Chapter 53 "Offspring"



During the time when he was "away" from the Lost Homeland, Alice's activity on the ship slightly exceeded Duncan's...expectations.

He always thought that this Gothic doll was an elegant and proper young lady - although she turned around, surfed, and talked trash, she was indeed elegant and quiet under normal circumstances. She was very cautious in everything she did on the boat, and was honest and dutiful in unfamiliar environments. When she had nothing to do, she would even lie quietly in her box like an ordinary doll, highlighting her harmless style.

But now it seems that she is only so quiet when I am around?

The sudden gloomy atmosphere in the room made Alice feel a little nervous. She glanced at Duncan, who had an expressionless face, cautiously: "Captain, you are not angry, are you? I can explain..."

"I know you were trying to help, but it just didn't work," Duncan glanced at Miss Doll, his tone a little helpless, "But since you also know that many things on this ship are 'alive', next time you want to do something, can you confirm with me or my first mate?"

Alice immediately nodded repeatedly and agreed loudly: "Okay Captain, no problem Captain!"

Then she immediately turned to the Goat Head and muttered quietly, "Is there such a thing as attempted help?"

Goathead was unusually concise: "Now I have it."

"Well, if you really want to help, go check the dried fish hanging on the deck, or go to the kitchen to tidy up the warehouse for storing food and make some space. We may have a chance to replenish the food on the Lost Homeland in the future," Duncan sighed and looked at Alice and said, "Don't deal with the artillery and ammunition depot below the deck - they are not as fully intelligent as the goat head. Those dangerous things will only react instinctively to external stimuli. If the ammunition depot thinks it has been damaged or invaded, then I can only use a broom and dustpan to rescue you."

When Alice heard this, she shrank her neck immediately, agreed repeatedly, turned around and left the captain's room.

However, as he watched the puppet leave, Duncan couldn't help but smile.

This is indeed a very interesting creature - the little chaos is nothing to worry about, but this lifeless ghost ship has become lively because of her ups and downs.

"You seem to be in a good mood, Captain," the goat-headed voice came from the side. "Ah, you have something in your hand... What is that? Is it the gain from your journey to the spirit world this time? Like the knife you got last time?"

Duncan glanced at the sun emblem in his hand - he left the liquor in the room and took the emblem in his hand, ready to study it when he was bored.

"It's a trophy," he nodded, "same as the ceremonial knife from last time."

"Oh! You are worthy of being the great Captain Duncan! You always come back with a full load, and it is such an extraordinary thing that has miraculous power at first glance... Wait, is this a sun amulet?"

"Do you know this thing?" Duncan raised his eyebrows. "Yes, it's the Sun Amulet. Some daring cultists gave it to me. It's hard to refuse such a generous offer."

"I... do know a little..." The goat-headed man seemed to be observing the emblem carefully, and his voice was a little hesitant. "The madmen who follow the ancient real sun regard this object as a holy object. They believe that by casting metal into the shape of the real sun and tempering it with human blood, the power of the sun can be infused into the symbol. This method can mass-produce extraordinary objects with weak power... This amulet is a symbol of identity for people with a certain status among the followers of the sun. It is also a tool they use to identify their compatriots and distinguish between believers and heretics..."

"Distinguishing between believers and heretics... Indeed, there is such a function," Duncan understood, "although I personally feel that this function is useless."

"What happened to those daring cultists?" Goat Head seemed to hesitate when he said this. "Most of them were paranoid and ignorant fanatics. Even the lowest pirates were unwilling to deal with these fanatics who pursued ancient things. If they dared to offend..."

"They are no longer in this world," Duncan said while observing the changes in Goat-Head's tone and controlling his expression. "It seems that you don't like these people who call themselves 'Sun Believers' either?"

After dealing with Goat-Head for such a long time, Duncan has actually roughly figured out the tricks of this strange "first mate". He is basically certain that as long as he, "Captain Duncan", manages the ship well, this Goat-Head will not make any uncontrolled moves. On this basis, he becomes bolder when talking to the other party.

