After securing the Wind Dragon, IG used the Baron buff to push down DMO's mid and bottom lane inhibitors.
At this point, the safest approach is to push forward from all three directions simultaneously.
However, the minion wave on IG's top lane is too far away, which means that if IG goes to push the top lane, it will waste the time of the Baron buff.
Therefore, IG chose to use two lanes of minions to forcefully push DMO's crystal.
If it were a normal game, IG could still push down DMO's Nexus with the help of the two Baron waves.
However, TheShy started coming up with ideas again. Relying on his resurrection armor, he tried to exploit Gala's weaknesses and even used his ultimate on Gala.
Gala had no choice but to use Flash to pull himself to the fountain and launch a counterattack.
DMO's two main crystal turrets were destroyed. Ning saw Jayce with a sliver of health left and wanted to take the kill, but instead flashed into the fountain to auto-attack.
He probably thought that since both of DMO's main crystal towers had fallen, his teammates would attack the base, which is why he dared to do that!
But because of Ning's outrageous behavior, Gala ran up again and aimed his cannon at Ryze. Even though Ryze's damage was high, Gala was also equipped with four items. One shot took away a quarter of Ryze's health.
Gala, relying on his passive ability, secured another double kill.
Unfortunately, while chasing TheShy's Fiora, TheShy dodged the shockwave and escaped with low health.
DMO, with only the main crystal remaining, stubbornly held on.
At this moment, Gala is 5/0/3. If you only look at the stats, you would think that DMO has the advantage. Moreover, Gala has performed perfectly without his teammates protecting him.
Whether it's finding the right positioning to deal damage or contributing to the team's damage output, he has achieved the best a carry can do.
In the LPL right now, there are really few AD carries who can compare to Gala!
When IG made a comeback at the 34-minute mark, Ning looked for Gala, and Gala was the only one in his eyes!
The moment Gala unleashed her ultimate ability, Cataclysmic Strike, without Flash, she could only drink blood in despair and fall at the mid-lane crystal, which ultimately could not be revived.
Although DMO tried their best to replace Ryze who had activated his orb, Fiora and Sivir were almost at full strength, and they wiped out DMO.
The game ended at 34 minutes and 50 seconds.
He frowned deeply when the gala ended.
He's already done his best this time.
This loss wasn't due to a difference in skill between the players; it was simply a matter of execution.
The command was fine, but once the game started, DMO's mid and jungle players made a lot of mistakes.
Ale's performance was average, but to be able to perform average against TheShy is the best he can do right now.
Don't forget, he's not a Taoist priest yet, and TheShy hasn't become that... you know.
After DMO finished their match and returned to the locker room, everyone was quite disappointed.
We could have won this game, but we lost in the end.
Do you think there's a problem with the lineup?
The lineup is really fine. It's not that I'm trying to defend Yang Jingyu, but this is the best lineup Yang Jingyu could think of.
Once he releases this BP (Ban/Pick) ad, who dares to say there's a problem, except for his fans?
Fortunately, DMO has no fans, so his draft picks are not a problem.
If we had to point out a drawback, it would probably be that Mark wasn't given a support role to protect the AD carry.
For example, if you pick Tahm Kench or Thresh, even if Gala doesn't have Flash, Ning won't be able to engage on her and she won't be in a situation where she's doomed.
However, if you pick Tahm Kench and Thresh, then you need to protect your AD carry.
Yang Jingyu once said that when playing against IG, the support should follow the jungler's lead, the team should outnumber the enemy, and the team should achieve a complete equipment advantage.
If Thresh and Tahm Kench are chosen, then Xiaopeng will not be able to establish an advantage in the early game.
The reason DMO had an advantage in the early game was because Mark followed Xiaopeng to make plays. Even when Mark wasn't roaming, he provided Xiaopeng with ample vision.
This allowed Xiaopeng to play in the jungle with ease, even achieving a 2/0 start.
However, when IG was ganking Gala in the bottom lane, Xiaopeng came to support, but he was instantly killed without being able to use his ultimate, causing DMO's first wave of momentum to be disrupted.
To be honest, Rek'Sai, with a score of 2/0, was still instantly killed even though she had her ultimate available and the enemy support Braum's Glacial Fissure was misplaced.
If Yang Jingyu hadn't believed that Xiao Peng hadn't fixed the match, he would have thought Xiao Peng had bet on it.
Even if all the readers who are reading this wave go up, Rex will still be able to unleash his ultimate move.
However, Xiaopeng didn't unleash his ultimate move, and the fed Rek'Sai was instantly killed, allowing Jackylove, who had been suppressed by Gala in the early game, to get ahead.
Not only did he get an assist, but he also got a kill on a Titan, and even had a good meal on Tapu.
As for the second gap, it was when Xiaopeng chased Ning in the tri-bush on the top lane.
Not content with forcing Ning's Flash, he actually wanted to kill Ning, who had two buffs.
Although Ning was successfully killed, he managed to unleash his control and damage output before dying, creating space for TheShy and JackeyLove to deal damage. As a result, he not only died himself but also caused Twila to die and lose his Flash, making Twila afraid to go out and split push again.
If we were to assign blame, Xiaopeng would definitely be the first one.
Once these two waves of momentum were disrupted, the original equilibrium turned into a disadvantage.
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