3 Green Lawn (Afternoon)
◎Flag Zombie+Pole Vaulting Zombie◎
Go past the chat area and enter the trading area. There are two constantly refreshing rectangular trading bars in each row, arranged from top to bottom according to the listing time. The method is barter. On the left side of the grid is the range of plants that the seller can provide, and on the right side are the plants/props you want to exchange.
If the buyer meets the requirements, the transaction can be carried out directly. 90% of them use other plants to exchange for sunflowers and pea shooters, which are currently the two most popular plants. Players who have not drawn them are anxious to exchange them, and those who have drawn them also want to exchange more for upgrades. After all, the gap between the first and second levels is quite large.
In addition, the trading area can further filter categories by the required plants. Gu Ning chose to only look at sunflowers and found that quite a few people were exchanging sunflowers, but they were all exchanged for wheelbarrows/pea shooters. She chose the pea shooter again, and the answer was the same as the previous one.
The market is a bit stagnant, and it is estimated that new changes will not come until the zombies are defeated in the afternoon.
With the blessing of the second-level sunflower and a detailed understanding of the market conditions, Gu Ning did not have a great demand for the trading zone. He turned to the next page [Rankings], which only showed the top ten, ranked according to the speed of eliminating zombies and the comprehensive score of plant layout.
【Level-Breaking List】
1. Yu Bai
2. Zhuo Wenlan
3. Ran Shu
4. Ji Yingjie
…
10. Gu Ning
She took a curious look at it, and when she saw the tenth place, Gu Ning almost thought she had seen it wrong. She suddenly remembered the number on her personal information page, which seemed to be number 10.
I didn't understand what it meant at the time, but now I understand. It actually represents player rankings. There's no real reward for being on the leaderboard, though. At least I haven't received any relevant notifications yet. Thinking I still have a battle to fight, I'm not in a rush and will just wait and see.
Gu Ning returned to the chat area and continued to eat and watch the fun. After finishing lunch, he threw the disposable lunch box into the trash can outside the house, then went back to rinse his mouth and take a nap. When he woke up, it was already 1:30 in the afternoon.
With nothing to do, she decided to go out for a walk. There was no gate in the yard, so she walked all the way to the edge. There was still thick white fog on the opposite side, but there was actually a neighbor on the left. Gu Ning saw the same layout as where she lived, like a house + yard copied and pasted. She hadn't noticed before that it was all blocked by high walls.
She didn't dare to walk in rashly, so she just peeked around in her yard and happened to see someone coming out to take out the trash. She was wearing a set of Hello Kitty pink pajamas, with two ponytails, and was jumping briskly. She turned around and met Gu Ning's eyes. The other person was startled when he saw a head growing out of the wall.
“**!”
Because they were some distance apart, Gu Ning didn't hear clearly, but she had good eyesight and understood the lip shape. It was a familiar plant, but the game mute it as soon as it came out of her mouth, turning it into "beep beep". It seems that swearing is not allowed whether inside or outside the chat area, and it really pays attention to civilization.
The other party didn't expect to be muted and quickly covered his mouth. The scene was a little awkward for a moment. Gu Ning raised his right hand and waved slightly, indicating that he was a human being, not a zombie.
She seemed to finally react, trotting to a position three meters away from Gu Ning and tentatively greeting him, "Hello, my name is Shushu. Are you a player too?"
Gu Ning: "Hello, my name is An Ning, and I'm also a player."
For safety reasons, both parties tacitly did not give their full names and kept a certain distance. We should always be vigilant.
Shushu was a little surprised: "Wow, I didn't expect to see players around here."
Gu Ning: "I just discovered it too."
After a brief awkward chat, they both felt more secure after confirming that they could not enter each other's yard. They also went to the other side of the yard to take a look, and then came back to exchange information.
Shushu: "My left side is empty, all white fog, no houses."
Gu Ning: "There is one on my right, but I don't see anyone there. I guess he's in the house."
Shushu was a little confused: "Then you are my only neighbor."
Gu Ning politely comforted him, "Too many neighbors isn't necessarily a good thing."
Hearing this, Shushu decided to build a good relationship with her only neighbor.
She said seriously, "The chat area is a public channel, and private chats are not allowed. If you need any help, you can come to me. Although I may not be able to help, more people mean more ideas, and I can discuss it with you."
