason is simple: there is not enough profit to be shared.

It’s just a gaming giant... and it wants to get a piece of the pie, but Qi Ke will certainly not agree.

As for what the higher-ups were planning, Tang Qing didn't speculate too much.

"Very good... Qike, Honor... Qike may be strong in other industries, but when it comes to gaming, we are definitely the best in this field... Mr. Tang, excuse me for interrupting you."

Chen Changhe left just short of declaring war.

Tang Qing sat in his original seat, silent.

The popularity of Fairy Tale is bound to make other game companies jealous, and fierce competition will follow... Now the only one who can pose a threat to Honor is Huizhilan.

"Boss Tang, it seems Qike's boss has a lot of confidence in us..."

Tang Qing shook his head helplessly. His secretary had seen it. There was no reason for her not to know that Qi Ke wanted them to be pawns to squeeze out Hui Zhi Lan's game market, and then Qi Ke would take advantage of the situation and acquire Huacang's number one game company.

Very good abacus...

Tang Qing stood up, sorted out his emotions, and his expression became indifferent again.

"Go back and get everyone ready... We might be facing a real storm next..."

The best way to sniper is to release a new game.

The next day, Huizhilan released a game, Mechanical Warfare.

As the first game company in Huacang, the release of this game quickly caused a huge sensation.

This is a large-scale stand-alone science fiction game set in the future world. The graphics are very realistic, the plot is rich, and the fierce fighting is enough to ignite the blood deep in the hearts of Huacang people.

It immediately occupied all major online platforms, with clicks and downloads reaching a peak on the first day... The data was close to that of Fairyland.

Fairyland Forum.

Frog Prince: "This crappy game almost pissed me off today. The equipment I finally got was stolen by someone else... I might as well go play MechWars!"

Tiger is not a mouse: "Yeah, I think it's true that there is a high degree of freedom, but some high-level players like to bully low-level players... After being killed, all the equipment is taken away, which greatly affects the gaming experience. I hope the official will improve it."

Foodie Loli: "What is Mechanical Warfare? @Frog Prince."

Frog Prince: "@FoodieLolita, there's a new game coming out from Huizhilan. It's super fun. I spent the whole day playing it..."

Foodie Loli: "Let me go and take a look... Is it really that fun..."

Mangniubuchicao: "Anyway, it's much better than this game, which is just a hyped-up rubbish game @吃货洛莉."

Foodie Loli: "Uh..."

"Delete all those negative posts!"

Tang Qing gave the order decisively.

Before Mecha Wars came out, all the reviews were positive. Although there were some criticisms, they were not considered negative. However, now one out of every few reviews is a negative one, and it also promotes Mecha Wars.

Even a fool would know who is behind this.

However, some players' suggestions can indeed be adopted.

For example, high-level players bully low-level players.

Games are different from reality.

There will also be differences in Xianxia. High-level players should feel like they are superior to everyone else, while low-level players should also have a good gaming experience.

There needs to be a balance between the two.

The production team thought about it for a day and a night, and after a series of intense discussions they made some changes.

If a high-level player kills a player two levels lower than them three times, they'll be wanted by the system with a bounty. For three hours, your location will be shared across the entire server, like a demon being hunted down by the entire world... Furthermore, to prevent the strong from becoming stronger while the weak become weaker, some secret realms will restrict the level of players who can enter...

Another point is that the killed player will keep the equipment that he or she has selected and that he or she thinks is important to you.

They posted a public post on the game forum.

Chicken Catches Eagle: "Is this a new change? It's not bad..."

Dad is so nice: "Haha, finally I don't have to be so nervous anymore. Fairyland, your emperor is coming back!"

Butterfly Transformed into a Bird: "My 40cm sword has been thirsty for a long time!"

The daily active volume, which had originally declined due to the impact of the mechanical war, gradually recovered and remained in a stable range.

Stopping the loss of players is the first step.

This change has received unanimous praise, at least there will no longer be cases of malicious killing of players.

The next step is to consider how to make a profit...

Until now, they have only launched a first-charge model and have not yet started to make a profit.

Acting too hastily may backfire. If Xianling Continent becomes a game for the rich, then this game will have no meaning to exist.

Charging money makes you powerful...

In fact, if you look closely, you will find that games that only think about making money...the models are mostly the same, and it is even more difficult to make breakthroughs and innovations.

What kind of big shot do you think you are?

Isn't it nice to just make money? Why bother developing a new game mode yourself?

There are really not many companies like Huacang that make games with heart... In a society that worships money, making games with heart... seems to have become a mistake.

But if they don’t think about making a profit, they won’t be able to continue. This is very contradictory and realistic.

Secret Realm... Ruins...

They thought of these... For example, a token is needed to open a relic... If you rely entirely on collecting them by yourself, it will definitely be too late, so you can introduce a purchase method at this time.

And it usually won’t exceed five Hua Cang coins...unless it is a particularly rare high-level relic.

There are also some epic equipment and elixirs that only players who have reached a certain level have the opportunity to obtain, or directly purchase them with money.

Although there is still some suspicion of krypton gold... being able to achieve this is already pretty good.

Huizhilan's profit model is much simpler. You only need to spend 188 to download Mechanical War.

There are only ten levels of story after entering... That is to say, in just half a month, many players have completed the game, and when they feel bored, they throw themselves back into the embrace of Fairyland.

Downloads soared to five million, and daily active users exceeded 680,000, heading towards 700,000...

Continue read on readnovelmtl.com


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