Now, he could cautiously and proactively ask the other party for some information.

"Who would like those lunatics who follow the real sun of ancient times? The 'light' and 'order' they yearn for are no longer tolerated by this world," Goat Head answered Duncan's question as usual. "Even the Lost Homeland is bathed in the sunshine of this era. Even the evil spirits wandering in the deep sea will not like the 'sun' before the deep sea era - perhaps only those cultists would think that the resurrection of the real sun is a good thing..."

Goat-Head paused for a moment, then said with a hint of emotion, "But then again, ninety-nine percent of those cultists are just a bunch of brainwashed idiots. They don't even know what they are following and worshipping. They regard the so-called 'children of the sun' as prophets and saviors, and they yearn for the ancient world described by those children as heaven. But in my opinion, the children of the sun don't regard those fanatical believers as their people at all... They are no different from the children of the deep sea."

Sons of the Sun? What does that mean? And it sounds like there are also sons of the deep sea? What the hell is that?!

Duncan's heart moved. A new and unfamiliar term popped up in his face, bringing new confusion. He fiddled with the sun emblem in his hand calmly, as if asking casually: "Descendants of the Sun? I haven't met them."

"That's normal. The descendants of the sun dare not show up in the civilized world casually. Even if they disguise themselves as humans, the hyenas of the Church can smell the stench of heresy from their shadows in a minute. After all, they are also a kind of "descendants". As the remnants of ancient things, they should stay in the gutter of history... Alas, among all kinds of "descendants", only they can do things like this."

Duncan suddenly discovered that Goat Head's habit of chattering from time to time was actually very beneficial - although nine thousand of its ten thousand sentences a day were nonsense, as long as it was lucky, it could still come up with useful information!

As he had not yet fully grasped the details of this Goat Head, Duncan could only "inquire" indirectly, not daring to ask too bluntly. However, even in such indirect questioning, he quickly grasped many clues that he had not been able to grasp in the Plande City-State before -

Offspring, this seems to be quite important information. In this world, there are some creatures called "offspring". All of them are not tolerated by the civilized world. Goat Head calls them "the remnants of ancient things".

Although the number of believers who worship the "real sun god" is huge, it seems that most of them are just insignificant pawns, ignorant, blind and brainwashed "fanatics". In their "church" structure, there is a real ruling class with a higher status than them... They are called "sons of the sun";

Those descendants of the sun do not often appear in the civilized world. They seem to have other hidden places unknown to the world, and they influence the sun god sects in the world through remote control, secretly collecting sacrifices and energy;

Finally, this is the most important point for Duncan at the moment:

Goat Head is full of contempt for the cultists and the "Descendants of the Sun" who stand behind them.

This means that the Lost Homeland, or the "real Captain Duncan", is not in the same camp as these guys called "descendants"... and should even be considered a hostile camp.

It seems that it was the right decision to tell Goat Head about his dealings with the "Sun Cultists" during this journey through the spiritual world - otherwise, I don't know when I would be able to know this useful information.

This kind of overly secret knowledge would not be written in Nina's textbooks.

Duncan left the captain's room, holding the sun amulet, and walked thoughtfully on the deck of the Lost Homeland.

There are many kinds of offspring, and according to the information revealed by Goat Head - the offspring are all the remnants of ancient things. In addition, the fact that the Sun Believers follow the "ancient real sun" before the Great annihilation, he has reasonable reasons to suspect that these so-called offspring are most likely the products of the Great annihilation, and their birth may be traced back to the "Era of Order" before the Great annihilation.

There are "children of the sun" on the sea surface, and there are "children of the deep sea" in the deep sea.

Duncan walked to the side of the ship unknowingly. He leaned out to take a look at the deep blue sea, feeling a little curious.

There aren't only fish in the sea?


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