Chapter 24: Ten consecutive draws!



As soon as she finished speaking, Huang Shanshan walked aside and started working seriously.

Seeing the four people working hard, Wang Chuan sat down on a chair beside him and closed his eyes.

Well, not being lazy.

Instead, he was recalling the contents of "Genshin Impact" in his mind.

You know what, I really remembered a lot.

"Soul Knight" has obvious advantages, the classic Roguelike gameplay, plus the characteristics borrowed from other similar games.

If you improve it a little more, it will be even better.

Oh, by the way, there is also a combat system in the game, with health bars and shield value settings.

Of course, the health bar cannot be restored, but to compensate, the character will have additional shield value.

This shield value is similar to defense or extra health bar and can be restored.

However, this shield setting was not first created in "Soul Knight", but was borrowed from the setting of "Halo".

The impact of this setting is not limited to the FPS games that appeared later.

The settings of breathing to restore health are all influenced by "Halo".

However, Wang Chuan believes that the main reason for the huge success of "Genshin Impact" is the simplified entry threshold.

Among the many Roguelike games, the most prominent feature is the dungeon design.

Like "Isaac", players need to control the game character, continuously shoot and kill monsters, while also avoiding the monsters' bullets to avoid being killed.

This increases the cost of entry for players.

Even many players with clumsy hands find it difficult to pass the levels successfully.

However, all of this does not exist in "Soul Knight".

In this game, players only need to control the actions of the game character and not let the opponent hit you.

As for attacks, there is no need to worry at all.

Just keep holding down the attack button and the automatic aiming system in the game will help players lock on to the enemy.

So this game will give players a very refreshing feeling.

Strictly speaking, this design is a very clever approach.

Because no matter how hard other games try in terms of shooting,

In terms of shooting experience, it is impossible to surpass FPS games.

Moreover, the players who really come to play "Soul Knight" are not here for the shooting.

Even if you want to experience the feeling of shooting, there are so many FPS games to choose from.

So not researching shooting was the right choice.

After recalling some content, Wang Chuan came to the computer again.

After opening Pangu Editor, try the auxiliary functions in the editor one by one.

Soon, he found the function he wanted, the random algorithm function!!!

Why are you looking for this feature?

Because the fun of "Soul Knight" lies in its randomness.

When you open the box, you never know what's going to be inside.

It could be a small toy, or it could be a magical artifact.

Rpguelike games are the most interesting part.

It is this sense of anticipation for the unknown.

In addition, Wang Chuan also needs to set up the game framework and the art aspects of the game.

Although it is outsourced, that is not all.

He also needs to set the game interface, special effects, etc.

Because this aspect is very important and is related to the player's gaming experience.

But these things cannot be rushed. Slow work produces fine results. He has to take his time.

Of course, these are not the most important things. The most important thing is publicity.

He didn't want to work so hard on a game and then have it fail due to inadequate promotion.

So, start promoting it early!!!

It's different from the previous "Stanley Parable".

After all, the focus of the meta-game is on the plot. With a memory searcher, Wang Chuan directly reproduced the plot and music.

It can be said that more than 80 percent of the game from the previous life has been completed.

But "Soul Knight" is different. There are so many strange weapons in this game.

And each weapon has a special function.

There are also monsters in the game, each of which has its own value.

And the various job settings, scenes, and combat systems inside it, etc. ! !

These contents and settings are much more complicated than "The Stanley Parable".

Taking all these into account, according to Wang Chuan's budget, it will take at least a month.

"Soul Knight" can meet the majority of players.

A month is neither long nor short.

Wang Chuan could be sure that if he had no news during this period.

It will definitely be forgotten by everyone.

So, during this period, how can we create relevant heat? ? ?

If it only relied on the popularity of "The Stanley Parable", it would not be able to hold up! !

"Oh, it's a headache. Forget it. The popularity of The Stanley Parable is still high enough. Let's finish the preliminary work of the game first~~~"

Scratching his head, Wang Chuan felt very troubled. It was really too difficult to promote the above.

After thinking for a long time, I couldn't find a solution, so I had to do other work first.

First of all, the company’s internal database and game platform must be built well, which is the top priority.

Also, the game's art also needs to find a qualified outsourcing team.

Well, I don’t know if the previous studio that produced “The Stanley Parable” can take it over. If so, I’ll just choose the same studio.

After all, we have worked together once and have a general understanding of each other.

It's better than finding a new one.

Moreover, the art of "Soul Knight" does not need to be perfect.

As long as it’s a little more refined than in the previous life, it’s fine.

The art outsourcing team we worked with before was not a big company.

But there is no problem with general art production.

Most importantly, the other party's attitude was very good and the art was completed on time.

Well, the price is not high~~~

Ahem, so, he was more inclined towards the other party.

Thinking of this, Wang Chuan couldn't help but look at Huang Shanshan beside him.

Hey, I'm a good boss. Even if it's work assigned to employees, I will still help do it.

By the way, I haven’t seen the system for a long time!!

I thought so in my heart and did the same thing.

After opening the system interface that only he could see, he immediately saw the fan value.

Because "The Stanley Parable" was so popular, the fan value quickly accumulated to more than 100,000.

"Hey, 10,000 fan points equals one draw, 100,000 equals ten draws, isn't that a ten-draw streak~~~"

Thinking of this, Wang Chuan felt a little excited.

Without the ten-pull system, it's not perfect!!!

Continue read on readnovelmtl.com


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