Finally finished writing a book.
Although the progress was a bit fast later on, some of the things I wanted to expand on were not written in the end.
How should I put it? After actually writing a book, I still have a lot of experience.
Let’s talk about the shortcomings first.
There are mainly three shortcomings.
The first is that the initial setting was not detailed enough, and the protagonist's behavior logic had inherent flaws.
As one reader commented, the protagonist's decisions are often too selfish. Too much of this kind of behavior can be offensive.
When I write the next book, I need to put some effort into setting up the overall framework. I can't just write whatever idea comes to mind, because if I do that, it will always fall apart if it gets too long.
In fact, halfway through writing the book, the setting had already collapsed due to the protagonist's behavioral logic. The plot could only be maintained by various coincidences.
The second is that there is a problem with the selected channel.
When I was reading books in the past, I thought that online novels were either fantasy or games, and they always required leveling up and fighting monsters to be long.
So after I started writing, I chose the game channel at the beginning, intending to write about the protagonist's upgrade.
But as I was writing, I suddenly realized that the protagonist didn't need to level up, as long as the world felt real. Isn't that just historical writing?
But it's too late to regret, the test has failed, and I won't recommend it anymore. Also, the opening game has too many settings, and it's a bit awkward to write it in the style of a historical article.
Helpless, I can only follow the plot like this. As I go along, it seems to have become a complete historical article.
But this is fine. At least it's made me realize that writing purely historical texts seems to suit me better. I might as well start my next book as a historical piece right from the start, rather than trying to be both, which would make both awkward. Perhaps it will go more smoothly in the end.
The third is that there are some problems with the plot design.
How should I put it? I don't have much experience writing online novels, so there are always some invalid plots every few chapters. Invalid means that readers have left and the collection has dropped.
Looking back after writing it, I found that every time the readers wandered away, it was basically because the story ended at a climax, and the author wanted to explain everything clearly, so he spent too much space laying the groundwork.
Now I think too much foreshadowing might not be suitable for the compactness of online serialization. In subsequent writing, I should try to minimize the transitions between plot points. Nothing is unnecessary; explaining things through the plot itself is much more effective than writing too much nonsense.
There are still some problems that may not be overcome in the short term.
For example, my part-time job only allows me to write 4,000 words a day; I don't have time for more. For example, my writing isn't sophisticated enough, and it's obvious I'm a newbie who hasn't written many books. For all these things, I can only take my time.
Anyway, I finally finished a book and gained some experience writing online novels. If I wait a month or two before starting another, I can avoid many of the bad parts and feel much better.
I hope I can write a different historical text later.
As long as I can do it effortlessly and keep the rhythm, I will be satisfied.
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