Chapter 18: Farming Begins, Third Wave of Monster Invasion Arrives



"A farmer needs to consume 2 units of food per day, but this is only the minimum standard for survival."

“Units like Tiedan's, which involve physical labor, need to consume two units of food per meal.”

"Let's calculate based on a farmer consuming 5 units of food per day."

"Six farmers make 30 units."

I wouldn't know unless I counted.

Su Bai realized that food reserves were his biggest problem at the moment after doing the calculation.

“I can buy food from other people, but I don’t have the funds to invest, and every additional expense is a burden.”

"We'll have to grow our own food."

Su Bai thought to himself.

He first invested some resources to build a warehouse, but there were so many supplies that his personal backpack could no longer hold them all.

【storehouse】

[Quality: Average]

[Level: 1]

[Effect: A simple warehouse with no special functions, capable of storing one thousand units of resources]

[Durability: 1000/1000]

...

After building the warehouse, Su Bai used the materials at his disposal to build two houses.

Increase the population to ten.

As a result, his food reserves would only last for two days.

Su Bai then turned his gaze to the farmland.

The conditions for building farmland are very simple; all that is needed is some loess to change the planting environment.

Although no yellow soil can be found on Fallen Dragon Island.

But he was born in the forest, where there was better humus available.

Several stone shovels were made.

Su Bai immediately led several farmers into the forest and dug up a pile of humus.

The standard size of a farmland is one square meter.

He directly cleared fifty plots of farmland.

It sounds like a lot, but in reality, these fifty plots of farmland together are only an area ten meters long and five meters wide.

It's less than one-tenth of an acre.

no way.

The territory currently has too little usable area.

He still needs to reserve some space to build other buildings.

"We have farmland, but now we lack seeds..."

Su Bai opened up the market.

As a lord born on an island, the main source of crop seeds in the early stages relies on birds and beasts carrying seeds from afar, leaving them in the forest and on the trees.

You can obtain it by gathering resources and chopping down trees.

In addition, clans and tribes in the center of the island also sell them.

Although players can't get there yet.

If you're lucky, you might encounter traveling merchants from the tribe, from whom you can make purchases.

Unfortunately, Su Bai did not encounter either of those situations.

You can only buy it from other players.

Meanwhile, some players had already listed some seeds they had acquired by chance in the market. Just by looking at the item descriptions, Su Bai knew why they were selling them instead of keeping them for themselves.

[Unknown Seed]

【Props】

[Quality: Average]

[Note: The seeds are from an unknown plant and have a certain probability of dying during planting.]

Price: 3 copper coins

...

The market sells only this kind of stuff.

Not only do we not know what kind of crop the seeds are, but there's also a certain probability that they won't grow.

You can only gamble on luck.

And the price isn't cheap either.

After thinking for a moment, Su Bai decided to spend 1 silver coin and 50 copper coins to buy 50 seeds.

At least fifty plots of farmland need to be planted.

Soon, all the seeds that had been bought were planted, and Su Bai arranged for two farmers with basic farming skills to take care of them.

The farmland's attributes have now changed to:

【farmland】

[Quality: Average]

[Level: 1]

[Planting: Unknown Seeds]

【Maturity: 0% (Harvesting can be done earlier when maturity exceeds 90%)】

[Health: 100% (Cannot mature if health level is below 50%)]

Watering: 0 (Water once every 12 hours, each watering increases maturity by 5%, but overwatering may cause crop necrosis)

Fertilization: 0 (Fertilizer can be applied once every 24 hours, each application increases maturity by 10%, but over-fertilization may cause crop necrosis)

[Weeding: 0 (Weeding can be done once every hour, each weeding increases health by 1%, and prolonged neglect of weeding will cause crop maturity to decrease)]

[Pest Control: 0 (Pest control can be performed once every 6 hours. Each pest control increases health by 5%. Failure to control pests for an extended period will lead to a decrease in crop maturity)]

...

In the game world, crops mature very quickly.

It's not like reality.

It often takes several months or even half a year to get through.

However, the weeds and pests that accompany crops will also appear more quickly.

The seeds have just been planted.

After the farmer finished watering, he saw a tender green shoot sprouting from the soil.

A farmer immediately picked up a hoe and dug the weed out.

Then they rushed off to the next field without stopping.

Su Bai took a look and found that the maturity cycle of these seeds was basically within 24 hours. He had cultivated medicinal fields when he was practicing his secondary profession in his previous life, so he knew that this was not good news.

Because the higher the value of a crop, the longer its maturation period.

These seeds that can mature in a day are mostly just worthless flowers and grasses.

Fortunately, some farmland has a ripening period of two to three days or more.

It gave him some hope.

...

The sky gradually turned dusky.

Time in the game is synchronized with the real world.

unconsciously.

The day is almost over.

Cuihua, who had just brought back a batch of resources, went to cook with two farm women. Soon, the aroma of stewed meat filled the territory.

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