The withered Ze Lan didn't come, the missing reefs didn't come, the furious motorcycle didn't come, and even the autumn deer of Tingzhou didn't come...
Faced with the choice between the individual and the world, these players chose the world; the fourth chime was more important than the future of the starry sea.
Her gaze swept across the entire room, and Yu Xunge focused more on the choices in her mind.
This game only allows six magical items, and the "map" of the Burial Grounds counts as one, meaning she has to give up one item if she wants to bring the map.
She summoned Tulan directly and stuffed the map pocket watch into Tulan's hand. This item was not a combat item needed in critical moments during battle, so it could be placed on a pet.
At this moment, Tulan was still wearing two gashapon machines, which contained some daily necessities and food.
Many players did the same thing as her, limited by the number of magical items they could carry.
When the player adjusts their carried items, a scroll unfolds in the center of the room.
[Game of the Gods, Round 23171: The Burial Ground]
[Game start countdown: 00:09:59]
[Game Content]:
Cherish the time spent buried in the burial place;
Eliminate players in the mountains (the final ranking of this game will be based on the kill contribution);
[Game Time]: 30 Star Ocean Days
[Special Game Mechanics]:
In this game area, players cannot use any time-manipulation abilities;
Players will respawn directly at the entrance to the Burial Grounds upon death;
Every time a player dies, they will drop a World Tomb. Every 100 World Tombs can be combined by the Tranquil Mountains to form an Order Badge.
If a player dies 3 times, they will definitely drop one magical item (divine relics drop first, and player relics drop last).
Players who die 10 times will be transferred to the Tranquil Mountains;
This game removes racial and language restrictions, allowing players to communicate in a common language.
【Friendly Reminder】: The mountains are tough, but the starry sea is home.
Almost all players' attention was focused on those few lines of special game mechanics.
Everyone keenly noticed that Xinghai hadn't made some things clear.
The information about the World Tomb is very clear: 100 World Tombs are equivalent to one Order Badge. If the "Tranquil Mountains" game is the Star Sea's offensive turn against the Mountains, then "Burial Land" is the Mountains' moment of counterattack.
But the question of moving to the tranquil mountains became a bit unclear.
Here, every player is a world leader. Even if their own race's world is riddled with holes or even broken, they still have their own race.
Theoretically speaking, no one would willingly abandon their comrades and fellow tribesmen to go to the Mountains. But the friendly reminder insists on saying something like "The Mountains are strong, but Starsea is home," which sounds like a plea to stay. Does anyone really want to voluntarily send themselves to their death to go to the Mountains?
Unless there is some benefit to relocating to the tranquil mountains that would be enough to impress the world leaders...
Time passed swiftly in the players' silence. The moment the countdown ended, their feet suddenly gave way, and all the players began to fall. However, unlike when they entered the game before, they were not surrounded by darkness. In front of them was a huge clock that seemed to have no end.
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