Gu Ning smiled and agreed: "Okay, you can come to me if you have anything."
Shushu blinked: "Then...good luck this afternoon! I'm going back to prepare."
Gu Ning nodded happily: "Come on, I wish us all a successful defense!"
The two sides reached a preliminary verbal friendly agreement and then went back home to prepare for the next battle.
Initially, she was still unclear about the game's intention in arranging neighbors, but when she heard Shushu say that private chats were not possible in the chat area, Gu Ning understood everything. They could chat privately in real life like they did just now, so having a good relationship was definitely better than having an enemy relationship.
…
2:55 p.m.
[Ding! The zombie army will attack in 5 minutes! Challengers, please be prepared!]
A familiar warning sound rang out, and Gu Ning hurriedly got out of bed. Ever since he defeated the zombies in the morning, the operating table had been standing by the window and had not retracted underground, but the card had been spit out.
Now that the screen lit up again, she stuffed all the cards back in, adding a new card [Cherry Bomb]. Sure enough, there was an additional [Shovel] function at the end of the card slot, which could be used to eradicate plants. After understanding the situation, she looked up at the place where the white mist dissipated. Not only had there been changes on her side, but there were also two new types of zombies.
There are four types in total: normal zombies, roadblock zombies, flag zombies, and pole zombies.
The difficulty has definitely increased, but it doesn't seem to be a big problem.
Countdown: 3, 2, 1, GO!
At the beginning, the old plan was to use sunflowers to produce nesting dolls in seconds. At the 47th second, the second column was already full of sunflowers (5 in total), with 75 sunlight left, and the first target appeared in the fourth row - the roadblock zombie.
Gu Ning immediately changed her strategy. She no longer waited to plant the Pea Shooter, but directly buried a potato mine at 4-3 (the third grid in the fourth row), and added a sixth sunflower at 3-3 (25 remaining). This time, the number of zombies would be a bit too many, so she planned to plant more flowers.
□Kwai□□□□□□□
□Kwai□□□□□□□
□Kuikui□□□□□□
□Sunflower soil□□□□□ barrier
□Kwai□□□□□□□
After more than 1 minute, an ordinary zombie appears in the second and third rows, dropping +6 production flowers + surplus (200 in total), which is just enough to plant two pea shooters at 2-1 and 3-1 (surplus 0).
□Kwai□□□□□□□
Pea sunflower □□□□□□ stiff
Pea sunflower □□□□□ stiff
□Sunflower soil□□□barrier□□
□Kwai□□□□□□□
At 1 minute and 30 seconds, the roadblock zombie was killed by a potato mine. Just as Gu Ning collected 175 sunlight, a zombie holding a flag with a brain pattern appeared in the first row. Its moving speed was faster than that of ordinary zombies, and its health was one-third more. The key point was that there would be a large number of zombies following behind it.
Sure enough, 2 seconds later, 5 ordinary zombies came, and 5 seconds later, 5 roadblock zombies came, 2 in each row, and Gu Ning only had attacks in two directions.
You must not panic at this time. When there are obviously too many zombies, even if there are attacks on every front, it is not enough. People have to make good choices. Thinking of the newly drawn cherry bomb, she decided to continue planting flowers while planting peas. After all, bombs are not cheap.
Plant a pea shooter at 1-1. There should be more flag zombies that walk a little faster in this row. Gu Ning plans to plant a nut wall to resist it in the next wave, plant the 7th sunflower at 1-3, and then plant the 8th sunflower at 2-3 in seconds (25 remaining).
Pea sunflower □□□ flag general barrier
Pea sunflower □□□○ universal barrier
Pea sunflower □□□○ universal barrier
□葵○←闸□□general obstacle
□Kwai□□□□□General barrier
Because the zombies were too scattered, Gu Ning did not plant any more potato mines. While patiently waiting for production, he watched the zombies in the front row continue to advance. When they reached nearly two-thirds of the lawn, the flag zombie was even one grid faster.
1 minute and 47 seconds, quickly harvest + surplus (250 in total), place cherry bombs (-150) at 4-6, and blow all 6 normal + roadblock zombies in the nearby grids into ashes. The pressure on the third to fifth rows is suddenly relieved.
