Chapter 30 The era of famine is about to end!



"The new flour is of excellent quality, even with an indescribable sweetness..."

At this time, Lin Ke was eating noodles while thoughtfully recalling Kamul's words yesterday.

Compared to the previous pancakes that were as hard as tiles, today's pancakes have become soft and elastic, and you can smell a light and sweet wheat aroma when you put them in your mouth.

Lin Ke glanced at the servant Allen beside him. His expression, which had originally seemed a little gloomy due to fatigue and hunger, now became much more lively.

Apparently, the servants' food has also been improved!

He watched Allen add a few more pieces of bread to the plate, with a hint of smile in his eyes.

He didn't say much, just nodded slightly.

Can it not only increase production but also improve the quality of food?

Lin Ke thought about it and casually tore off a small piece of bread and put it into his mouth.

In the past, Lin Ke always sighed while biting the bread. His mouth felt dry and he even had to drink some pomegranate juice before he could swallow it.

But this time, the aroma of the pancake actually made people want to eat one more bite.

The bitter taste that once made people frown has completely disappeared, replaced by a long-lost feeling of enjoyment.

But Lin Ke knew very well that if he wanted to improve the quality of the existing diet so that the people and soldiers of Holy Egypt could have enough to eat and strengthen their bodies, the existing food reserves alone would obviously not be enough.

That kind of dry, hard and tasteless bread is almost impossible to swallow. The key to improving food quality also lies in using [farms] to increase food production.

Lin Ke had already used a [Builder] yesterday, and the civilization panel showed that there were two left available.

He then started operating in the civilization panel and continued to send a [Builder] to build a [Farm].

After selecting the piece of land most suitable for planting, Lin Ke gave the order to build.

As the builders set off, the animation on the civilization panel began to work, and Lin Ke stuffed the last bit of bread into his mouth.

It won’t be long before the [farmland] will provide sufficient food in an endless supply.

And Holy Egypt will finally be completely free from the rough and inedible food that it once had.

at the same time.

"【Bronze Casting Technique】: Research Completed!"

You can now build a [Barracks]!

Lin Ke immediately started to operate in the civilization panel, selecting a suitable plot of land for building a [military camp].

This is because, unlike [Farm], which requires [Builders] to go to designated plots of land to implement construction, [Military Camp] is more direct to build.

Simply select a plot of land around the city in the civilization panel, and then choose to build [Barracks] to create it.

To put it simply, there is no need to dispatch additional units to the construction site, which means that construction can be done directly without the need for [Builders].

However, this method, like research, takes a certain amount of time to complete.

Once construction is complete, the town will gain additional production bonuses and experience bonuses for military units.

Most importantly, this can greatly increase the combat capability of the army.

Lin Ke opened the civilization panel and skillfully switched to the plot view.

In this view, the land around the city is divided into grids, and each grid has its own characteristics.

Some plots of land are suitable for growing food crops, some contain mineral resources, and some plots of land can provide bonuses for production or scientific research because they are close to rivers or mountains.

For example, a plot of land close to a river will naturally produce more food because river water can irrigate crops and increase agricultural productivity.

If you choose to build a [Farm] here, it will further increase food production, allowing the town to feed more people and grow rapidly.

The natural conditions of a plot of land determine its initial resource output, and these outputs can be further increased by building different facilities.

Just as farms can increase food, building a mining site in a plot rich in mineral resources will also increase productivity and help the city build units or buildings faster.

In this way, Lin Ke can not only see the potential of each plot of land through the civilization panel, but also make precise plans for the development of the city as needed, thereby maximizing the use of surrounding natural resources.

Lin Ke's eyes swept across the civilization panel and continued to analyze the land resources around the city.

Lin Ke turned his attention to a plot of land adjacent to Cairo and the mountains.

The value of this plot of land in front of him clearly marked "+2 Productivity", indicating that the mineral reserves here are rich, and the terrain advantage provided by the mountains is also a key factor.

In Civilization VI, the production speed of military camps is affected by the city's productivity bonus, and the productivity can come from the resources of the plot itself.

For example, plots near mountains or rich in mineral resources often provide additional productivity.

This bonus is reflected in the efficiency of building military camps, which means that military camps can be built faster.

In addition, the increase in productivity can also indirectly affect the speed of training units in the barracks.

In other words, the reason for choosing a site on a plot with mineral or mountain bonuses is not because the minerals directly affect the barracks itself, but because the productivity bonus of the plot can increase the overall production capacity of the city!

It can provide additional productivity support for the troops, improve training efficiency, and even increase the speed of subsequent fortification construction.

Lin Ke tapped the button on the edge of the panel with his fingers and called up the "suitability" option.

According to the rules in the civilization panel, military camps usually cannot be placed close to the city center because this will interfere with the lives of residents, but remote plots are usually more expensive to build.

This chapter is not finished yet, please click on the next page to continue reading the exciting content!

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