This moment gave him a feeling.
That is, I am safe this time.
He could actually guess Wang Chuan's thoughts on the design of "Dark Souls".
That is to make this game into a more hardcore ARPG game.
This made him feel that "Dark Souls" might become a game with a relatively niche theme.
There won't be too much heat.
Coupled with a comment from online players, it seems that there is indeed such a trend.
These factors made him feel more stable.
He believes that "Magic Fantasy" will be a more popular game than "Dark Souls".
He wasn't the only one who thought so.
Even many producers in the gaming industry feel the same way.
"This time, I feel like Wang Chuan is a little too arrogant!"
"Yeah, I think so too. The graphics and art of Dark Souls are pretty good, but it's just too difficult!"
"That's right. Moreover, there is no mini-map in the game, and the difficulty cannot be adjusted. It is simply Wang Chuan's willful creation."
"I checked and saw that the rating of Dark Souls has dropped to 8.4. Compared to Wang Chuan's previous games, it's a world of difference!"
"Yes, in the past, every game Wang Chuan created basically scored above 9 points during its initial launch. Even when Minecraft was first released, it had an incredible score of 9.8 points. But now?"
"I feel like the biggest winner is the penguin!"
"Actually, it's not necessarily the case. The main problem with Dark Souls right now is its difficulty. It's hard to say whether the difficulty can be appropriately lowered in the future and whether a difficulty level can be selected."
"But that way, you're always one step behind!"
Countless game industry producers are also constantly discussing the situation of "Dark Souls".
In response to this, in the Huangtu Game office, the team that had been paying close attention to the reputation of "Dark Souls" after the game was launched began to panic at this time.
Since the original "Genshin Impact", every subsequent game has basically received rave reviews.
Of course, the game "Dig for Ascension" is not included.
But now, "Dark Souls", a work that has invested a huge amount of money, seems to have suffered a bit of a Waterloo in terms of reputation.
This made everyone in the team feel a little bit unbelievable, and at the same time, it was a little beyond their expectations.
"Boss Wang, should we make some response?"
In the office, Wei Wei asked Wang Chuan.
"What response?"
Wang Chuan was stunned for a moment, then asked back.
"Regarding the game's difficulty, Mr. Wang, shouldn't we lower it a bit? Or perhaps, like Warcraft and Outlast, give players a choice of difficulty levels?"
Wei Wei frowned and continued to ask.
"No need, just keep the difficulty at this level. It's only just been launched. Think about how the players in the experience store reacted to it before!"
Wang Chuan shook his head and said to Wei Wei.
Forehead......
After hearing Wang Chuan's words, Wei Wei was stunned.
How did the players in the experience store perform before?
Although some players don't want to play anymore because of the abuse, there are actually quite a lot of players who continue to experience the game while being abused, and they find it very attractive.
Even if they die N times, everyone still continues to experience it.
However, Wei Weiwei did not take this phenomenon too seriously.
Because it is the early trial stage, and the players who come to the experience store are basically fans of Wang Chuan.
Therefore, Wei Weiwei didn't notice much about this.
In comparison, Wang Chuan knows the reason better.
Is Dark Souls a game for everyone?
Obviously not.
In other words, no game is suitable for everyone.
Because gaming is a very personal experience.
Some people think 3A games are fun, some people think mobile games are fun, and some people think web games are fun.
But "Dark Souls" is definitely a game that allows players to experience its charm as long as they calm down and immerse themselves in it.
It can be said that it is closely related to the high difficulty mode of the entire game.
The shaping of boss levels, the shaping of maps, the shaping of the combat system in the game, and even the shaping of the game style content are all closely integrated.
If the difficulty of the game is to be reduced, the core gameplay fun of "Dark Souls" will be lost.
This is definitely not worth it.
What's more, compared to other people.
With Pangu Editor in hand, Wang Chuan can clearly see the real-time data status of the background in the game.
The current situation was all within his expectations.
For the rest, you will need to wait a little longer.
Waiting for the fragrance of the fine wine "Dark Souls" to slowly spread.
Let more players smell the aroma of this fine wine.
......
On the first day, when Dark Souls was launched.
Players from all walks of life have complained about the difficulty of the game.
But as time goes by, some game producers who are still paying attention to "Dark Souls" are still paying attention.
Suddenly I discovered that the reputation of "Dark Souls" has begun to make a comeback.
You can see it from the ratings.
Previously, the score of "Dark Souls" had dropped below the eight-point mark.
But now, the score has returned to 8.4.
Although compared with Wang Chuan's other games, such as "Warcraft" and "Minecraft", which have been online for two years.
As a game that was recently launched, Dark Souls only scored 8.4 points, which is really a bit low.
But you have to know that this game had previously fallen below eight points.
Now there is an unexpected rise against the trend.
Not only that, in various game community forums, more and more players have posted and given an in-depth introduction to the game "Dark Souls".
"From the very beginning, I was abused by Ash Guda in various ways. At one point, I wanted to give up. I even gave Dark Souls a score of 1 when I was extremely angry."
"But for now I'm going to give it a nine, and maybe as time goes on I'll come back and change the score."
"Because I discovered what makes this game different from previous ARPG games. What makes us so strong? Character stats? Improving character equipment to make it better?!"
"But in Dark Souls, the strongest is always ourselves. It has equipment, upgrades, and stats, but personal skills are crucial!"
"When I first faced Ash Guda, I was constantly beaten. I couldn't even unleash his second form. At the time, I thought, how could I possibly defeat this monster?"
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