Chapter 363 The Battle with Oneself



In this situation, it seems that the "programmer's" idea of ​​"taking shortcuts and being lazy" also becomes useless.

However, Gu Xinghe did not think that this was "too much of a bully".

Therefore, he plans to deliberately lower the difficulty and "leak" some of his false ideas to the fog area.

The idea is to allow it to form a specific scene, while also preventing oneself from constantly wandering in this pure white area.

He is now even looking forward to it—

If the fog in front of me continues to fail to successfully simulate my thoughts...

Will this area, or the "programmer" behind the dream world, expel him from here?

Or should we take some other approach to deal with this "stubborn person"?

But perhaps, Gu Xinghe felt that the "programmer" might even be grateful for his existence—

Because his current actions have clearly helped this dream game find a "bug".

If Gu Xinghe's current "bug"—that "because the individual strength of players is too strong, it is impossible to provide players with the most authentic inner thoughts and create the best experience for them"—is fixed.

So now this whole dream game can probably function better.

In order to fix this "bug" he himself created, Gu Xinghe believes there are two main paths to take—

Perhaps now it depends on whether the dream game itself chooses to start over and not "take shortcuts" in creating scenes and monsters.

They still chose to "go head-on" with Gu Xinghe, an extremely "stubborn" player, and try to "weaken" his strength in some way.

This allows for the simulation of weaker "monsters" in the surrounding environment, enabling the dream game to run more smoothly.

And soon, Gu Xinghe also received the answer from this new area of ​​the Dreamland—

The choice is between creating monsters purely from one's own "accumulated energy" and weakening Gu Xinghe.

The dream game, or the "programmer" behind it, has clearly chosen a more effortless method—

Reduce the "simulation degree" of the monster born from the combination of Gu Xinghe's imagination and inner desires.

After all, if one chooses to confront Gu Xinghe head-on, then one must find out his true inner thoughts.

That would definitely provoke a full-scale resistance from the other party, and would also waste one's own "accumulated" energy.

However, if one chooses to create things out of thin air, it will result in an unnecessary expenditure of energy.

Therefore, the choice is between putting in extra effort to weaken Gu Xinghe and creating a new monster entirely on one's own.

The "programmer" behind the dream game, as always, chose the third path—

Taking shortcuts to save energy reduces the simulation level and weakens the player experience.

At this moment, Gu Xinghe finally saw that the mist in front of him was slowly changing—

It's like a game with an extremely slow download speed finally completing its download and update.

After discovering the "bug," they slowly searched for a solution.

After discovering that the game scenes could not be "loaded", it was decided to reduce the "screen smoothness" and the player experience.

At this time, the server had just opened, and Gu Xinghe should be one of the first players.

He finally got his first gaming experience at this point.

Because before the rules of that dream game were announced in the air.

The misty image is created based on the characteristics of each player.

This is clearly a "test version" of the scene created solely to lure passengers on the train into participating in this dream game.

Although Gu Xinghe was not tempted at all.

I stayed simply because I was curious about the similarities between dream games and dungeon games.

But now, after the dream game announced the rules, Gu Xinghe's "teammates" have all "disappeared".

The game has clearly moved from the "beta version" to the "official version".

Therefore, the Dream Game has reduced Gu Xinghe's gaming experience and "screen smoothness".

This means that what is now in front of him is only a low-end simulation.

But now the scene in front of him was no longer shrouded in mist as before; instead, it had become a definite, concrete image.

Therefore, after confirming that it was impossible to cleverly create scenes and monsters by using the fog to reflect Gu Xinghe's inner thoughts, they decided to stop.

At this moment, the dream game chose to have Gu Xinghe encounter [something].

And the "specific image" that appeared before him was actually a black... substance?

As Gu Xinghe watched, the dream game, which had been "crashed" for a long time, finally "started up" again.

At this moment, the white mist in front of Gu Xinghe was gradually turning black.

It's like a 2D animation from a game being slowly rendered in this real-world 3D scene.

At this moment, Gu Xinghe saw that the thick white fog in front of him was gradually being blackened by a certain "pre-determined program".

Then, this mass of black slowly began to take on a more human-like shape—

From the torso to the limbs, and then to the head and the more detailed fingers.

At this moment, one can see that what is in front of them is Gu Xinghe's current black mist persona.

A similar-looking mass of black matter is gradually taking shape.

And this was accompanied by the gradual formation of a black mist that resembled Gu Xinghe's current appearance.

The various specific "details" on it are also beginning to be improved.

It's as if the content on a screen with extremely low resolution is being "loaded" bit by bit, gradually becoming clear from blurry.

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