441. Chapter 438: Foot of the Mountain



Chapter 438 Foot of the Mountain

The normal gods have returned to their positions. If the chaotic wild gods are recognized again, the empire will become a "country of a thousand gods". Fortunately, the rulers of mankind are still far-sighted.

However, faith cannot be stopped despite repeated bans.

The Great Master often said that humans are special.

Perhaps he was right. Hot-blooded people, especially humans, had an outstanding ability to cause trouble. Even the dark elves could not create necromancy, but humans could.

Lynch could only convince himself that the existence of wild mages was a good thing, because mages would also seek dimensional stones for experiments, which would make the Skaven's hope of obtaining dimensional stones even slimmer - Beastmen and mutants would also seek dimensional stones in pursuit of mutation, and the undead and demons were even better at using dimensional stones, and now there were also uncontrolled wizards.

It is not an easy task to hollow out the underground of Middenheim, as this will cause the mountain structure to collapse. On the mountain stands the sacred fire of the White Wolf God, and under the sacred fire is a relic of the ancient saint.

In the worst case scenario, Lynch would not try to destroy it, as that would be devastating, because under the holy fire, the relics left by the ancient saints seemed to be some kind of star-destroying device.

Only the ancient sages knew what those facilities were originally used for. Today, eight thousand years later, even the focusing devices used to adjust light have become cannons, and the engines used to transform the environment have become strategic weapons.

Unless it was absolutely necessary, Lynch didn't want to take another look at the ruins. God knows whether it would operate autonomously after retrieving relevant vision.

Without knowing how it works, any attempt would be dangerous.

Let the locals worry about the rats in Middenheim's underground.

Lynch was not surprised when he saw groups of dwarves, halflings, and ogres.

As mentioned before, Middenheim is an open-minded area, with a lot of random pedestrians on the road. It seems that there can be more variety? The Empire is already "diverse" enough, and Middenland is perhaps the most diverse among them.

If there was something useful locally, Lynch would have planned to use the great wizard as a transit point to establish another trading point.

When they were almost there, he pulled out the ancient sage's star map, and as expected, the progress bar filled with starlight was already half lit.

The next node was further south, and no matter how much he disliked forests, he had to go to the Forest of Athel Loren, and most likely go deep into the area around the Oak of Ages.

Elf settlements are not as interesting as human settlements, especially those of the Wood Elves.

The lizardman doubted whether this visit would turn into destruction.

Perhaps the Skinks would have something in common with the Eslays, as they both enjoyed hunting two-legged intruders.

The difference is that no lost peasant would stray into the rainforest of Lustria, but there are probably many horror stories about fairies circulating among the villagers of Bretonnia, and the wood elves still retain their belief in the gods of the underworld.

The dark side of the elven gods requires blood sacrifice, and the beastmen rampant in the forest are not enough to satisfy the needs of some gods.

Cain, the "Blood-Handed God" who was expressly forbidden by Asur to be publicly worshipped, is also the god of war of Eslay. They did not pick up much of the civilization of the high elves in the Golden Age, but they inherited the worship of the gods intact.

Better than Druzy who worships the gods of the underworld and rejects the gods of heaven, the rather neutral gods of heaven, "Father of Elves" Kunos, and "Mother of Elves" Isha are the main gods of the wood elves.

No one expects the elves' gods to be neutral, so it is better to give up too much expectation on them. Lynch would rather look up to the goddess Lilith.

Only the remnants of the elven gods remained in the Supreme Heaven. As cowards who avoided war, or in other words, losers in the war of gods and broken gods exiled in the human world, it was indeed difficult for them to gain the respect of the Lizardmen.

After several days of trekking, the travelers became more relaxed. However, when passing a winding road, the knight who had wanted to leave several times but was persuaded by Priest Sigmar suddenly felt a little uneasy.

Lynch keenly heard him confide a not-so-wonderful past to the priest. This unfortunate guy had encountered an ambush by beastmen here and had also experienced betrayal.

Lynch had passed by an army the day before. According to passers-by at the time, the army was going to investigate the chaos in the forest he had experienced before, and they were afraid that they would return empty-handed.

When the knight deliberately avoided the soldiers' gaze, Lynch knew that there was a big story behind it. The lizard man slightly diverted his attention and prepared to pay attention to what the two of them were going to do after arriving in Middenheim.

It was another dawn, and we were getting closer to Middenheim. The forest was no longer wild.

Lynch discovered a new village every few steps, and by evening, there were not even many people speeding on the road, because the hills and plains were filled with taverns and villages.

As the sunset gradually faded away, countless lights flowed before his eyes.

This is the territory of the empire, the land ruled by humans.

There were dense spots of light flowing on the wide road. If you looked carefully, you could see that they were horse-drawn carriages. The spots of light would eventually converge into an inn.

Dense forests occasionally separate villages from each other, and on the vast plains, streams crisscross among the fields.

The breath of the destructive force had not yet subsided. Lynch could sense that this place had suffered a catastrophe before, and the soil was covered with ashes.

But life is tenacious, and new shoots have already sprouted out of the soil.

When night falls and the moon is in the sky, the bright moonlight washes over every stream, illuminates the isolated forests, and scatters a dreamy light.

The White Wolf City jumped into Lynch's eyes very clearly. It stood in the middle of the plain, on the highest peak of the protruding mountains, like the living Lord of Winter.

The holy city of Yurik is full of holiness, but it is somewhat tarnished by the filthy and colorful crowds.

A narrow, winding road winds along the steep hillside, connecting the fortress city on the mountain with difficulty.

There are signs of collapse in many sections of the mountain roads, and obvious renovations can be seen on many sections of the road.

It is not easy to embark on this pilgrimage. The mountain range where Middenheim stands is almost vertical at the foot, and one must first cross a lonely arch bridge to get close to the middle of the mountain. After this, travelers have no choice but to travel along a single road.

If you want to take this fortress, you can only try to start from the sky or underground.

Of course, there are many evil methods. There are powerful wizards who can teleport the legion directly into the city, and some special races can even climb straight up the hillside.

In any case, the city has never fallen.

Lynch thought that there would be more aliens in Middenheim, but the aliens who came to visit here came and went in a hurry, and in the end only the dwarves could stay.

He even saw dwarves in human villages. On average, there were one or two dwarves in every village, which was not a small number.

(End of this chapter)

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