Because sometimes when he's playing one game, he'll suddenly want to play another one.
So, with this idea in mind, he decided to make things in the game automatically bind to real-world programs to increase flexibility.
In addition to voice dialogue, which is an important interactive feature in simulation games, Han Ming also plans to improve it.
I've been thinking about the interactive communities on the internet these days, like those featuring beautiful female video streamers.
Han Ming decided to directly utilize the virtual character in the game as well, allowing the virtual character to watch on their home computer or TV.
Because Han Ming had played the entire Sims series, most of the characters were NPCs, and the so-called interactions were just a few things set in the program.
Now he wants to create games with a higher degree of realism and freedom.
All NPCs are pre-classified according to their professions. With only one real player, the game's development is dominated by computer intelligence and driven by the story mode.
All scenes can be operated from the player's first-person perspective, making the player feel like they are living another life in a movie.
If a large number of players join the game, then the development of the entire game will be determined by real people, with the story mode playing a supporting role.
Every decision a player makes after interacting with the game can potentially change the course of the entire game world.
Han Ming rambled on and on, telling Dong Xiaolu all his thoughts.
However, she felt that this design also carried significant risks.
After all, gamers are quite loyal these days, and the number of people who like simulation management games may not be that many.
Han Ming is undoubtedly a fan of simulation management games; otherwise, he wouldn't have thought of using it as the basis for game development.
Han Ming also knew that there weren't many players for this type of game, mainly because it lacked realism.
Adding elements from other games to the game now should enhance it considerably.
Another very important point is that, initially, the game may only be playable on a computer screen or a TV screen.
If I had enough capital to develop 3D gaming glasses, how realistic would the game be?
It's like bringing real life into a virtual world; yes, it's a second way of life.
Han Ming and Dong Xiaolu chatted for a long time without realizing it, and the phones they were holding started to get hot.
Seeing that her boyfriend had made up his mind, Dong Xiaolu didn't say much. In any case, she would follow her husband wherever he went.
After hearing Han Ming's plans for future game development, Dong Xiaolu thought it would be quite interesting to use such a platform for development.
In modern society, everyone faces a lot of pressure. If in the future everyone could use a game to experience a different kind of life in the virtual world, that would be a great idea.
The two exchanged some sweet nothings until Dong Xiaolu said her phone was almost out of battery and her mother was calling her. Only then did Han Ming reluctantly hang up.
After sharing his idea with his girlfriend, Han Ming felt confident and decided to start designing immediately.
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