Chapter 309: First Battle Victory



I experienced "Escape" with the first group of players who liked horror games, and was scared to death.

Many players who did not dare to continue playing went to places like the game community forum to post some messages.

Then recommend the game "Escape" to other players.

Although there was the influence of the live broadcasts of Black and White and Berlin before, the influence has not yet expanded because the game has just been launched.

With these players constantly posting recommendations, the game's popularity has accelerated.

Of course, what these players have in mind is not that this is an excellent horror game that must be played by others.

Instead, I thought, since I was scared so badly, I must let more players be scared just like me!

Just like the previous "Dig for Rise".

After being abused, you naturally want others to be abused as well, otherwise how can you feel balanced?

So in the game community forum, these players began to recommend the game "Escape" to their friends, as well as strangers on the Internet and other players.

How can such a good game only scare you to death?

We must let other players feel the love conveyed in this game.

Because of this, during this period of time, some players suddenly discovered that many similar posts appeared in the forum.

Basically, the discussion was about a horror game called "Outlast".

"I highly recommend a horror game called "Escape" on the Huangtu game platform. I bought one for my roommate and it's really useful. He was scared to death, and I've already been admitted to graduate school~"

"I bought this game for my child, and now he's having so much fun playing it in the underworld!"

"This is a gift for my girlfriend. She is very satisfied with me, so she has already found someone new~"

"It's so exciting. Playing other games costs money, but this game is amazing. It takes a lot of heart and soul."

"It's a really fun game. I played for half an hour and then had to take a one-hour break!"

"I bought the game in the morning, played it at noon, and was scared to death at night!"

"Fuck, fuck, I'm so scared, this game is so fucking scary~"

"High-energy reminder, those who are timid should never buy this horror game, otherwise you will definitely regret it!"

"This is a horror game for the brave!"

"The best horror game of the year, Escape! Cowards please stay away from this game!"

The game forums are full of posts like this.

There are roughly two schools of thought, one of which is to play with memes, just like the previous "Dig for the Top".

Praise the game as fun, and then trick others into joining in to suffer together.

Another type of review seems to be a faithful warning, telling others how terrible this game really is.

At the beginning, many players thought that this was just a marketing strategy used by the game company.

Because previous games often used these water army propaganda.

After all, the cost of water army propaganda is much lower than that of normal promotion.

However, soon after seeing some information from the poster, they realized that this was just posted by a normal player.

Moreover, among the players who posted, there are also many who are quite active in the community.

Faced with this scene, many people couldn't help but become curious.

Is this horror game called "Escape" really that scary?

It actually scared so many people.

And let so many people play tricks on them, lure them in and then kill them?

Therefore, these players, while leaving messages expressing their dissatisfaction, also bought this escape game.

They plan to play the game themselves and then post screenshots of their completion to show off.

But once they entered the game, they soon found out why this game was so scary.

Some people were persuaded to leave at the gate of Jushan Mental Hospital, while others were persuaded to leave when they saw a mental patient for the first time.

Of course, more people were persuaded to retreat in the basement when they faced the pitch-black environment and were chased by a madman holding nails and sticks.

But there were also some people who gritted their teeth and persevered.

However, whether they persisted or were persuaded to quit, they all had one thing in common.

That is, their posts also appear on the game forum, promoting and advertising to other players.

It's like nesting dolls, one inside the other.

After seeing all the information, some players who came later were completely confused about what kind of horror game "Escape" was.

Because some people deliberately took screenshots of less scary scenes in order to make their statements more realistic.

But some people also spoke in great detail, saying that "Escape" was very scary.

It was in this atmosphere that the popularity of "Escape" began to spread gradually.

......

Inside the Huangtu Game Company.

Everyone is still quite concerned about the data situation of "Escape".

After all, this time, "Escape" can be said to have completely relied on the promotion of the Huangtu game platform.

It’s not even on the official gaming platform.

"Boss Wang, what's the situation with 'Escape'?"

"Yeah, it's been online for more than a day, and I don't know what's going on."

Inside the office, Gong Yingnan, Wei Wei and others looked at Wang Chuan lying in the rocking chair and asked.

"So far, it's pretty good. Excluding some player refunds, sales have reached 110,000 copies."

Compared with other games, the number of refunds for "Escape" can be said to be abnormally high.

However, this was also within Wang Chuan's expectations. After all, this was a horror game, and a very scary one at that. It was normal to refund the money because one was too scared to play it.

But what he didn't expect was that in just over a day, the sales volume reached 110,000 copies.

After all, this game has not been promoted at all, and there are not many promotional resources given on the Huangtu game platform.

And the most important thing is that the increase in this data is very significant.

Well, what he didn't know was that the sales of these 110,000 copies were contributed by the two anchors, Hei Bai and Berlin, as well as those players who posted crazily.

Of course, Wang Chuan, who doesn’t know all this, won’t appreciate it.

"Next, following the recommendations from the Huangtu Game Platform, we can get into better recommended spots. I estimate that the reputation and popularity of "Escape" will also see a huge explosion!"

Wang Chuan came back to his senses, smiled and said to everyone.

Although the current situation surprised him a little, it was also within his expectations.

Horror games are similar to "Dig for the Moon" in that they are all types of games with a lot of gimmicks.

All of these can be achieved by relying on the spontaneous promotion of players after a small number of recommendations, and then creating enough popularity.

PS: I am preparing for the exam recently, so I will update twice for now.

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