Plant the 9th and 10th sunflowers at 4-3 and 5-3, and use the second production to plant nuts at 1-5 to block it. The flag zombie is about to enter the fourth grid, but is tripped by the nuts in the fifth grid. It has no choice but to lower its head and show off wildly. The crisis is temporarily resolved (0 remaining).
Pea sunflower □ Strong flag universal barrier □
Pea sunflower □□○ barrier □□
Pea sunflower □○○□□□
□Kuikui□○Yakura○□□
□Kuikui□○○□□□
After more than 2 minutes, he picked up 275 sunlight and added pea shooters at 4-1 and 5-1. 1 column of attack + 2 columns of production have been arranged. Zombies are constantly emerging from all directions. Considering that some plants have a long cooling time, Gu Ning no longer saves sunlight.
Plant a potato mine at 3-6, the 30-second cooldown of the nut is about to end, plant the second nut at 2-5, block the roadblock zombie whose hat has been knocked off, and use up all the sunlight (0 remaining).
Pea sunflower □ hard general barrier □ stiff
Pea sunflower □hard barrier □□rigid
Pea sunflower □□ soil □□ stiff
Pea sunflower □□□stiff □stiff
Pea sunflower □□□□□ stiff
At 2 minutes and 27 seconds, Gu Ning saw a pole-vaulting zombie appear in the third row. Wearing a blue headband and red sportswear, he held up a thin pole and sprinted all the way, quickly surpassing the other zombies. He then used the pole to jump high, jumped over the unearthed mines, and arrived at 3-5 in the blink of an eye. Although his pace had slowed down, the distance was very close.
This is a true gym student. Its health is about the same as that of the Roadblock Zombie. It takes 25 peas to defeat it, and it harvests 275 sunlight. The cooldown of the cherry bomb and nut is still 10 seconds. Dig up the 3-2 sunflower with a shovel and plant a pea shooter instead (175 remaining). The two shooters only need to fire 13 shots each to deal with a pole.
When pole No. 1 was about to bite the sunflower, it quickly planted nuts at 3-4 to stop it, and then planted the seventh peashooter at 1-4 (25 remaining). Half of the nuts at 1-5 were eaten up, and it was necessary to increase firepower. The situation was clear at this time.
Pea sunflower pea hard barrier stiff □□
Pea sunflower □hard○□rigid□
Pea pea sunflower firmly supports the earth
Pea sunflower □□□○□ stiff
Pea sunflower □□□○□ stiff
Subsequently, add a row of peas + nuts to improve offense and defense, use potato mines as springboards for the poles, and replace a row of sunflowers with pea shooters one by one, thus forming a strong lineup of 3 attacks, 1 production, and 2 defenses.
Pea, pea, sunflower, pea, hard soil ○□ barrier
Pea, pea, sunflower, pea, hard, hard○□, stiff
pea pea pea strong ○○□ barrier
Pea, pea, sunflower, pea, hard earth○□rigid
Pea, pea, sunflower, pea, hard earth○□rigid
At 4 minutes and 20 seconds, I received a prompt: [A large wave of zombies is about to attack...]
Two flag zombies, leading 10 ordinary zombies + 5 roadblocks + 5 poles and several zombies appear on the stage.
Gu Ning still had 200 sun rays, so she calculated the timing well and planted cherry bombs on 4-8 rows, instantly killing the three rows of zombies. The few remaining ones were not to be feared, so she shifted her attention to the top two rows and replaced all the remaining sunflowers with pea shooters.
Finally, under the siege of many shooters, the zombies fell like dumplings, and Gu Ning also won his second victory.
【Author’s words】
Combat is also the core of this article. I have always been worried that everyone would not understand it, so I revised it several times before finally deciding on this version. Because it is a turn-based game, it is impossible to plant all the plants at once, and zombies will not rush up in a swarm. They all need a development process, with back and forth. It would be very messy to just use text, so I added simplified characters and pictures.
Latest changes: Sunlight changes are also added to the text, no longer calculated separately, try to keep it simple
The page turning of the simple picture may be inconsistent. You can use [Scroll to turn the page] to make it smoother.
Operation [Settings]-[Advanced Options]-[Page Turning Mode]-[Scrolling Page]
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