Level 13 vs. Level 15, is there any suspense?
When Yu Xunge was still at level 11, she had already achieved the achievement called [The No. 1 Player Under the Abyss], and now she is already at the Abyss level.
She didn't dare to say it outside the Shenqi game, but inside the Shenqi game, she possessed two Shenqi relics and was fully armed, so she could fight against the 16th-level demon king!
Under the stacked damage of [Midnight Exile], the moment all of Fat Goose's defensive skills went on cooldown, he entered the countdown to death.
But even so, it took Yu Xunge 5 minutes to complete the kill. The candlelight at the end of the fat goose's hair was too strange.
The moment the fat goose fell, the battle flag was raised again.
They were teleported out of the arena at the same time, with Fat Goose standing next to her unharmed.
The only change is that the progress bar under the interface of both sides has changed.
[The counter-invasion progress of the "Lighthouse" in the world is increased by 20%. The number of invasion duels between "Lighthouse" and "Lingcha" is locked. The number of invasion duels will be refreshed until a key player in "Lighthouse" or "Lingcha" ends a God Game.]
Is this a disguised way of restricting the progress of the invasion, or a disguised way of urging players to let their key players in the world enter the game?
If it was the former, it would be fine, because if Yu Xunge encountered an opponent that she could not resist, then this setting would also allow her to take a breath.
But if it's the latter... what kind of costs or losses will key players incur when entering the Shenqi game? Or are there other settings?
Fat Goose rubbed his temples with a headache, but soon his expression relaxed again. It would be nice if this game could be played with a car that brought wine and songs!
As long as I can be carried away, I will follow anyone!
However, this invasion duel count seems to be two-way. No matter who initiates it, there is only one invasion duel count. If you want to refresh it, the player on the invasion sequence must send a key player to participate in the God Game to refresh it.
He said to Zaijiuxunge: "I'm going to go to the lobby. We'll meet up here after this Shenmi game is over at 7 o'clock."
Yu Xunge saw through Fei E's plan. She nodded to show that she understood, then retracted her gaze and focused on the screen in front of her.
The above is the reward that appears when the invasion progress is +20%.
A. [Lighthouse: +2% player count in the world (this option takes one Star Ocean day to take effect)]
B. [Lighthouse] +10 S-level God-given talents for players in the world.
C. [Lighthouse] World Player Quality +10]
D. [Key players in the Lighthouse world randomly gain an S-level skill]
Just cross out C.
What qualities are needed? What qualities are needed in a world war?
A and B should be related to the natural loading efficiency of the progress bar of the "lighthouse" world invading and being invaded.
At this time, there are already two progress bars below the "Lighthouse" world sphere.
Lighthouse - Fuqing: 0.5%
"Ling Tea" - "Lighthouse": -20%
Option D is related to Xiao Fuzhi’s achievements and gains in the Shenyi game.
The rewards are not very generous, but it is only a reward of +20% invasion, which is still considerable when accumulated.
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