I'm at level 16.
Su Bai didn't rush to allocate attribute points; as usual, he first summoned a team of farmers to clean up the battlefield.
The silver coin reward for a successful defense is no longer of any use to him.
He looked straight to the end.
SSS-level reward package.
Start it now!
Ding!
A dazzling light flashed by.
Immediately afterwards,
Su Bai then heard a series of system notifications.
[Gained: Iron Ingots +27!]
[Gained: Copper Ingots +31!]
[Received: Jerky +55!]
[Gained: Clay +21!]
[Obtained: Blueprints for a luxurious residence!]
...
The SSS-level reward pack didn't contain any overpowered items as expected.
Instead, there are some advanced materials.
There is also food.
Finally, they even provided a high-quality architectural blueprint.
Su Bai put away the materials, took out the blueprints, and checked their properties.
[Architectural blueprints for a luxurious residential building]
【Props】
[Level: Excellent]
[Note: After use, it can upgrade the existing residence to a luxury residence. Luxury residences can accommodate more residents, provide a more comfortable living environment, and have a chance to recruit high-quality residents.]
...
"nice one!"
Su Bai was overjoyed when he saw the attribute.
It turns out to be an advanced building of residential buildings. Residential buildings are the core buildings for recruiting people and are closely related to the development of the territory.
Moreover, Su Bai was very clear about what an improvement in qualifications meant.
The units he is currently recruiting all have only 1 or 2 qualifications, so most of them are farmers who only know how to till the land, cut down trees, and do some basic manual labor.
Higher-qualified production units are more likely to master more advanced skills.
This will bring about a qualitative change.
The importance of this drawing is self-evident.
"Okay, okay."
He immediately used the blueprints and permanently unlocked the option to build luxury residences in the construction list.
Two simple dwellings can be combined and upgraded into one luxury dwelling.
Su Bai contributed some materials.
The ten level-3 simple houses in the territory were successfully upgraded to five luxury houses.
Luxury Residences
[Level: Excellent]
[Level: 3]
[Effect: Popularity +5, Prosperity +5, Stability +5]
[Note: Provides a high-quality living environment, making residents feel more comfortable, speeding up physical recovery during rest, and has a small probability of increasing the recruitment probability of high-quality residents. Can accommodate sixteen residents.]
[Recruitment: Consuming 5 units of food allows you to recruit one resident with random aptitude, up to a maximum of 12/16]
[Upgrade: 200 wooden planks, 200 stone bricks, 50 concrete, 50 clay, 50 sea sand]
...
The simple wooden house has been transformed into a two-story building with white walls and red tiles. The first floor has four separate rooms, each of which can accommodate two residents.
The number of people that a luxury residence can accommodate is equivalent to that of two and a half simple residences.
Moreover, its advantage is that it takes up less space.
This made Su Bai's already crowded territory feel much more spacious.
"If you take this blueprint and sell it, you could easily get at least a few hundred thousand."
He thought to himself.
Residential dwellings are like the foundation of a territory, while luxurious residences are like making that foundation incredibly solid.
There's no way anyone could miss such value.
However, after cashing out 40 gold, his total assets have already reached over 2.16 million.
There's no need to worry about money for now.
If there are good things, of course you should prioritize satisfying your own needs.
The five luxury residences have added 20 more recruitment slots.
Su Bai recruited all of them.
As expected, the overall qualifications of the recruited units have significantly improved this time.
Of the 20 employees, 15 are outstanding farmers with two qualifications.
Three other people have reached the qualification level of 3.
Only two players have a qualification of 1 point.
Su Bai first checked the basic attributes of those three units.
【Li Daniu】
Race: Human
[Level: 1]
[Identity: Resident of Baidi Village]
Occupation: Carpenter
[Ability: 3 (Gain 3 random attribute points per level)]
Loyalty: 72 (below 60, the individual may exhibit rebellious behavior; below 40, there is a chance of them fleeing; below 20, there is a chance of them betraying the group)
[Mood: 68 (Loyalty will continue to drop when mood is below 60)]
[Beginner Lumberjacking: Level 7]
[Beginner Carpentry: Level 6]
[Basic Repair: Level 6]
...
Zhao Dazhuang
Race: Human
[Level: 1]
[Identity: Resident of Baidi Village]
Occupation: Stonemason
[Qualification: 3]
Loyalty: 74
Mood: 69
[Basic Mining: Level 8]
[Beginner Stonemason: Level 6]
[Basic Construction: Level 6]
...
Feng Xiaoxia
Race: Human
[Level: 1]
[Identity: Resident of Baidi Village]
Occupation: Tailor
[Qualification: 3]
Loyalty: 75
[Mood: 71]
[Basic Gathering: Level 7]
[Beginner Sewing: Level 7]
[Basic Leatherworking: Level 6]
...
The biggest difference between these three and other farmers is that they have already mastered certain livelihood and professional skills.
They can directly take on higher-level jobs.
certainly,
Their needs will also be higher.
[Tip: You have recruited professionals. Please set salary standards for them. Salaries that are too low will cause dissatisfaction!]
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