Chapter 22 Career Development



Chapter 22 Career Development

At this moment, Zhang Yong no longer had any doubts about joining Tenda Technology.

The choice of your life path is very important. Maybe by following a genius, you can achieve great things.

"I have a few brothers who have worked with me for many years. They are all very capable. I wonder if Mr. Song is willing to accept them."

Song Ci smiled brightly, "Tengda welcomes all ambitious people to join us. The more outstanding talents the better."

Time flies like flowing water. After Song Ci met Zhang Yong in Donghai and returned to Peking, more than a month has passed. Now it is late August and there are still ten days before the university starts.

Song Ci has been busy these days. With the help of Zhang Yong, he finally built up Tenda Technology, and the company got on track and started normal operations.

In a small conference room of Tenda Technology, Song Ci was holding a meeting with several people. Apart from himself, the chairman of Tenda Technology and Tenda Culture, there were not many people attending the meeting. Except for Liu Shishi, who came along to serve tea and water, the rest were the company's senior executives.

Zhang Yong, CEO of Tenda Technology

Yang Junfeng, project leader of Tengda's new portal website

Huang Sheng, head of Tengda game development project

Wang Jing, General Manager of Tengda Culture

Liu Rong, Vice President of Tengda Culture and Head of Southern Cinemas

Jiang Tiantian, Assistant to the General Manager of Tengda Culture

These six people are currently the core leadership of the Tengda Group. Song Ci brought people from the two companies together for a meeting. First, he hoped that the two companies could cooperate in business, and second, let everyone get to know each other. In the future, when the companies grow and form a group, those present are all the backbone of the group.

Song Ci sat in the main seat. On his left were three male executives from Tenda Technology, and on his right were all women from Tenda Culture. The left and right sides were clearly divided.

The meeting has been going on for some time.

"Mr. Song, the above is the progress of the "So Young" project in the past month."

Wang Jing has just finished her report. She is the producer of "So Young". In the division of labor within Tengda Culture, she is in charge of film and television production and project investment.

Song Ci nodded. The final investment of "So Young" was 8 million yuan, which had been submitted to him for signature and approval. It was scheduled to start filming in mid-September and was expected to be released during the winter vacation next year.

The male lead is Qiao Zhengyu, the first signed artist of Tengda Culture, and the female lead’s company invited Gao Yuanyuan to play the role.

Gao Yuanyuan became very popular after playing Zhou Zhiruo in "The Heaven Sword and Dragon Saber". Song Ci also felt that she was suitable for the image of the heroine in "So Young". After Wang Jing proposed it, he nodded in agreement. As for other castings, he was too lazy to ask and let Wang Jing and director Teng Huatao make the decision on their own.

After listening to the report on "To Youth", Song Ci asked Wang Jing: "How is the progress of "Drawing Sword"?"

Seeing the boss's concern, Wang Jing said quickly, "It's going very smoothly. Military themes are not favored by the market at present. After we contacted Hairun Company, they are also willing to accept our investment. The preliminary calculation shows that the investment will not exceed 10 million. The specific share is still under negotiation, but Hairun does not agree to sell the film and television copyright to us."

Although Wang Jing didn't understand why Song Ci went against the market's preference for a mediocre military theme like "Drawing Sword", she would still do what her boss had solemnly instructed her to do.

"We can make some concessions on investment share, but we must get the online copyright."

Song Ci clearly remembers that "Drawing Sword" was a hit TV series in 2005. Li Yunlong became famous all over the country, and the investment of 9 million brought back hundreds of millions of returns.

In its previous life, Hairun Company made a fortune from the movie "Drawing Sword", and the plots in the movie were adapted into various jokes that became popular all over the Internet.

Now that there is such an opportunity, Song Ci must of course get involved in "Drawing Sword", so he specifically asked Wang Jing some time ago to make sure to get the "Drawing Sword" project.

Song Ci looked at the three strong women one by one, "Does Tengda Culture have anything else to report?"

Wang Jing turned sideways and looked at Liu Rong and Jiang Tiantian. Seeing that they both shook their heads, he replied to Song Ci, "Boss Song, we are done here."

Liu Rong and Jiang Tiantian had already reported before Wang Jing. One of them was responsible for publicity and distribution and Southern Cinemas, and the other was responsible for administrative logistics. Both of them had just started and were still in the process of getting used to their positions.

Zhang Yong saw that Song Ci nodded slightly and did not make any comments on Tengda Culture's work. He knew it was his turn, so he said, "Mr. Song, Tengda Technology will report on its work next. Mr. Huang, you go first."

Huang Sheng and Yang Junfeng were both Internet industry talents recruited by Kory for Tenda Technology. After the interviews, Song Ci and Zhang Yong asked one of them to be responsible for the portal website and the other for the game section.

Huang Sheng is 34 years old this year. He is slightly fat and has a smooth face. After hearing Zhang Yong's words, he slowly said: "Mr. Song, Mr. Zhang, and colleagues, our team has carried out in-depth development and processing of the company's first game project "Minecraft" based on the initial version provided by Mr. Song.

The game has enhanced its playability and safety, and is priced at US$33. It was launched on August 19th on the company's TD game platform, gamespot, NeoGAF and other professional game websites. Download links have also been released on major domestic and foreign websites such as Yahoo, Google, Baidu, and Tianya.

The first game project Song Ci chose for the company was the most classic game in later generations, "Minecraft".

"Minecraft" has been downloaded more than 300 million copies in its previous life. As one of the most profitable games in the world, it is most appropriate for it to become Tenda Technology's first game project.

Moreover, "Minecraft" is easy to develop. In his previous life, the Swede Marcus Alexei Persson only took four or five days to develop the initial version of "Minecraft".

After Song Ci developed the initial version with the technology from his previous life, Tenda Technology's game development team conducted internal testing, making the game more perfect than when it was first launched in the previous life, which would definitely make Tenda Games a hit.

Song Ci thought for a moment and said worriedly: "Strengthen publicity and promotion. You can try to cooperate with European and American game agents, pay close attention to the game download situation, pay attention to the feedback from players, and correct bugs in time."

"Minecraft" is the company's cash cow. Every download costs real US dollars. Naturally, Song Ci is very concerned about it and cannot attach enough importance to it.

Huang Sheng was rigorous and conscientious in his work. He took a pen and wrote down Song Ci's instructions one by one, then continued, "The company's first online game, "Wulin Dispute", has also begun to speed up production. However, the development cycle of online games is long. Although we have the help of our brother unit Tiangong Special Effects Company in art and game special effects, it will not be launched until the second half of next year at the earliest."

Song Ci thought about it for a long time. Although making games has a bad reputation, it is indeed the most profitable. Now that he has decided to do this business, the development of the company and the platform cannot rely solely on self-made games.

He instructed Zhang Yong and Huang Sheng: "For the company's online games, we must speed up the work while ensuring quality."

(End of this chapter)

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