Chapter 698 Gods' Game: Building Blocks and Me 84
The World Battlefield is a place where games are abundant, with games of all sizes almost everywhere.
In the game she was currently in, game skills were temporarily unavailable, but the game items were incredibly eye-catching...
Yu Xunge's eyes lit up as he looked at the giant gashapon machine behind the group of fat ducks.
Holding the already powered-on game console, she ran to a corner of the arcade and pointed it at the arcade in front of her.
Use the skill "Game Becomes Reality"!
[Game detected - Protect the Gacha]
[Entering game data... Please wait... Please wait...]
[Input Rate: 2%...17%...52%...98%...]
[Entry successful]
The original game console's main interface had ten blank boxes, representing ten game slots. At this point, the screen had already appeared in the first game slot.
Perhaps because the game console is still incomplete, the screen resolution is extremely low, only 720p. Sigh, what era are we living in?
The background of the picture is the lawn playground where she is now. On the left side of the picture, there is a group of fat ducks rushing to the right. Behind the fat ducks carrying mini gashapon machines is a huge gashapon machine. On the right side of the picture, there is a group of building block players.
Seeing the scene on the game screen that was exactly the same as in reality, Yu Xunge's heart began to pound wildly.
Because she could find the exact same block player around her just by looking at the picture. She even saw a block figure carrying a gashapon machine in the lower right corner of the picture. Wasn't that herself?
In the lower left corner of the flock, there was also a bald, fat duck carrying nothing on its back, waving its wings with the tips pointing directly at the little block figure at the same level as it.
It's as if everything is a 1:1 replica.
So... will these players have the same skills and items?
Does playing video games during time-stop periods increase her playtime?
She replaced the joystick on the right handle with a square block, which made it a little inconvenient to operate, but it didn't affect its use.
She manipulated the duck egg cursor on the screen to move it to "Enter Game".
[Please select your faction - Invaders/Gacha Guardians]
…
Two hours later, the game ended again.
Yu Xunge shifted to a more comfortable position while holding the game console, and at this moment, the waste index in the glowing cat paw had reached as high as 61.
She originally thought that the waste index was already slow at only 1 point per minute when she was sunbathing and daydreaming, but who knew that it would increase even slower when playing games.
It only increases a little bit every two minutes.
Is it because playing games isn't a waste of time, or is it because she's constantly analyzing and memorizing the skills and items of each player while playing?
After the game starts, three icons will appear above the player's head: two skills and one game item.
Clicking on a player reveals their information, including details about their skills and in-game items. When she selects the invader faction, her task is to arrange the order in which these players enter the game and which path they will invade based on this information.
Only 17 players' skills and game items were displayed as question marks, while Yu Xunge could clearly see the skill and game item information of the remaining 83 players every time it appeared through the data card.
Moreover, since the choice of skills is not limited to those unlocked when entering the game, this game can be said to have helped Yu Xunge understand the players' trump cards.
When choosing the Gashapon Guardian faction, her gameplay involves arranging the positions of these fat ducks and assigning them their respective characteristics.
To be honest, playing either faction is very difficult, as the teams are evenly matched.
As for that little block figure carrying a gashapon machine... Yu Xunge doesn't even want to talk about it.
If she hadn't known it was herself, she would have been incredibly annoyed by this fragile R-rank card when playing as the Invader!
This is the only player on the field with only two icons, because all her game items are in the gashapon machine. Each time, she only unlocks two skills randomly, and the skills are all her own. Every time she enters the field, she can't last more than 20 seconds...
Two hours! For a full two hours, the smallest block figure in the entire arena never left the starting grid.
Whether you set off early or late, you won't get any advantage. This game doesn't allow you to pick up any leftovers, because the screen is full of area-of-effect skills.
The only good news is that this blocky character's skill cooldown is 2.1 seconds.
This means that the owl passive ability in the gashapon machine can be applied during the 3-second cooldown!
The three useless balloons marked with healing skills also played a role; otherwise, she probably wouldn't have lasted even 5 seconds.
But this won't work...
She was only able to hold out for 20 seconds because the players in the game weren't specifically targeting her.
The little block figures were all easily killed by other players and the area-of-effect attacks from event gift packs.
If this were a real-life game, all the players who joined in for the divine relics would definitely attack her. Whether it's a game or not doesn't matter; as long as she's on the field, they'll team up to kill her first.
Taking turns dividing the fallen blocks? They must each have their own methods.
Even if she can use [Reversal Moment] once every 2.1 seconds, if the number of players on the field exceeds a certain number, she won't last more than 2 seconds if they focus their fire on her.
Don't even mention that she can't choose "bedtime fairy tale"; even if she did, it wouldn't make a difference.
Even having three useless balloons that can heal you can't change this.
The difference in strength is too great; it can't be bridged by just three healing skills.
This game was clearly carefully selected.
To distort everyone's perception? To make everyone think that another player is just looking for a drink and a song, or to make players believe that they can't attack each other?
Holding the game console, Yu Xunge fell into deep thought.
Can the features of the event gift packs be utilized?
This game is really similar to Plants vs. Zombies on a mobile platform.
The mysterious properties of the event gift packs are like the skills of those plants.
Some are like nuts, with amazing defensive capabilities, and they will only be eliminated after withstanding a certain number of attacks.
Some can put players who get close to them to sleep or freeze them;
Some of them will explode upon attack, reducing the event pack's own health by 50%, but reducing the health of all players on the field by 80%.
Can these properties be exchanged through [Reversal Time]?
But she has no special characteristics, so what can she use to reverse the situation?
Like player skills, the event gift packs have the same characteristic: a cursor above the player's head. Can you use your skills to turn the tide?
Can opposing factions be reversed? But even if the factions are reversed, what can she change?
She doesn't have down feathers. If she's switched to the event package faction, will there be no penalty if she's killed?
What if she turned into a cat using the "There's a Cat Here" skill? Even if she were willing to reveal this skill and remind everyone of the cat in the maze, the invincibility only lasts for 8 seconds, and she has to endure it for a minute to move forward one space, which doesn't change anything at all.
One solution and possibility after another flashed through her mind. Yu Xunge's gaze fell on the glowing cat paw. Since she stopped playing the game and began to think about how to save it, the numbers inside had been jumping even slower.
It's been 4 minutes and it's only increased by 1 point.
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