Chapter 100 Interstellar Simulation Monster Battlefield



Overall, it looks similar to the MOBA (Multiplayer Online Battle Arena) games she played in her previous life.

It features a complete suite of features including a shop, daily tasks, matchmaking, ranked matches, and AI training.

Each time she gets matched, she will meet three teammates, making a total of four combat types: attack, defense, control, and support.

The game determines the winner by who defeats the interstellar monster BOSS on the interstellar simulated monster battlefield first.

The game is played by piloting mechs, and apart from a few that are officially designated as free to use, all other mechs must be purchased with in-game currency.

Qiao Mei checked and found that besides daily check-ins and completing tasks, gold coins could also be obtained by entering the battlefield.

As for the gold coins that can be obtained in the battlefield, the amount gradually increases in the three modes of AI, match, and ranked. The virtual machine materials that she wants to obtain can only be obtained in ranked.

So after completing the tutorial and playing against both AI opponents and in matchmaking, she took a deep breath and entered ranked mode to queue for matchmaking.

Match successful. Please disable one of the maps you do not want to select.

Ao Cang: It's soft and fragrant... I wonder what it would feel like to taste it more deeply...?

Qiao Mei: !!! Is there really such a good thing? I can, I can, I can… (repeating frantically)

As an aside: The game mode is inspired by many MOBA games, the entry interface is inspired by Identity X, the disabled map mode is inspired by QQ Speed, and the mode is inspired by Honor of Kings.

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