But Su Bai doesn't need to worry as much as before.
He has the 'Hand of Healing', which cleanses the entire area and is specifically designed to counter the boss's skill mechanics.
Even if Kamui wanted to cause trouble, he couldn't stir up any waves.
"Have you finished talking? I'm going to start a new game."
Kamui spoke up.
"Can."
Su Bai waved his staff, showering everyone with a soft red light.
Breath of Light!
His Breath of Light skill has now been upgraded to level 5, providing a 27% bonus to both physical and magical attack for each person, which is quite powerful.
Squid then snapped its fingers.
Spiritual perception!
A refreshing green light exploded above everyone's heads.
[Mental Perception: Passive, increases own attack speed by 27% and movement speed by 12% for 180 seconds]
...
This is a skill of the archer, and it's a state that can be maintained for an entire duration.
Moreover, the squid's skill level is also quite high.
The increase was very significant.
Following behind the two, Gillian reluctantly raised the sacred text in her hand and shouted:
"A holy blessing!"
【Holy Blessing: Passive, increases own physical defense by 18% and magic resistance by 18% for 180 seconds】
...
Su Bai shook his head slightly.
Angelica can also use this skill, but Angelica's Holy Blessing can directly increase the dual resistances of all units by nearly 40%, which is far inferior.
She probably never actually practiced leveling up herself.
The rankings were all achieved through the team.
It's completely just for show.
No longer paying attention to her, Su Bai looked at the battlefield ahead, where Shenwei had already gone up to engage the monsters.
He drew his longsword and delivered a leaping slash that struck the monster's face.
The greatsword collided with the monster's body.
It made a clanging sound.
-259!
at the same time.
The attributes of this boss monster were also revealed to everyone.
[Despair Devourer: Boss, Level 25, HP: /, Special Skills: ???]
...
Buzz!
A burst of scorching steam suddenly spewed out from beneath the monster's cold metal mask. It quickly turned around, raised a giant spiked warhammer, and slammed it down fiercely towards Shenwei.
Kamui, of course, wouldn't just stand there dumbfounded and let himself be hit.
At that moment, the instinct for survival overcame his reason, and he quickly dodged to the side to avoid a direct confrontation.
With a loud bang.
The giant hammer smashed the hard floor to pieces.
"Gurgle..."
Kamui subconsciously swallowed a mouthful of saliva.
Before the battle began, he was still thinking about how to use this boss monster to cause trouble, and how to lead everyone to repeated annihilation without making any obvious mistakes.
But he only came to his senses after actually coming into contact with the monster.
This is a level 25 boss monster.
He's no small fry!
Even if he gives it his all, whether he can win is still unknown!
"Don't just stand there like an idiot, attract attention!"
Su Bai urged loudly.
Instantly, Shenwei snapped out of his daze. He ducked sharply, narrowly dodging the monster's powerful hammer blow, and said without turning his head:
"You don't need to tell me!"
After saying that, he swung his greatsword and slashed at the target again.
Ta-da!
Sparks flew from the monster's body.
The black robe was torn open, and the greatsword easily sliced away the monster's flesh. However, beneath this layer of rotting flesh, the monster's body was made entirely of metal.
The powerful force returned so quickly that his hands went numb.
Immediately afterwards.
Nine Lives and Cuttlefish also began to attack from the sidelines.
However, since Shenwei lacks aggro skills, they have to control their attack frequency and dare not attack too quickly to avoid shifting the monster's aggro.
A typical tank player, whether they follow the shield warrior route or a priest who becomes a paladin.
They will all learn a forced hatred skill.
Make sure you can maintain aggro.
Shenwei is clearly not a qualified main tank.
In this situation, the monster's aggro target will be determined by the damage output.
Whoever generates the most aggro will be targeted.
However, melee classes have a certain aggro priority over ranged classes. Generally speaking, as long as the ranged damage output is not several times higher than the melee output, it will not cause aggro confusion.
But this is fraught with too much uncertainty.
In a normal team, you can lack DPS, but you absolutely cannot lack tanks and healers.
From this point of view...
Their pioneering team was quite unqualified.
Su Bai knew that this was exactly the method Shenwei used to delay their progress. The hatred mechanism limited his output too much from the root, preventing him from gaining an advantage.
But he didn't care.
The difficulty of the Illusory Sea and Sky realm lies in its numerous and complex team mechanics.
Output isn't really the most important thing.
A moment later.
Seeing that Shenwei was gradually stabilizing the boss monster's aggro.
Su Bai made his move, raising his staff and unleashing a massive fireball.
Bang!
The leader monster's figure was instantly engulfed by the bursting flames.
-4216!
...
The damage from his fireball was equivalent to a full combo of Nine Lives' skills.
He remained speechless for a long time before finally baring his teeth and saying, "This is outrageous! You think this is 2000 DPS? If you really went all out, you could probably do over 10,000!?"
Ten thousand?
Too few.
Su Bai thought to himself without showing any emotion.
If it weren't for the concern that the boss's mechanics would be unpredictable, spawning waves of orbs that could wipe out the team and prevent progress into later stages, he could have easily taken it down in one burst...
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