Controlling the character in the game, rolling on the ground and performing simple attacks, after feeling the feel of the game, Wang Chuan nodded slightly.
not bad!
Then he took a look at the graphics in the game and nodded to indicate that it was okay.
The entire game screen presents a cold gray tone. The scene is extremely desolate, with corpses and ashes all over the ground.
A faint mist floated in the air, making it seem a little gloomy.
Basically, it creates the atmosphere of the game.
As for the game as a whole, the professions and attribute points have not been developed yet.
So there is no need to choose any profession, you will start as a knight by default.
A sword and a shield are relatively standard weapons, and the basic action framework of "Dark Souls" can be reflected from them.
After the official game, there will be some advice on the road ahead to guide novices.
But now, the internal test version naturally does not have these things.
But they will be added slowly in the future.
At this time, Wang Chuan controlled the character in the game and walked forward.
Soon he encountered the first monster for players to practice with, which was called a zombie, just like a skeleton soldier.
Seeing the protagonist in the game, the zombie in front of him rushed over waving the dagger in his hand.
Afterwards, Wang Chuan raised his shield to counterattack, directly knocking the zombie into a stiff state. Then he held the long sword in his right hand and stabbed it directly into the zombie's chest.
The next moment, you can see the zombie's long blood bar being directly emptied.
At this time, Qin Ming, who was standing aside and watching, suddenly widened his eyes and stood there in a daze.
Why are you so familiar with this shield counter operation, Mr. Wang?
Shouldn't the normal process be to just go up and chop it twice and solve it easily?
Why is he shield countering right from the start?
Move to dodge swords, roll to backstab, and be proficient in shield counter.
Looking at Wang Chuan who was sitting in front of the computer without losing a drop of blood, he lit the bonfire in the middle, then went directly to Guda, the Judge of Ashes, and drew out the spiral sword.
Qin Ming, who was standing aside and watching the whole process, felt something was wrong at this moment.
In the game, Wang Chuan pulled out the spiral sword.
Guda, the Judge of Ashes in the game, also stood up.
At this time, Qin Ming also widened his eyes and stared at Wang Chuan's operations.
You have to know that before this, he was badly beaten by this boss.
Most of the bosses in Dark Souls have one thing in common.
That is the extremely large size, which gives players a very strong sense of oppression.
At the same time, the weapons in the boss's hands are usually of amazing length, which allows them to attack players from a long distance. They also have attack methods such as strafing, which have a very large range.
Before this, Qin Ming had been badly tortured by this boss.
This boss's attacks are also extremely powerful. Although you can raise your shield to block the attacks, a lot of your energy will be deducted in an instant.
What’s even more terrifying is this boss. In its second stage, a giant black snake will appear on its body, and its desire to attack will become even stronger, which is simply life-threatening.
On several occasions, he relied on the medicine on his body to persevere and reach the second form of the black giant snake.
And then, nothing happened~~
Later he thought about it and felt that something was wrong. He had gone through so much hardship and difficulty to persevere to the second stage, only to be slaughtered?
Isn't this stupid?
But it was precisely because of this that this boss left him with a bit of a psychological shadow.
Now that he saw that Wang Chuan was also going to face this boss, he also wanted to see how the gaming expert Wang Chuan defeated this monster.
Soon, as the Judge of Ashes Guda stood up, Wang Chuan stood directly behind him and slashed him twice.
Then, before the opponent turned around, he turned around to create some distance. As the opponent attacked with a move that was like splitting Mount Hua, Wang Chuan quickly raised his shield and then bounced back.
The next moment, Guda, the Judge of Ashes, seemed to have lost his balance and half-knelt on the ground.
In the game, Wang Chuan quickly controlled the character, stepped forward to carry out the execution, and stabbed the sword into the chest of Guda, the Judge of Ashes.
Afterwards, blood spurted out visibly, and a large section of the Ash Judge's health bar immediately disappeared.
The attack was deflected, and then executed, and the opponent was touched from behind twice.
In less than thirty seconds, Guda, the Judge of Ashes, knelt on the ground and entered the second stage.
The whole body is covered with black substance, and it looks like a giant snake, staring fiercely.
As Guda, the Judge of Ashes, leaped high and used a move like a mountain pressing down on his head, Wang Chuan quickly used an invincible roll to dodge it, and then slashed twice again.
Also 30 seconds later.
Guda, Judge of Ashes: Died!
Looking at Wang Chuan who clapped his hands and quit the game, Qin Ming quickly glanced at the watch on his wrist.
Well, no more, no less, 1 minute and 5 seconds.
So this boss that had been trapping him for nearly half an hour and that he hadn't been able to defeat was killed by Wang Chuan in 1 minute and 5 seconds?
And it looks so easy?!
Too much, too much~
"Well, as for the difficulty, let's leave it as it is. Although it's a bit simple, there's no need to change it. After all, as the first boss in the novice tutorial, it wouldn't be good if it was too difficult~"
Wang Chuan let go of his hand, stretched himself a bit, turned around and said to Qin Ming with a smile.
Based on the results of the test just now, he was quite satisfied.
First of all, the expressiveness of action animation has been greatly improved compared to the previous life.
This includes blood splattering after an attack, as well as some interactive environmental destruction in the scene.
Although this part does not affect the content of the game, it can be regarded as an experience feedback for players when playing the game.
Important words are not the core point, but they can serve as icing on the cake.
It allows players to be more immersed in the game imperceptibly.
To give a simple example, if "Dark Souls" was not realistic in style, all the characters in the game would have the same pixel-block art design as "Minecraft".
Then, no matter how grand and epic the story is, most players will not be able to feel it.
Secondly, the current gaming experience is not complete.
Because the sound effects in the game are basically not completed yet.
Including the sound feedback brought about by attacks, they are basically replaced by materials from games such as "Warcraft" and "Minecraft".
As for the difficulty of the core, Wang Chuan really didn't say anything nonsense. His current feeling is actually quite acceptable.
You know, Ash Guda has another nickname, called the Newbie Dissuader!
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