Cumulative sales to date have reached 7.5 million copies.
This is hard to believe.
You know, in sharp contrast, it took only two months for the global sales of "Warcraft" to reach tens of millions.
And this has been called a classic.
However, if "Minecraft" continues to maintain its current status, its domestic sales will reach tens of millions in less than two months.
This is not the most terrible thing. The most terrible thing is that the craze called "Minecraft" is getting more and more intense.
With the launch of MOD development tools, "Minecraft" seems to be about to be ruined. Players use different MODs to create different ways of playing in the game.
And these rich contents have also become the nourishment for the dissemination of games.
Facing such a popular and successful game "Minecraft".
Many producers, game media, and manufacturers could no longer sit still and began to study how Minecraft became successful.
This is not normal!
If "Warcraft" can achieve such success, it is because it combines the advantages of all RTS games and also makes innovative breakthroughs in the original gameplay.
It has added settings such as props and heroes, as well as mechanisms such as races and arms.
Design a grand and vast world view and an epic and dreamy plot.
And there is also the unquestionable balance...
All of these combined led to the success of Warcraft, a success that took gameplay development to the extreme.
This is a success that can be traced.
But when it comes to "Minecraft", it's completely different, and the producers are all confused.
Although "Minecraft" is different from the ordinary pixel style, it is more exquisitely made and has very good light and shadow effects.
But if you look closely, it is still pixel style.
Moreover, the game as a whole does not have any plot or even a gameplay framework.
It is precisely because of this that producers in the industry feel confused and begin to conduct research.
In the game producer group, the producers were discussing one after another.
"Minecraft is too cruel. It's not a normal game at all. Wang Chuan is not a human being..."
"The main reason is the gameplay. This very free gameplay is truly unique. Moreover, this gameplay can only be presented in a pixel art style that we find ridiculous."
"That's right. Minecraft is designed in a completely different direction from ordinary games. Ordinary games have fixed rules and a fixed framework, but Minecraft completely breaks all of that."
"Yeah, so this also creates the most special feature of "Minecraft", creation, and because of this, it can give full play to the player's imagination and creativity."
"Right, right. Normal games try to reduce the number of gameplay options to avoid being overly bloated and causing players to have unclear goals. However, Minecraft doesn't do that."
"Yes, it is. There are survival, exploration, PVP, creative, and so on. Minecraft is more like a piece of plasticine. Players can mold it into whatever shape they like."
Faced with the huge success of "Minecraft", producers in the gaming industry began to conduct a comprehensive analysis of "Minecraft" together.
Although I found a lot of things, I still didn't understand the core of the game.
But this is normal. After all, the birth of "Minecraft" is actually a culmination of many achievements.
It just collects the concepts of many games in the previous life.
Therefore, it will be difficult for the producer of this world to figure out the core gameplay of "Minecraft" in a short period of time.
However, Wang Chuan just watched the producers' research and analysis and did not participate.
For him, watching the fun is not as important as making a mobile version of "Minecraft".
The huge success of "Minecraft" also prompted Wang Chuan to put the mobile and VR versions of "Minecraft" on the agenda.
However, the mobile version will come faster, so the mobile version will be developed first, and the VR version will have to wait a little longer.
The reason for making these different versions is that this will greatly promote "Minecraft".
After all, the memories of the previous life told Wang Chuan clearly.
The fact that "Minecraft" has become popular all over the world and can be accessed on multiple platforms plays a huge role.
You can find the shadow of "Minecraft" on any platform, including PC platform, VR platform, mobile platform, console platform, etc.
Then it will be very convenient for players to play when they want to.
Don’t ignore the attraction of this convenience to players. You must know that many players will be attracted by temporary convenience.
Because of this, Minecraft became a phenomenal game in its previous life.
Since he had already found the path to success in his previous life, why didn’t Wang Chuan continue to learn?
However, the mobile version of "Minecraft" will have some functions weakened due to the configuration of the mobile phone, such as graphics, operations, etc.
As for the operation, you can refer to the operation in the previous life, which is not a big problem.
However, there will be some differences in the picture effects because the lenses of mobile phones and PCs are different.
According to Wang Chuan's idea, if it is possible, he would directly adopt the model of data intercommunication between PC and mobile phone.
In this way, the things created by players on their mobile phones will also exist when they are switched to the PC.
However, this part of the function requires players to be online and use cloud storage, otherwise players will need to operate manually.
At the time, Wang Chuan was working hard to develop "Minecraft" for mobile phones.
On the Internet, the popularity of "Minecraft" has not only not decreased, but has continued to rise.
Although the sales of "Minecraft" have slightly decreased compared with previous sales, it still has strong momentum.
It even has more staying power than the previous "Warcraft".
Although producers, players, and the media have no way of knowing the background data of "Minecraft", many websites specializing in estimation have indeed released estimated data.
These websites make specific calculations based on the popularity of player discussions, the number of clicks about "Minecraft" on video websites, and other data.
Although it is not accurate, it can serve as a reference.
What people talk about most during this period is the producer of the new game that was launched during this period.
It can be said that they were really unlucky.
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